testing some shader effect for skills selection
#indiedev #GodotEngine #gamedev
@thecurlydev.bsky.social
https://thecurlydev.bio.link - Chaotic Neutral - Kotlin, Android, React - Ai - 3D Printing - Hardware - Verschlimmbesserer
testing some shader effect for skills selection
#indiedev #GodotEngine #gamedev
Some update! ๐ฎ
โข Movement overhauled
โข Sword & communicator head now move in circular arcs
โข New sword animations + combos
โข New skill system approach
โข Mid-level boss fight almost finished
โข Pickable loot pops from barrels/objects
#IndieDev #GodotEngine #GameDev
Game Dev Update:
- Push It, Pull It, Throw It, Twist It? (, Bop It?)
- Fixing sprite3D/water rendering issue
#IndieDev #GodotEngine #GameDev
Testing Buoyancy Water Effect
28.08.2025 14:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Quick update: added pooling Spammy nodes be gone! Stutters down, frames up. Feels like a weight off my shoulders. #gamedev #indiedev
26.08.2025 15:23 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0Itโs been a while, but hereโs a game dev update!
- Improved level design
- New trees with particle leaf effects
- Fresh level textures + toon shader effects
- The blocky โMinecraftyโ look is gone
Next up:
- Performance improvements
- Parallax upgrades
- More sinister gameplay
Oh no, it's the unbearable Interdimensional Karen: a floating head that pops in, blocks your view & demands โto talk to the manager!โ. Hilarious yet infuriating, still deciding if she stays or gets yeeted back to her own dimension. #gamedev
15.07.2025 20:01 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0Between interviews and life events, I finally pinned down the menu revamp! Sleeker UI, easier visual tweaks, and a hefty "under the hood" rewrite. Graphics/UI will still evolve, but now Iโm shifting to fresh level challenges, new hazards & objectives beyond enemy mobs. Onward!
10.07.2025 09:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Still working on re-designs, but in the meanwhile, there are walls from the earth
16.06.2025 20:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0apples new os design == windows aero
09.06.2025 20:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Spidey senses tingling...
29.05.2025 13:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Not much new to show yet, but a few updates:
Reworked switching between bubbly messages and dialogue.
Started the story
Added a key character
Added a short speed boost
Forgot to remove audio, oddly, it fits
More redesign & gameplay tweaks coming soon
Let's goo
14.05.2025 11:19 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0life hijacked my last 3 weeks, but Iโm back in Godot 4 and knee-deep in 3D modeling the next biome. Update-bits soon again.
14.05.2025 09:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Just wrapped up my @reactvienna.com talk! My threejs live demo glitched ๐ , so I recorded a quick recap starring my shader sidekick, GobGobโthis time the ending actually renders. (A few shader effects are not shown in the video, but youโll get the idea!)
06.05.2025 21:12 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0The pic represents the best side of me. Hope everyone had fun :)
06.05.2025 20:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Timo on stage, "Shader 101" slide in the background
Next up: @thecurlydev.bsky.social demystifying Shaders for us ๐ฅ
06.05.2025 17:58 โ ๐ 6 ๐ 2 ๐ฌ 1 ๐ 0Game dev is easy, but good game dev is really hard!
#gamedev #indiedev #gamedesign #programming #indiegames
The cover might fool you, but inside is an unexpected mystery. Every time I thought the story had revealed everything, it kept unfolding with more twists. In true Japanese fashion, it dives deep into details, here, picture composition...and only comes together at the final pages.
27.04.2025 17:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I like the style :)
23.04.2025 21:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0testing grass with movement in it
17.04.2025 14:47 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0multimesh grass (not sure about performance here, but ill figure out improvements)
12.04.2025 21:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0update:
.) simple box mesh grass (vs multi mesh grass, video below)
.) first iteration of a menu (probably will change completly)
.) change camera perspective to orthogonal instead of perspective
Coping hard when an implementation doesn't work as expected
11.04.2025 16:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0so much fun
30.03.2025 14:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0More VFX, MOOOORE
29.03.2025 23:03 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Give me all the features
20.03.2025 23:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0just created a sprite texture image from my 3d model
17.03.2025 08:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0i start to really like learning shader programming
16.03.2025 18:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Yes, if you are on macos and upgrade be sure to check that your add-ons are up to date as well. An outdated state lib caused my Godot 4.4 crashing 98% of the time when tab switching (probably while auto reload scripts getting back to Godot)
15.03.2025 12:54 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0