The #AGDAs25 Winner For Game of the Year is...
The Drifter by Powerhoof
@firemission.bsky.social
I am here for the Retro games, Linux, Acorn and PS4. Spent my childhood converting arcade games to Atari Lynx specs 16/4096 colours @ 160x102 resolution. fantasyconsole.blogspot.com
The #AGDAs25 Winner For Game of the Year is...
The Drifter by Powerhoof
Invincible throw time!
06.10.2025 05:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Final arcade machine prototype 100% working.
28.09.2025 05:36 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0F22 intercepter because guiding the TOW missile was really fun. And Populous because I still play it to this day.
15.09.2025 16:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The only VHS I kept.
15.09.2025 08:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My first console was a Master System I got from a hardware store?! It came with this gem.
05.09.2025 04:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0If you use offscreencanvas2d you can write to the screen using 8 cores at the same time. Very fast!
05.09.2025 00:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0-0.2(0.5-t)^4+0.35(0.5-t)^2+0.942809 gives a radius of 0.99982. This is good enough for my engine.
02.09.2025 06:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0With an error correction of : -0.2(0.5-t)^4+0.28(0.5-t)^2+0.942809 the bezier curve will have a radius of 0.997 units. Tweaking the numbers will give a better accuracy.
01.09.2025 15:46 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0With RISC-V single cycle multiply and add instruction should be able to do a whole 3d rotation in 64 cycles!
31.08.2025 05:04 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0If you don't want to use sine,cosine. Do 3d rotations with bezier curves!
30.08.2025 10:19 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0AssemblyScript now supports OffscreenCanvas2d. Should be able to run this engine on a $18 ESP32-P4.
30.08.2025 04:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0RISC OS was very sexy. Press f12 and the UI scrolled up revealing a c64 like BASIC text editor.
29.08.2025 10:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Powerful little machine.
27.08.2025 02:28 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0C64 version. Destroying achilles statue and the enemies kneeling down was memorable.
17.08.2025 11:37 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Rescue on Fractalus.
17.08.2025 11:30 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0If you focus on them from 10 cm away you can see a 3d earth.
16.08.2025 16:20 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0An old experiment I did for a 3D frontier demo.
16.08.2025 13:53 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0Excellent post. Has been very inspirational. Thank you for this.
12.08.2025 05:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0more billboard 3D fakery :) The ground is just a repeating .gif.
#pixelart
Realized I haven't posted much of this project on this site. It's a very-much-work-in-progress infinite urban walking sim.
06.08.2025 19:06 โ ๐ 374 ๐ 75 ๐ฌ 7 ๐ 3Repost if you want the iconic 'Super Scaler' aesthetic to make a comeback.
06.08.2025 22:27 โ ๐ 105 ๐ 35 ๐ฌ 5 ๐ 5Plus 4 colours. Had a 1MB expansion option.
03.08.2025 02:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Die hard arcade. Final fight with guns! Still play it to this day.
27.07.2025 04:17 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0After you finish the game, it unlocks a shop. The items in the shop add a strategic element that I have not seen in any other game.
26.07.2025 02:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thats a good question. I got the books decades ago. The assembly book has an ISBN 0-672-30526-7 and the 3d gaming book ISBN 1-57169-004-2
24.07.2025 05:38 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The turbo assembler book has a chapter on programming Windows 3.11 in assembler. The 3D game book shows how to setup a mode 13 double buffered fullscreen app with assembler. Also shows how to program the soundblaster in assembler.
24.07.2025 01:41 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Moments of silence
15.07.2025 14:18 โ ๐ 1812 ๐ 316 ๐ฌ 18 ๐ 6One-credit completion!
05.07.2025 11:43 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Also as you enter a boss fight release two tornados, and jump attack the boss. If he retreats to the corner he will be hit 5-6 times by the tornados. Keep attack jumping and he will get trapped in the corner for an instant kill. Got to be aggressive AF.
01.07.2025 04:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0