Nausicaa climbing to the top of an ohm with a colourful sky behind her while drawing her sword.
Nausicaa of the valley of the wind #art
06.11.2025 18:18 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0@psinuxi.bsky.social
Just a (f)artist here to (f)art out fantasy characters, D&D characters and comic stuff
Nausicaa climbing to the top of an ohm with a colourful sky behind her while drawing her sword.
Nausicaa of the valley of the wind #art
06.11.2025 18:18 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Man the art is so good. From the sprite work, effects, to the lighting. I love it.
29.10.2025 19:22 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0The Wikipedia describes it as "The high-profile and protracted five-year development" (I know you're referring to a quote from mid -development). That's a pretty reasonable timeline considering the very public conflict within the dev team and the mental health struggles!
29.10.2025 19:20 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Isometric-ish orthographic projection drawing of a character. The actual sprite will be quite small on screen.
I got tired of looking at the same 2 sprites in my #gamedev stuff. Hopefully some #art can start giving this thing a visual identity.
27.10.2025 18:04 โ ๐ 7 ๐ 3 ๐ฌ 0 ๐ 0I ended up making it work over the weekend. It's really easy! I have some specific requirements too, like changing the transform of certain tiles, but you can access all of that stuff. Next, I want to use the logic tiles to automatically place the offset tiles.
27.10.2025 18:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Oh nice! I've seen his talk that covers it. I'm just not sure on the easiest way to implement it but I'll figure it out somehow.
15.10.2025 21:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Have you checked out dual grid systems too? Seems like a good way to save time on tilesets and there are ways to implement it pretty easily, but I was going to try using rule tiles to do it first.
15.10.2025 19:26 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0This is such a great write up. I hadn't thought of finishing a project as a skill but it makes perfect sense. Lots of hard lessons mentioned here too. I just found out about Unity's rule tiles after writing my own hacky version lol. Took me a weekend to recreate what took me a couple weeks to code.
15.10.2025 18:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Such a great book. It's amazing how well all those disparate interviews are weaved into a compelling story. Keep doing what you do, Jason!
07.10.2025 17:43 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Still plugging away at my #gamedev and got a ton of new stuff in there. It's still ugly, but most systems are working now!
25.08.2025 00:53 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0Where's the Bubsy battle shounen anime Dragon Bub-Z?
22.08.2025 16:54 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Finally, my Unity account has purpose! (Other than version control)
21.08.2025 21:58 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0The body of a dead foot soldier holding a lance in an aggressive stance. Its body is held together with vines and a large flower grows from where its head used to be.
More #gamedev #art but I spent too much time on this one for the size it is on screen. Oops!
20.08.2025 17:59 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0For real though, what got you started with the "Today's gender" thing?
23.07.2025 04:40 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Yeah, at this stage I have no clue, but at least it's functional for now. If this project pans out, I figure it'll be easier to try again when I understand the overall aesthetic better.
22.07.2025 23:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Working on placeholder UI #art for this #gamedev stuff I've been working on. UI is hard!!
22.07.2025 04:27 โ ๐ 34 ๐ 3 ๐ฌ 1 ๐ 0Reminding me that it's okay to read Chainsaw Man again because I've waited the customary several months for enough chapters to release!
04.07.2025 01:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A doodle of Luca from Possessor(s) that turned into a little more than a doodle.
#art Guess I'm a #Possessor(s) obssessor
26.06.2025 16:20 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I'd argue that Rusty is also Babygirl.
24.06.2025 16:45 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0It's a great time. I love all the dope outfits, especially the pyjamas.
24.06.2025 16:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Sky wife
What about as a wyrm?
24.06.2025 16:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Dude that sucks. I hope you're able to find another at retail price.
If it's any comfort, if it turns out this guy stole the deck, rest assured he'll take good care of it.
I know the feeling! So much easier to work on something when you're really excited by it.
11.06.2025 20:41 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I love how that big fancy book UI was one of the first things done lol.
11.06.2025 16:36 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0This is so cute. Also, there's a visual bug at 1:12 with the sunflowers. Sorry to everyone who enjoyed this in peace and didn't notice.
11.06.2025 16:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0To be fair to Imgur, it was created as a host for Reddit, then Reddit started to host their own images and such so Imgur needed to pivot. Unfortunately their pivot was to a worse Reddit that highjacks external links :(
11.06.2025 16:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Went back to mostly 2D for the #gamedev stuff I've been working on. It's easier to draw the #art than to model and texture it (for me). Plus, I figured out how to get the grass rendering in front of the walls when I want it to. It looks crazy from the editor.
11.06.2025 16:25 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0And it doesn't come with staple holes!
05.06.2025 20:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The switch to coloured lines works very well with the more muted tones in the new one! I'm a sucker for punchy black lines though.
02.06.2025 18:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0