Haha well your good nature and awesomeness helps to inspire the imagination to get there too ya know.
02.10.2023 18:28 β π 1 π 0 π¬ 0 π 0
@ajillustrate.bsky.social
Haha well your good nature and awesomeness helps to inspire the imagination to get there too ya know.
02.10.2023 18:28 β π 1 π 0 π¬ 0 π 0Haha, for sure! I can imagine it would make sense to have a set of frequently and infrequently used materials organized that way.
01.10.2023 23:40 β π 0 π 0 π¬ 0 π 0This was the first concept of a "what if" Fjord was cursed with lycanthropy from his warlock patron.
(old fan art for Critical Role)
This was the Dungeons and Dragons PC character Varkesh in the campaign I ran for a few years (who eventually became a dragon). This was done as a present for him to remember one of his more memorable "decisions" made in the game.
01.10.2023 22:45 β π 1 π 0 π¬ 0 π 0This was another Dungeons and Dragons character created a while back. He was a glory paladin named Magnus.
01.10.2023 22:41 β π 1 π 0 π¬ 0 π 0Character design made for a little one shot called "Whelp Help". Just imagine a far distant off shoot to "Paw Patrol".
This is the gold whelp design made for the one shot. He had the feel of the "paladin" class.
Character design made for a little one shot called "Whelp Help". Just imagine a far distant off shoot to "Paw Patrol".
This is the brass whelp design made for the one shot. She had the feel of the "sorcerer" class.
Character design made for a little one shot called "Whelp Help". Just imagine a far distant off shoot to "Paw Patrol".
This is the silver whelp design made for the one shot. He had the feel of the "wizard" class.
Character design made for a little one shot called "Whelp Help". Just imagine a far distant off shoot to "Paw Patrol".
This is the copper whelp design made for the one shot. They had the feel of the "bard" class. (go figure, huh?)
Character design made for a little one shot called "Whelp Help". Just imagine a far distant off shoot to "Paw Patrol".
This is the bronze whelp design made for the one shot. He had the feel of the "artificer" class.
A fun concept I made for a traveling centaur coffee seller. Took inspiration from those vendors with a large containers on their back, and figured a centaur could probably do that even better.
01.10.2023 22:32 β π 1 π 0 π¬ 0 π 0This was a design I made of an "Ateneo" dragon that was part of the Dungeons and Dragons campaign I ran for a few years. One of the characters had a unique heritage of metallic and chromatic, creating this fun fellow in the process.
01.10.2023 22:31 β π 2 π 0 π¬ 0 π 0Cheeshee, one of, if not -the-, best divine soul sorcerers around. Commission work done to bring this loveable kobold for @caerdwyn.bsky.social to life.
01.10.2023 22:28 β π 4 π 0 π¬ 1 π 0I'm sure some of you may know Fool's Gold and their rampaging monkey PC, Sips. Did some fan art of the funny and crazy character.
01.10.2023 22:24 β π 0 π 0 π¬ 0 π 0The 3rd and final variation made for him.
01.10.2023 22:23 β π 0 π 0 π¬ 0 π 0The 2nd variation of our dragonborn friend.
01.10.2023 22:22 β π 1 π 0 π¬ 0 π 0A white dragonborn Dungeons and Dragon character I was commissioned to create. He has 3 variations, this being his first one.
01.10.2023 22:21 β π 1 π 0 π¬ 0 π 0Another Dungeons and Dragons character design I was commissioned to make. He was a fun minotaur to work on.
01.10.2023 22:20 β π 1 π 0 π¬ 0 π 0One of the pieces I was commissioned to make. Here we have a DnD character design of a minotaur.
01.10.2023 22:20 β π 1 π 0 π¬ 0 π 0A piece I made for when I got 1000 followers as a raffled thank you for the support.
01.10.2023 22:18 β π 1 π 0 π¬ 0 π 0A concept I made for what a Dungeons and Dragons component pouch might look like. There are quite a few little special materials set in there for spells. I did my research (and played the game far too much) to add in all those little bits and bobs for pretty much every spell you'd need.
01.10.2023 22:18 β π 1 π 0 π¬ 1 π 1Critical Role's campaign 3 favorite elderly retired orc adventurer, Lord Eshteross. He was a fun character. Surprisingly campaign 3 introduced a bunch of great "silver fox" like characters.
(older piece of fan art made for Critical Role)
Critical Role's Campaign 3 where I did the Leonin based NPC that worked in the inn that the party got to meet. His warm tones were fun for me to play around with, as well as tinkering with the fur texture.
(older piece of fan art made for Critical Role)
The final "what if" concept for Fjord as a were-tiger, but as a white colored.
(older piece of fan art made for Critical Role)
Another "what if" concept for Fjord as a were-tiger, but done in a grey color tone.
(older piece of fan art made for Critical Role)
Taking the "what if" concept for Fjord as a were-tiger this time. A classic orange fur color for this one.
(older piece of fan art made for Critical Role)
A "what if" concept I did where I took the art made for Travis's Fjord character from Critical Role campaign 2 if he were affected by lycanthropy. This being his were-bear form.
(older piece of fan art made for Critical Role)
The true face behind the Traveler. One we have come to know and love.
(older piece of fan art made for Critical Role)
Lukash from the island where Traveler-Con was meant to be held. Just had to deal with some "minor memory problems" before hand.
(older piece of fan art made for Critical Role)
It was an idea I played with of how I'd figure the "young gnoll" would exhibit the "ugly-cute" look when one would come across them.
01.10.2023 22:07 β π 0 π 0 π¬ 0 π 0