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Chris Perry

@perridot.bsky.social

He/Him Game developer ๐Ÿ˜ #GameDev Solo Dev working on Oh!Ware WISHLIST AND PLAY THE DEMO NOW: https://store.steampowered.com/app/4334030/OhWare_Demo/

1,333 Followers  |  1,499 Following  |  748 Posts  |  Joined: 05.09.2023  |  2.3587

Latest posts by perridot.bsky.social on Bluesky

The Entire Tech Industry is Screwed
YouTube video by Charalanahzard The Entire Tech Industry is Screwed

Another brilliant video from the amazing @charalanahzard.bsky.social on why these AI losers are going to ruin us all...
youtu.be/ifyaI4TOsDM?...

08.02.2026 18:22 โ€” ๐Ÿ‘ 84    ๐Ÿ” 12    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Oh!Ware Demo on Steam Sow the seeds of victory, forge alliances, and carve your own destiny. A spiritual Mancala roguelike where every marble shapes the board and your fate. Every pit is a choice and every marble, a desper...

Happy #TurnbasedThursday and thanks for the host! Your game looks like total fun, always love some winged chaos lol

Released the Demo and an update for Oh!Ware, my Mancala Roguelike deck builder #indiedev #gamedev

store.steampowered.com/app/4334030/...

05.02.2026 12:47 โ€” ๐Ÿ‘ 34    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
A screenshot from the campaign selection screen which shows a happy looking alien named Nuria Voll. Text reads...

She's missed out on the "next big thing" too many times. Nuria is going ALL-IN.

A screenshot from the campaign selection screen which shows a happy looking alien named Nuria Voll. Text reads... She's missed out on the "next big thing" too many times. Nuria is going ALL-IN.

This is another alien who you can make money with, they are named B'ho Maximum. Text reads...

With a choice between paying for rent or groceries, B'ho invests their last cresits into the market and hopes for the best.

This is another alien who you can make money with, they are named B'ho Maximum. Text reads... With a choice between paying for rent or groceries, B'ho invests their last cresits into the market and hopes for the best.

This is the third and final campaign for another alien, called Fulds. Text reads...

Six days. That's how much time Fulds has before correctional cyborgs drag him back to the prison that will be his grave.

This is the third and final campaign for another alien, called Fulds. Text reads... Six days. That's how much time Fulds has before correctional cyborgs drag him back to the prison that will be his grave.

This is an image that details the the post launch roadmap for the game. The text reads...

Space Warlord Baby Trading Simulator 
Post Launch Roadmap

February 5 (which has "out now" over the top of it): Two (which has "three" over the top of it" new campaigns
February 12: A new game mode with a number of challenging scenarios
February 19: Two new campaigns, more scenarios, and the addition of a daily challenge mode.
With more to come over two months of free updates.

The image features the top of the head of an alien baby at the bottom, that is being climbed on by multiple besuited aliens who are scrabbling over a suitcase full of money. This case is being held alot by one alien while other fall and more grab at the one holding the cash.  It also features to logos for Strange Scaffold and Frosty Pop.

This is an image that details the the post launch roadmap for the game. The text reads... Space Warlord Baby Trading Simulator Post Launch Roadmap February 5 (which has "out now" over the top of it): Two (which has "three" over the top of it" new campaigns February 12: A new game mode with a number of challenging scenarios February 19: Two new campaigns, more scenarios, and the addition of a daily challenge mode. With more to come over two months of free updates. The image features the top of the head of an alien baby at the bottom, that is being climbed on by multiple besuited aliens who are scrabbling over a suitcase full of money. This case is being held alot by one alien while other fall and more grab at the one holding the cash. It also features to logos for Strange Scaffold and Frosty Pop.

We launched our first free content update for Space Warlord Baby Trading Simulator yesterday with THREE new campaigns.

So, let's meet our new friends...

06.02.2026 20:15 โ€” ๐Ÿ‘ 79    ๐Ÿ” 15    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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When the vibes are juuust right and you have to bust out the camera for a quick selfie.

06.02.2026 17:11 โ€” ๐Ÿ‘ 80    ๐Ÿ” 16    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
Preview
Fen Beatty

After 9+ years at ustwo games I have unfortunately been made redundant.

If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat โœจ

fensartden.com
fensartden@gmail.com

05.02.2026 16:09 โ€” ๐Ÿ‘ 484    ๐Ÿ” 273    ๐Ÿ’ฌ 31    ๐Ÿ“Œ 2
the outersloth logo, which depicts a large blue sloth resting on the earth

the outersloth logo, which depicts a large blue sloth resting on the earth

Meet the unconventional publishers trying to unfuck the games industry: aftermath.site/indie-game-pub...

04.02.2026 18:48 โ€” ๐Ÿ‘ 532    ๐Ÿ” 119    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 15

158 Steam reviews! 92% positive!! We are GOBSMACKED.

Thanks for playing, y'all!

06.02.2026 16:51 โ€” ๐Ÿ‘ 139    ๐Ÿ” 13    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2

Almost at 300 sign-ups already for the Second Wind showcase.

So many good-looking projects in there already.

How long can we make a showcase before people get annoyed with it?

06.02.2026 19:14 โ€” ๐Ÿ‘ 28    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Post image Post image

โœจNEW #VGM โœจfrom the ๐Ÿ’ฟ, "Duppy Detective Tashia". Enter โ€œCaribbean Noirโ€ย 

Like chill riddims & ๐Ÿ”Ž soliloquies then, youโ€™ll enjoy this.ย 

โž• today is #BandcampFriday. For 24 hours, all proceeds go to me. As a #videogamecomposer, it means a lot especially this month.ย 

https://tinyurl.com/54ea23t5

06.02.2026 13:08 โ€” ๐Ÿ‘ 8    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Aerial_Knight Isn't Hedging Bets With Stylish Shooter DropShot His upcoming game, a tribute to a late friend and collaborator, is a shooter that decenters guns

Aerial_Knight Isn't Hedging Bets With Stylish Shooter DropShot https://kotaku.com/aerial-knight-dropshot-shooter-black-game-dev-2000665741

05.02.2026 18:13 โ€” ๐Ÿ‘ 30    ๐Ÿ” 13    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

Hope you like reading my first freelance feature at Kotaku. Had the opportunity to speak with @aerialknight.com about his newest game, DropShot & self-publishing.

Big thanks to @carolynmichelle.bsky.social for helping me with edits & @ethangach.bsky.social for accepting my pitch.

05.02.2026 19:18 โ€” ๐Ÿ‘ 120    ๐Ÿ” 41    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
4 screenshots from Star Spark with different combat menus.

TOP-LEFT (A): all combat action selection is in a horizontal row at the bottom of the screen with another horizontal row sitting on top of it that displays information for the highlighted action. The combat actions are all separated by a vertical line and have a line of text above their rows: the first section (the deck) has the current number of cards left in the deck, the next says "HAND", the next "BASIC", and the last says "LIMIT".

TOP-RIGHT (B): the horizontal row that displays information for the highlighted action is on the bottom of the screen with the horizontal row of combat actions sitting on top of it. All information in both rows is displayed the same as option A, the two rows are just reversed.

BOTTOM-LEFT (C): is just like option B, but the combat actions are now hidden with new menu options that read HAND, BASIC, and LIMIT. Selecting these options would reveal the actions that fall under that option.

BOTTOM-RIGHT (D): makes the most out of the space, but the combat actions and highlited action info are now in two columns with the combat actions on the left side and the info for the highlighted action on the right. The combat actions are now split into their own sections between two rows with text above each section. The top row has the view deck button with the word "DECK" above it and the hand section with the word "HAND" above it. The bottom row has basic actions with the word "BASIC" above it followed by the limit section that has the word "LIMIT" above it.

4 screenshots from Star Spark with different combat menus. TOP-LEFT (A): all combat action selection is in a horizontal row at the bottom of the screen with another horizontal row sitting on top of it that displays information for the highlighted action. The combat actions are all separated by a vertical line and have a line of text above their rows: the first section (the deck) has the current number of cards left in the deck, the next says "HAND", the next "BASIC", and the last says "LIMIT". TOP-RIGHT (B): the horizontal row that displays information for the highlighted action is on the bottom of the screen with the horizontal row of combat actions sitting on top of it. All information in both rows is displayed the same as option A, the two rows are just reversed. BOTTOM-LEFT (C): is just like option B, but the combat actions are now hidden with new menu options that read HAND, BASIC, and LIMIT. Selecting these options would reveal the actions that fall under that option. BOTTOM-RIGHT (D): makes the most out of the space, but the combat actions and highlited action info are now in two columns with the combat actions on the left side and the info for the highlighted action on the right. The combat actions are now split into their own sections between two rows with text above each section. The top row has the view deck button with the word "DECK" above it and the hand section with the word "HAND" above it. The bottom row has basic actions with the word "BASIC" above it followed by the limit section that has the word "LIMIT" above it.

I've been toying with combat menu layouts the last couple of days to make the deck system less confusing.

Which do you like?

If you could explain why you like the one you do, that'd be helpful, though not a requirement by any means ๐Ÿ™‡โ€โ™‚๏ธ

#GameDev #IndieGameDev

06.02.2026 14:48 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1

C. Having everything sectioned off makes more sense for my brain. All categories are at the top, actions on the left, and what they do on the right. Looks the cleanest to me.

06.02.2026 15:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Game Devs of Color 2025 Impact Report

Game Devs of Color 2025 Impact Report

Built our platform for devs 
300+
Games and studios featured and supported worldwide 

supported creators directly
$34K+awarded in grants, 
scholarships, and microgrants

grew our reach for participants 
1M+online showcase visitors
across our digital events

expanded our flagship programs 1200+
conference attendees, plus 
14 in-person Watch Parties

Built our platform for devs 300+ Games and studios featured and supported worldwide supported creators directly $34K+awarded in grants, scholarships, and microgrants grew our reach for participants 1M+online showcase visitors across our digital events expanded our flagship programs 1200+ conference attendees, plus 14 in-person Watch Parties

The 2025 Game Devs of Color Impact Report is here! ๐Ÿ“ˆ

๐ŸŽฎ 300+ games featured in our Steam sale
โ–ถ 40+ games showcased in our Direct
๐Ÿ’ฐ $34,000 in grants, scholarships, & microgrants given to devs of color

โ€ฆand so much more!

Dive into our report: www.gamedevsofcolor.org/impact-report

06.02.2026 15:05 โ€” ๐Ÿ‘ 36    ๐Ÿ” 24    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4
Wellness for Geeks Who Sit - Game Developer Fitness (part 1)
YouTube video by Game Devs of Color Expo Wellness for Geeks Who Sit - Game Developer Fitness (part 1)

Calling all devs, gamers, & desk dwellers! ๐Ÿช‘

This workshop is designed to help you with those aches and pains we develop from being hunched over the latest project or finishing a campaign for fun.

Turn on this workshop and get some reps in๐Ÿ’ช๐Ÿฝ

youtu.be/tLF30gc5v0E

#GDoCExpoTalk #gamedev #fitness

05.02.2026 23:33 โ€” ๐Ÿ‘ 38    ๐Ÿ” 17    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

They can't stop thinking about this man
RENT FREE

06.02.2026 15:14 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We donโ€™t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are notโ€”whether indie or AAA.

Get outta here with this normalization bullshit.

12.11.2025 03:25 โ€” ๐Ÿ‘ 6798    ๐Ÿ” 2396    ๐Ÿ’ฌ 68    ๐Ÿ“Œ 52

And one other thing: weโ€™re being told that AI is the only way to make games cheaper and faster, to pull us from this precipice of production nightmares the industry has found itself in. That itโ€™s necessary.

We put out roughly 3 motherfucking games a year, not touching the stuff.
Skill issue.

12.11.2025 03:34 โ€” ๐Ÿ‘ 1266    ๐Ÿ” 262    ๐Ÿ’ฌ 18    ๐Ÿ“Œ 12

Ooooh nice! Checking it out this weekend

06.02.2026 05:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dosa Divas, a spicy narrative turn-based JRPG, launches on April 14 for PC, PS5, Xbox, Switch, and Switch 2. Demo is now available on Steam: store.steampowered.com/app/2950710/...

05.02.2026 17:34 โ€” ๐Ÿ‘ 320    ๐Ÿ” 128    ๐Ÿ’ฌ 15    ๐Ÿ“Œ 40
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You can pet the dog in Dosa Divas

05.02.2026 23:49 โ€” ๐Ÿ‘ 138    ๐Ÿ” 17    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

A list of games made with Black leadership you can wishlist) and congrats to Space Warlord Baby Trading Simulator for being the first out the gate!

06.02.2026 00:16 โ€” ๐Ÿ‘ 87    ๐Ÿ” 47    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hey, Char, happy to see you hosting #TurnBasedThursday!

I'm making #StarSpark, a tactical turn-based fighting game in which players battle their way through a survival tournament using a combination of real time combos and various attack, defense, and support skills.

#GameDev #IndieDev #IndieGame

05.02.2026 15:04 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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the Folk Emerging DEMO came out last week and it's great to see folks playing it :) check it out and lmk what you think!

cheers @alphachar.bsky.social for hosting #TurnBasedThursday

05.02.2026 14:24 โ€” ๐Ÿ‘ 23    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Preview
Space Warlord Baby Trading Simulator - Content Update 1 is LIVE - Steam News THREE new campaigns along with tweaks and fixes kick off our "free things for this game" thing we're doing.

THREE NEW CAMPAIGNS! ๐Ÿ“ˆ

THREE NEW OPPORTUNITIES TO SHORT THAT BABY! ๐Ÿ“ˆ

Space Warlord Baby Trading Simulator Update 1 with three new friends to make money with is out NOW in the first free content update with more over to come next week.

Full patch notes...

store.steampowered.com/news/app/364...

05.02.2026 14:06 โ€” ๐Ÿ‘ 50    ๐Ÿ” 14    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3

You know how we said we'd add two new campaigns to Baby Trading Simulator today?

THERE'S ACTUALLY THREE
WE HAVE REAL GOOD CREATION TOOLS AND YOU GET TO BENEFIT

ENJOY
store.steampowered.com/app/3642000/...

05.02.2026 17:48 โ€” ๐Ÿ‘ 112    ๐Ÿ” 35    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Making games and releasing demos takes all the time, no worries lol. Hope you enjoy ๐Ÿ™

05.02.2026 16:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thank you, i'll make time to check out the Oh!Ware demo asap as well!

05.02.2026 16:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I feel the same way! And you have a 4x game, so I'm super interested to see how onboarding is for your game, I know it was probably hell ๐Ÿ˜…. Gonna give the Demo a try this weekend ๐Ÿ™

05.02.2026 15:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

pretty good too! lots of useful feedback, and it's just great to see people enjoying it :)

05.02.2026 14:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@perridot is following 20 prominent accounts