The communities do look appealing! I'm just worried that everyone will flee discord now bc of the age verification thing coming soon tbh ๐ฐ
24.02.2026 16:42 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0@crossfoxgames.bsky.social
Solo Game Dev working on "Ghoul Graveyard"! Open for Freelance Work! #GameDev #IndieGameDev My itch-io: https://crossfoxgames.itch.io/
The communities do look appealing! I'm just worried that everyone will flee discord now bc of the age verification thing coming soon tbh ๐ฐ
24.02.2026 16:42 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Yeah... I'm kinda eying the changes with suspicion too. But what to use instead?
24.02.2026 16:36 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I also have a #Discord group for my game/studio where I've been sharing stuff with only friends so far, and I haven't made it public yet for the same reasons as above. Perhaps I should just post the stuff from my Discord on my SM accounts to have more regular account activity?
#GameDev #IndieGameDev
Is #Discord still the app to use for game devs? If not, what's the new app? I've been meaning to join groups for indie game devs since forever but social anxiety and still being early in development has kept me from doing that so far ๐๐
#GameDev #IndieGameDev
The zombie got a bit of an update! It has hair and cloth variations now; wish me luck for the weight painting! I think I never had to do it for a character with layers before ๐ฌ
#Blender #IndieGameDev
Auto-Rig Pro is a real lifesaver. But weight-painting is still the bane of my existence! #Blender #IndieGameDev
02.02.2026 19:27 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0400 sound effects for use in your games - for free! Includes foley effects, digital effects and short musical stings for a variety of genres & situations. And, did I mention, it's FREE so if it doesn't have what you need what have you got to lose? ci.itch.io/400-sounds-p... #gamedev #indiedev
11.11.2025 20:32 โ ๐ 48 ๐ 22 ๐ฌ 1 ๐ 0UPDATE: I think I'm slowly getting the hang of sculpting in #Blender? It helps that the skeleton will be very small on screen, so there is no point in getting hung up on details or excessive polish.
26.01.2026 00:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0This is more about finding a sculpting programme that doesn't cost an arm and a leg tbh. If I don't vibe with Blender I can still try Nomad Sculpt, but I think the PC version is still in beta?
19.01.2026 11:36 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Ngl with the hardware requirements of modern AAA games and them wanting to slap a 100โฌ price tag on base games with various different deluxe editions, it seems like we are almost there.
19.01.2026 11:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A thought:
With the AI craze making it too expensive for normal people to upgrade their PCs or buy a new one, do you think there will be a split in the gaming market? Where AAA studios will exclusively make games for rich people while indies make games for everybody else? #GameDev #IndieGameDev
I imported the Orb-Brushes, but they seem to behave a little differently in Blender than they do in ZBrush just like the Photoshop brushes feel different when imported into ClipStudioPaint??
15.01.2026 03:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Turning my lowpoly skeleton into a highpoly one. The Zombie is the last character I'll make in ZBrush bc the program is just too damn expensive, and I hate subscription models. So, I'm trying to get used to sculpting in #Blender instead. #GameDev
15.01.2026 03:29 โ ๐ 6 ๐ 1 ๐ฌ 2 ๐ 0It happened back in August already, I only just noticed.
I think that was my preferred job board too...
English Translation:
03.01.2026 14:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The #GameDev scene in Germany is so bad right now even the job boards are closing down ๐ฐ gamesjobsgermany.de
03.01.2026 14:18 โ ๐ 4 ๐ 2 ๐ฌ 2 ๐ 0With the Mohawk hair-style my inner clown really be fighting the southern/American gothic theme my game is meant to have-๐คก๐
28.12.2025 14:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Sketches for the different hair-styles. I want 5 in total. I already have bald, and the standard hair cut seen on previous screenshots, so I need 3 more. There will be 3 hair colours: blonde, brown and black. #ConceptArt #GameDev
28.12.2025 14:48 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0I'm currently working on the first enemy, the zombie!๐ง
It will have different hair and cloth variations, so the mob doesn't look so same-y. #GameDev #IndieGame
BONUS: The Wireframe #b3d #3D #GameDev
04.11.2025 18:46 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0WIP I need a break from programming. The Health Flower is done in #Blender (mostly) so time to get it into the engine. I thought about adding some star sparkles to it and making it emit a wind chime like sound to really give it that magic vibe. #GameDev
04.11.2025 18:41 โ ๐ 16 ๐ 1 ๐ฌ 1 ๐ 0I unfortunately lost my job due to studio closure at another German indie studio, so GG is now a commercial project, while it was originally meant to be smaller and free. On the bright side, now instead of 3 different graveyards, there will be 5 different biomes plus the intro level! #IndieGameDev
13.10.2025 12:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0(Also, art makes for better social media posts. Once I have time for it, there will be more updates on this account! I'm mainly a game artist and not a programmer, btw.)
13.10.2025 12:53 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I used Notion to write the private/English version of the design document.
I applied for and did get approved for funding for the concept and prototype phases! I'm having kinda mixed feelings about that. I'm happy the funding exists but I gotta hit the deadline, so I've been programming the entire time and had no time to work on the art which is killing my soul ๐
13.10.2025 12:51 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The reason I switched from Unity to #UnrealEngine5 is that I'm not a good programmer and a lot of stuff I want to have in the game like ground-blending comes out of the box with UE. Tho I did turn of Nanite and Lumen. Too Heavy. Ironically I ended up ears deep into C++ which is worse than C#, RIP-
13.10.2025 12:46 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I haven't been posting here about my current bigger project "Ghoul Graveyard" tho it's been in the works for a while. It was originally being developed in Unity before I switched to UE5. I posted about this on my X and this is the thread is putting BlueSky up-do-date with my project. #IndieGameDev
13.10.2025 12:44 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0EA also owns the "American McGee's Alice" series ๐ ngl I don't really care about EA as a company, but please please please hand the IPs over to someone who actually cares and would do something with them-!
30.09.2025 16:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Soo... Triumph Studios made the two "Overlord" Games. Codemasters owns the IP, then got bought by EA which yesterday got bought by Saudi Arabia...
... I think I can go and bury my dreams of ever getting to work on Overlord 3 ๐ญ
Indie game devs! Worried you don't have a good publishing deal? May I present my firm's 2025 Publishing Agreement Data Report! Taken from 100+ actual Publishing Agreements ranging from 2017-2025, providing averages for rev share splits, advances, IP ownership and more!
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We made a dungeon crawler game with friends. If you are interested, then you can watch the game, and write your feedback to me or on the game page!๐
rnkishi.itch.io/pirate-jam-25