The bad onboarding isn't the reason we don't see more elaborate worlds. It's just not economically sensible to spend the time required to make complex worlds.
Another huge issue is creator RETENTION. The people with the knowledge required to make these worlds are simply leaving.
12.02.2026 15:38 β π 1 π 0 π¬ 0 π 0
Another detail is that U# was created by a community member. Which imo makes the whole situation even more ridiculous.
12.02.2026 15:27 β π 1 π 0 π¬ 0 π 0
Today I improved GPU Grass with a feature I call "batched instancing". It builds a grass batch at runtime and instances it.
No world size increase, less GPU memory usage, runtime grass amount control, and better perf.
144 FPS with 11.2M grass triangles visible to the horizon!
14.01.2026 23:33 β π 90 π 18 π¬ 4 π 1
Is this modded Minecraft, or a VRChat world?
03.10.2025 11:51 β π 2 π 0 π¬ 0 π 0
Just finished Open NID's release. A new open source tool to help get past that pesky "IVRCSDKPreprocessSceneCallback" error from the VRChat Worlds SDK.
Can automatically fix Network ID Conflicts upon Build! And manage your Network IDs in a Scene.
github.com/BobyStar/Ope...
29.06.2025 02:10 β π 45 π 14 π¬ 2 π 1
A whitewashed pub wall, with mortar standing proud of the stones.
When I found a pub with an inverted normal map. (If you understand what this means, you have to repost.)
09.07.2025 22:21 β π 1871 π 902 π¬ 53 π 23
Insanity
08.06.2025 01:41 β π 0 π 0 π¬ 0 π 0
If anyone wants it
31.05.2025 21:22 β π 1 π 0 π¬ 0 π 0
Escher matcap
31.05.2025 21:21 β π 1 π 0 π¬ 1 π 0
Go for it!
28.05.2025 21:31 β π 1 π 0 π¬ 0 π 0
VRC Light Volumes v.1.0.0 released! A VRChat asset that brings nextgen voxel based lighting into your worlds! Get it here for free on my GitHub: github.com/REDSIM/VRCLi...
21.05.2025 03:26 β π 549 π 161 π¬ 17 π 12
Testing Kitkat's Floating Origin tool, which means I can visit my floating island in space without my UI shaking apart
#VRChat_World
26.04.2025 11:56 β π 19 π 1 π¬ 1 π 1
I wouldn't say fixed, it's more like a workaround with many drawbacks. But in some worlds those drawbacks might be worth it!
26.04.2025 14:30 β π 1 π 0 π¬ 1 π 0
I don't understand how it's possible to spend so much money to make something this lackluster.
17.02.2025 15:29 β π 2 π 0 π¬ 0 π 0
Where can I buy this? :3
07.02.2025 06:57 β π 2 π 0 π¬ 1 π 0
I make shaders/assets mainly for use in #VRChat!
Mostly interested in shaders and VFX.
My shop: https://shop.zekk.dev
My discord: https://discord.zekk.dev
Other Links: https://links.zekk.dev
Unity Game Dev. I make VRChat Prefabs.
Likes to have fun and get along.
http://patreon.com/bobystar
http://bobystar.itch.io
Game developer, technical artist, engineer, VR/AR enthusiast, dreamer.
I also make shaders for VRChat creators.
I do a lot of stuff because my brain has too many chemicals. 1994 β§ it/its
I have 12 birthdays a year because of a medical mishap: https://youtu.be/OEirbqQjynU
https://suricrasia.online/
fern
(info@)βantireal.info
https://ko-fi.com/4nt1r34l
she/her π³οΈββ§οΈ
Nerd by day. Dork by night. I like bunnies.
@Duinrahaic on most platforms
π³οΈββ§οΈ She/Her
I love all the gay people in my computer
3D artist | Game Dev
β΅£π©πΏ | I speak English and Kabyle, some French and Arabic
He/Him | Views are my own
Tools I use : Blender, Substance, Unreal, Marmoset, Plasticity
No NFTs or Gen-AI
https://linktr.ee/abdoubouam
Contract 3D Artist & part time meme lord
Co-Director, Lead Tech & Environment Artist for Danger Noodle Animations
Making the world better, one texel at a time
Vancouver
#gamedev #shaders #unity3d
I talk about the Stuff that keeps Happening.
heβbut alsoβhim
π https://endeavorance.camp