"Washing machine simulator 2025" ๐ธ
10.11.2025 14:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@cominu.bsky.social
A passionate indie game craftsman, fluent in coding and hand gestures ๐ค Deeply in โค๏ธ with Game tech, Compilers, Weird music. ๐ฌ ๐ฌ๐ง ๐ฎ๐น ๐ช๐ธ ๐ Granada, Spain
"Washing machine simulator 2025" ๐ธ
10.11.2025 14:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Luckily finally expired
10.11.2025 13:40 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Tecleabas con que?! ๐คฃ
07.11.2025 13:04 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0*Fixed
19.09.2025 20:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Love it! Did you spend any time doing optimizations or it the plain PC version? I guess removing shadows or post-processing (if any) would help a lot
15.09.2025 12:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Hello Tracy, we meet again
13.09.2025 11:00 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Saturdays are for stressing the animation system, right?
#screenshotsaturday #solodev #indiedev #gamedev #customengine
Root motion is officially driving the physics simulation and the character can now collide with the world. And by "the world," I mean BALLS. #gamedev #indiedev #solodev #customengine
11.09.2025 16:12 โ ๐ 22 ๐ 3 ๐ฌ 1 ๐ 0Blender is everywhere and I'm loving it
04.09.2025 18:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Sadly I had no luck with it since I have a really uncommon armature. In the end I parented lots of empties in the source armature and used them as bone constraints in the destination armature. Lots of manual work but once set up it's not too bad
04.09.2025 12:13 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0๐ป Fixed a (huge) bug in the calculation of the root motion rotation, and now I can celebrate with the first mocap animation I managed to re-target in Blender #gamedev #indiedev #solodev #customengine
04.09.2025 11:36 โ ๐ 24 ๐ 3 ๐ฌ 2 ๐ 0๐ซ
02.09.2025 16:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Are you tired, uh?
02.09.2025 15:55 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Massive milestone ๐
29.08.2025 13:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I've postponed this as long as possible, but now I've finally started importing, cleaning, and retargeting around 100 animations in Blender. This is going to take *ages*. Send hugs pls
29.08.2025 10:42 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0"tu trabajo de verdad" ๐ซ
22.08.2025 12:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Finally got root motion and a decent animation state machine working! With animation nodes, transitions, and a (very hacky) editor, I can now preview and adjust how the animations blend into each other. Did I already mention no more foot slipping? โ #gamedev #indiedev #solodev #screenshotsaturday
16.08.2025 15:27 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0The new in-game UI is finally taking shape: core elements like images (with optional 9-slicing), text, and buttons are now working ๐ฅณ I've also built a flexible layout system where each component can define its anchor point relative to its parent container #screenshotsaturday #solodev #indiedev
02.08.2025 10:51 โ ๐ 15 ๐ 0 ๐ฌ 0 ๐ 0I duct-taped some old code together, and voilร ! Here's the jankiest 'transformation gizmo' ever #screenshotsaturday #gamedev #indiedev #solodev
26.07.2025 15:51 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0First off, I need at least some ways to display text, have buttons, and have panels like node hierarchy and inspector. Immediate mode UI are simple to implement and a good fit for the quick iteration workflow I'm aiming for. And yes, I absolutely still need to clip the text in the hierarchy panel
25.07.2025 16:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Okay, I've hit a wall trying to edit scenes and assets with just code and JSON files: it's getting far too complex and error-prone. I guess this means I'm building a game editor now. Time to go down another rabbit hole!
25.07.2025 15:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Ship it ๐ธ
17.07.2025 17:18 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Blender evolved tremendously over my 15 years of using it, but I tend to use a very limited feature set to keep game engine compatibility. Toying with the idea of making a smaller tool only for gamedev, think Aseprite but for polygonal models. Does something like that already exist? Worth doing? ๐ค
19.06.2025 15:44 โ ๐ 9 ๐ 0 ๐ฌ 3 ๐ 0Hola ๐ @cominu.bsky.social
10.06.2025 17:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Back to a semi-normal sleep schedule, so itโs game dev time again! Feels like a fresh start and celebrating by installing Linux on my main PC. Windows is now just for the few tools that need it. 2025 is finally the year of Linux on the desktop, right? RIGHT?
04.06.2025 14:55 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Everyone warned me, but wow, newborn sleep deprivation hits hard. Babyโs adorable, Iโm useless. Send coffee. Please.
21.05.2025 15:25 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0I've been making video games in some form for 20 years, so I wrote an article about my process - and why I don't use an engine.
noelberry.ca/posts/making...
Pelazo
17.05.2025 08:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Looking forward to naming and adopting as many little bugs as possible on Saturday
14.05.2025 10:38 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0