Nhat Tran โœจ Making Ursid's Avatar

Nhat Tran โœจ Making Ursid

@oggzie.bsky.social

๐Ÿ“Hanoi, making ๐Ÿ‘พ human amusement ๐Ÿ‘ฝ game designer/dev/ui-ux/whatever is needed at @umergames.com

125 Followers  |  377 Following  |  27 Posts  |  Joined: 20.12.2024  |  2.1864

Latest posts by oggzie.bsky.social on Bluesky

Just remembered how I used to love magic but canโ€™t do it since my hands are clumsy but now Iโ€™m making games doing smoke and mirror stuff and realize theyโ€™re very much the same (in theory)

12.11.2025 14:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hi fellow #sea #gamedev, anyone joining #gamescomasiaxThailandGameShow ? If so, let's meet up! I'd love to meet other devs from SEA!

#meetatGCAxTGS

14.10.2025 15:14 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Go get it on #itchio! Or #steam idk wherever you want.

(๐Ÿคซ there's a launch discount on Steam that will end in 24hrs)

#indiegames #indiedev

18.03.2025 17:47 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

spent a few hours debugging why the looper in #feel works in Unity but not in build
turns out I haven't initialize the feedback properly

remember, if FEEL complains about something not initialized, solve it before building

11.02.2025 03:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If someone asks me, โ€œwhatโ€™s the tedious part of game development?โ€ Iโ€™d never thought of manually adding achievements to Steam ๐Ÿ˜ตโ€๐Ÿ’ซ
#gamedev

08.02.2025 04:33 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 07.02.2025 04:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
meow mix
YouTube video by meowballz meow mix

best 5 mins of my life
www.youtube.com/watch?v=GiaD...

06.02.2025 16:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

anyone wants to play a cozy lil puzzle game?
#indiegamedev

05.02.2025 08:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Where's The Cat? by Oggzie, gamesnhalam, nzennhi A short game about finding the cat, and possibly catch it

Here's the link if you want to check it out: oggzie.itch.io/wheres-the-cat

26.01.2025 18:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Couldn't join this year #globalgamejam but here's the game made for last year's jam

This joke is still my favorite

26.01.2025 18:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

not right now, but I'm planning to make something for it when holiday starts ๐ŸŽ†
and my playdate has been collecting dust, feeling very sorry for it haha

15.01.2025 12:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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spent the whole day working on the dang doorbell sound
does it sound like a real thing? perhaps
is it a better time investment to just use the real thing? definitely
is it worth it? idk anymore is it just all sunk cost fallacy

15.01.2025 12:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ohhh thatโ€™s cool! Thanks

15.01.2025 05:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is there a #playdate community on here yet?

15.01.2025 02:29 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

bsky.app/profile/oggz...

14.01.2025 13:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For Ursid, since I had to save the data from (my own) level editor anyway, I realized: Why not just use Figma? Everyone on the team knows how to use it. So I dug around Figmaโ€™s extension doc, and it happens to store the vector in the exact format I was planning. List of vertices and shapes!

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So I made a quick extension that let me draw boxes over the image, and export the coordinates to tsv. Life was so much better!

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

In one of the past project, I experimented with making Figma extension since the tool the dev gave me was so bad. I had to draw bounding boxes on objects, and the dev just gave me a spreadsheet and tell me to input the coordinates of the boxes ๐Ÿซ 

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Being a game designer, I suffered many pain from tools in the past projects (or the non-exsistence of tools at all). I often said a game designer without good tools is like an artist draws by Paint. Doable, but painful.

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The requirements at first is very simple: Place some stars, connecting them together. Simple. Itโ€™s exactly what we had in the game at that time.
And then I thought about how do we make shapes? Do I need to make a new color picker? WHAT ABOUT UNDO/REDO?

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hi the guy making the tool here!
Read more if you want to dig deeper into the creation of this workflow ๐Ÿงต

14.01.2025 13:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

100% this. Not to mention all of the โ€œhappy accidentsโ€ during the creation that makes the work so much better. Most of the time the idea you had in your mind turned out to be horrible. By working on it, you refine your idea, and have a better understanding of the work itself.

14.01.2025 13:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was the one making this mess ๐Ÿฅน
This is the neatest I think?

10.01.2025 11:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
The video thumbnail for PMG's original documentary, showing a white, American hand clasping cash in exchange for the labour of a Southeast Asian workforce, represented here as being weighed down by their immense workload.

The video thumbnail for PMG's original documentary, showing a white, American hand clasping cash in exchange for the labour of a Southeast Asian workforce, represented here as being weighed down by their immense workload.

Back in 2021, PMG reported on the unseen games industry crunch taking place at outsourcing studios in SE Asia.

Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve the conditions of the artists doing that work. (1/7)

07.01.2025 14:34 โ€” ๐Ÿ‘ 2780    ๐Ÿ” 1453    ๐Ÿ’ฌ 39    ๐Ÿ“Œ 95
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We created a level about a charming polaroid camera๐Ÿ“ธand its colorful photograph! ๐ŸŒŒ

Donโ€™t miss out! Make sure to add us to your wishlist buff.ly/49MajjG โœจ

#indiegamedev #cozygame #puzzlegame #gamedev #steam

29.12.2024 14:56 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Merry Christmas and #wishlistwednesday๐ŸŽ…๐Ÿฅณ
Here's a (half-way done) cozy fireplace to keep you warm ๐Ÿ”ฅ. Hope you have a wonderful time with friends and family.
Don't forget to wishlist Ursid, coming soon ๐Ÿ‘‰ https://buff.ly/49MajjG
#indiegamedev #cozygame #puzzlegame #gamedev

25.12.2024 04:56 โ€” ๐Ÿ‘ 15    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bugged

21.12.2024 14:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

been bugging our technical artist to make the shader moah sparkle and textured and he finally delivered
3 months too late tho

20.12.2024 12:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

On one hand, players deserve a finished product when theyโ€™re buying non EA games.
On the other hand, having negative reviews is like dead spiral that keeps the dev from ever updating it. Even if they have the mean to, why would they continue working on a badly reviewed game instead of a fresh start?

20.12.2024 12:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First post introduction๐Ÿ‘‹
We are Umer Gameworks, and we are working on a #cozy puzzle game called Ursid. Check it out here: store.steampowered.com/app/2925290/...

#indiegame #puzzlegame #cozygame #gamedev #indiedev

20.12.2024 09:41 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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