Exactly what Iβm going for! Very fond memories of that game Iβm trying to bring to Hyper Vector.
20.10.2025 15:20 β π 1 π 0 π¬ 0 π 0@tomwhite.bsky.social
Software Engineer, Dad and Playdate developer when I get time (not often). https://play.date/games/flinger/
Exactly what Iβm going for! Very fond memories of that game Iβm trying to bring to Hyper Vector.
20.10.2025 15:20 β π 1 π 0 π¬ 0 π 0Added a log-overdue feature to Hyper Vector: an explorable map.
#gamedev #playdate #indiedev #solodev
screenshot of the app and its icon, showing the "Playdate connected" view listing some key stats about the device
Playdate game developer Keith Baker has created a super handy, unofficial Mac app for managing a Playdate device. Easy access to screenshots, achievements, logs, and lots more. Check out pdmanager!
π apps.apple.com/us/app/pdman...
I've made a few improvements to trade in Hyper Vector, completely overhauling the Market to provide much more information, which should make profitable trading much easier. There's also more information in the Manifest on good routes!
#playdate #gamedev #indiedev #solodev
UT!
15.10.2025 16:58 β π 0 π 0 π¬ 0 π 0In a long ago place, in a far away time,
The villagers cast out one whose song didn't rhyme...
Defeat the Mysterious Monsters! Retrieve the four Mysterious Musical Notes and collect the Mysterious Gems!
sing-song ding-dong coming to @play.date Catalog on the 9th of December!
#playdate #gaming
Rob picks the ones thatβll get engagement
08.10.2025 19:41 β π 12 π 0 π¬ 0 π 0A playtesting build is available for Hyper Vector! If you'd like to give this rather rough version a go I'd appreciate any feedback!
#gamedev #playdate #indiedev #solodev
discord.com/channels/675...
Scrollability is hard! I went with scrollbars but not sure if theyβre obvious enough, and the arithmetic is awful every time.
01.10.2025 16:19 β π 0 π 0 π¬ 1 π 0I can: Β£250
27.09.2025 19:46 β π 1 π 0 π¬ 0 π 0The Sunken Bell is an unpleasant pub. Grim men, salt-scarred and edging mania, hold to its tables as if to let go would cast them adrift in some terrible storm. Even the local farm perries cannot compensate for what can only be called an atmosphere of doom. - Hookland Fruit Cider Pub Guide, 1980
26.09.2025 14:54 β π 269 π 27 π¬ 9 π 5Future definite article wife
26.09.2025 15:29 β π 8 π 0 π¬ 0 π 0This is so cool!
22.09.2025 19:26 β π 2 π 0 π¬ 0 π 0Hyper Vector is nearing public playtesting! I'm working my way through the game end-to-end personally first, and finding/fixing a lot of bugs and performance issues.
Device Info is my new friend!
#playdate #gamedev #indiedev #solodev
Y2K Japanese
21.09.2025 10:40 β π 1085 π 278 π¬ 2 π 5Things were better when computer was in room. Now everywhere is computer. This is bad. Computer should never have escaped room.
20.09.2025 01:14 β π 4783 π 1313 π¬ 45 π 52Iβd argue nothing tastes worse than a bad can of SurstrΓΆmming, but to each their own.
13.09.2025 13:47 β π 0 π 0 π¬ 0 π 0Iβve been enjoying watching development of this! Canβt wait to play it.
11.09.2025 13:58 β π 0 π 0 π¬ 1 π 0Fewer updates on Hyper Vector recently, but that's because it's getting close to something play-testable and I've been head-down!
I'm down to a handful of blockers, I've invested a bit of time sorting out perf issues and it now runs smoothly on-device too!
#playdate #indiedev #solodev #gamedev
a drawing of Milhouse from the Simpsons but in the style of the Bauhaus movement captioned everything's coming up Milhaus
I will never apologize for a post
04.09.2025 02:24 β π 5237 π 1233 π¬ 21 π 33Now it's a bunch of individual sprites for each star, connection and pointer. It's mostly working although I still need to work on the new arithmetic for quest pointers, and I'm getting a few weird artifacts. Seeing only the neccessary parts of the map redraw is worth it though!
02.09.2025 22:00 β π 0 π 0 π¬ 0 π 0Refactoring how the starmap is rendered. Previously it was one sprite with everything drawn onto it - which was eating fps as any kind of update involved a lot of work to run the draw method of the whole thing.
#playdate #gamedate #indiedev #solodev
Bucket seats for lumbar support
02.09.2025 08:22 β π 1 π 0 π¬ 0 π 0Hyper Vector is gradually filling out with more sound effects, the latest is for when you jump between systems. I added a new animation for it too, it feels a bit more like an event now!
#playdate #gamedev #indiedev #solodev
βStick on 1β¦β
29.08.2025 09:52 β π 1 π 0 π¬ 0 π 0Klaxon etc.
29.08.2025 09:51 β π 0 π 0 π¬ 0 π 0Alright Socrates
28.08.2025 14:30 β π 3 π 0 π¬ 0 π 0Jensen Button
25.08.2025 19:26 β π 0 π 0 π¬ 0 π 0This is the way
21.08.2025 07:25 β π 8 π 0 π¬ 1 π 0I use an M2 mba is my primary π but making playdate games is not the most intensive.
20.08.2025 18:21 β π 1 π 0 π¬ 1 π 0