I changed my mind it's delayed because of Silksong
01.09.2025 23:14 β π 1 π 0 π¬ 0 π 0@ppomdev.bsky.social
I like writing for games and then I try to make them Intern/Social Media for @darktonic.bsky.social A Minor Inconvenience At Dinner OUT NOW! ppom.itch.io/amiad "Clocked In" target release: TBD
I changed my mind it's delayed because of Silksong
01.09.2025 23:14 β π 1 π 0 π¬ 0 π 0Tl;dr Clocked In is delayed (again) for rewrites. These wonβt take too terribly long, so all I ask is that you stick with me while I work on this. I have said it before and will say it again: Clocked In is going to come out. I refuse to cancel this one.
01.09.2025 23:09 β π 0 π 0 π¬ 0 π 0Of course, it means I still have no idea when the game is gonna come out. Iβm effectively taking a 100m dash backwards. What I can say for certain is that this will make the game better. The new stuff will certainly be better than what would have been added before.
01.09.2025 23:09 β π 0 π 0 π¬ 1 π 0The reason for this is that Iβve become so discouraged to work on the current version of the story. Itβs been impossible to make it make any sense.
As such, Iβm going to begin rewriting major aspects of the story. What does this mean, exactly?
Hey all. Earlier this summer I stated that I would be resuming work on Clocked In. Since then, the amount of progress made has unfortunately been little to none. I did sit down and work on it, but ultimately, I barely got anything done.
01.09.2025 23:09 β π 0 π 0 π¬ 1 π 1Yes! I saw the bottle at my job and took a picture. It has the protagonistβs name on it. No affiliation with that company whatsoever. Free Palestine
07.06.2025 15:40 β π 1 π 0 π¬ 1 π 0Consider this your first teaser. Would you like this, @kingdrew.bsky.social?
07.06.2025 14:49 β π 1 π 1 π¬ 0 π 1Thank you for sticking with me during the break!! Clocked In WILL release. Big things are coming.
05.06.2025 16:43 β π 0 π 0 π¬ 0 π 03. Voice actors
I am hoping to keep all of the same voice actors I had before! I will be reviewing my cast list and reaching out as necessary to make sure everyone's on board, and eventually, I will announce the full cast :)
2. Where I am rn
Currently, the game is entirely outlined and planned, meaning I am at the scripting stage. I will start by reviewing the entire script, and then editing as needed. Then we get right back to scripting! I don't intend on making any major changes to the story.
1. Change of engine
So making it in Godot was the original plan. Just to make things easier for myself, I'm going to be making the game in Ren'Py for now. Maybe a Godot version will get made later, but for my first big release, I will be using Ren'Py to make things easier.
Well, it's June 1st (5th actually), so as I've been saying, it's time to finally dedicate my time toi Clocked In again! I'm actually VERY able to do this now, so I'm about to give it my all and get this shit made!
Here's some updates about the state of the game:
About to make a serious post about Clocked In but I have to take a moment to say that the new Marvel fighting game looks so unbelievably cool
05.06.2025 16:37 β π 0 π 0 π¬ 0 π 0Notable changes: John Fishing and James M. Agonist now have hair. Also, the main menu has been updated. Minor bug and spelling/grammar fixes have also been made.
22.04.2025 18:47 β π 0 π 0 π¬ 0 π 0A MINOR INCONVENIENCE AT DINNER VERSION 1.1 IS LIVE!! PLAY IT HERE:
ppom.itch.io/amiad
#visualnovel #indiegame #gamedev #indiedev #comedygame #murdermystery
The game will be receiving an update in the future that adds voice acting! And it will also make sure that you can't pick the same option over and over
09.04.2025 01:24 β π 1 π 0 π¬ 0 π 0That's right guys, GOTY 2025 is here. ppom.itch.io/amiad
09.04.2025 01:24 β π 1 π 0 π¬ 1 π 1I'd like to take a second to announce something major.
Clocked In is going to be released physically here in the United States, as an exclusive for the Nintendo DSi!
Please check the following link for more information: en.wikipedia.org/wiki/Trollface
April Fool's give me a few more days
01.04.2025 16:56 β π 0 π 0 π¬ 0 π 0Would you trust this man to solve your murder
26.03.2025 19:29 β π 0 π 0 π¬ 0 π 0I'm about to playtest something I've made. Feels a little surreal, but mostly, it feels right.
24.03.2025 18:37 β π 1 π 0 π¬ 0 π 0Joining low-commitment random projects for resume/portfolio building reasons
Do I think they'll get made? Good chance they won't. But if I get writing done and build some experience with working in a team, that's a win for me.
Will be free. Resume building piece. Then we move on to the next thing. Thenβ¦
β¦we return to Clocked In.
Expect a little tiny something by the end of the month.
03.03.2025 17:40 β π 1 π 0 π¬ 1 π 1So I'll say this. I have a really cool idea for a game, and I plan on dropping a demo for it before I return to work on Clocked In. This game, if it was to become a full game, would not be releasing until after Clocked In.
05.02.2025 17:07 β π 0 π 0 π¬ 0 π 0I will have some sort of legal protection over Clocked In nobody is taking my precious baby thatβs been slowly cooking in my brain for several years
30.12.2024 12:30 β π 0 π 0 π¬ 0 π 0No I will not be posting progress stuff because Iβm deathly afraid of someone taking the idea and using it without any credit whatsoever because I have no following and they could get away with it. Thatβs also why very little was revealed about Clocked In teehee.
30.12.2024 12:30 β π 0 π 0 π¬ 1 π 0Donβt listen to the haters (my brain). Clocked In will release when I am ready to fully commit to it. Been cooking other stuff in the meantime. Very excited to show off what Iβve got going on when itβs ready.
30.12.2024 12:29 β π 1 π 0 π¬ 1 π 0Unfortunately, after a lot of thought, I am putting Clocked In on hold. I don't feel that I'm ready to continue pursuing the project at this time. In about 6 months (or less) I will be returning to work on it after I've worked hard on some of my other skills.
Stuff is coming in the meantime...