@quasilyte.bsky.social
Indie games developer, ex. compiler engineer I'm using #golang (Ebintengine) to make games Please wishlist my game ๐ https://store.steampowered.com/app/3024370/NebuLeet/
I like how this new hairstyle fits the "edgy gothic dead inside" kind of personality of some characters
#gamedev #indiegame #indiedev #pixelart
NebuLeet pre-release devlog 2:
steamcommunity.com/games/302437...
#gamedev #indiegame #indiedev #pixelart #ebitengine
Dice'n Goblins AVAILABLE NOW!
store.steampowered.com/app/2945950/...
BUY the game on Steam and Share this post!
#Godot #indiegame #rpg
My feelings and thoughts after Ludum Dare 58 can be summarized as: I'm tired, boss.jpg
07.10.2025 21:27 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0My #LDJam 58 game is ready!
quasilyte.itch.io/runicforce
Made it in 2 days from scratch with #ebitengine #golang
#gamedev #indiedev
Due to a bug, the prices became negative!
Never ever before buying new equipment made you richer :D
#gamedev #indiegame #indiedev
Maybe it's a good idea to turn off autosaves while testing the game...
#gamedev #indiegame #indiedev
Diplomacy is almost done!
It was hard to decide whether to go "full random", symmetrical or asymmetrical faction relationships. I ended up making it asymmetrical :)
#gamedev #indiegame #indiedev #pixelart #ebitengine
"No, I am not a game press"
01.10.2025 16:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Three starting options, with every dominion having its own intermediate and end goals (basically a victory condition).
#gamedev #indiegame #indiedev
It hits like a breakup
26.09.2025 09:05 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0For the walking animations, which do you like the most?
Left or Right?
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
Added an in-game cheat console. Now I wonder how could I live without it for so long :D
It makes game testing so much easier.
The curious players may still find it and that's OK, cheats can improve the experience for some players :)
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Battle for the planet
#indiegame #indiedev #pixelart
New devlog = new featured pilot :D
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The head looks odd when it's rendered diagonally :D
It looks a bit too big I think
It's out on Steam now!
And it's made with #ebitengine
I am sure it has 0 bugs.
It is going to work, right?
#gamedev #indiedev #indiegame
A new weapon: a long-range blade thrower. The blade flies as long as "fire" command is active (or until the max range is reached). The blades remain in position for some time, so they can be used as mines
This weapon is inspired by the Kohr-Ah from Star Control 2
#gamedev #indiegame #indiedev
The first thing I did was to implement Auto Jump.
Was requested several times by people testing the game as it's a bit annoying RN to walk around otherwise.
#gamedev #indiedev #indiegame #pixelart #solodev #indietech #isometric
A fight between two high-level Cult destroyer-class vessels.
#indiegame #indiedev #pixelart #gamedev #ebitengine
Coral & The Abyss available now on Steam!!
(Switch version coming soon)
store.steampowered.com/app/3123920/...
#indiegame #gaming #ebitengine #Steam #gamedev
ๅฎๅฎ่ฆ้ใฎ่กๅใใฟใผใณใใใญใฐใฉใ ใใ็กๆตใฎ่ฆ้ใไฝใใNebuLeetใใ
ใใผใใ้ใใฆๅฎๅฎ่นใไฝใใใใคใญใใใ้ใRPG่ฆ็ด ใใใใคใคใๆๅพใซใขใใ่จใใฎใฏใใชใใฎใใญใฐใฉใใณใฐใ
PSใฎใซใซใไบบๆฐไฝใใซใซใใผใธใใผใใใซๅฝฑ้ฟใๅใใฆใใใจใฎใใจใงๆๅพ
ใใใ
store.steampowered.com/app/3024370/...
Playtesting revealed some minmax cheese against the computer.
Instead of nerfing the items involved, I will improve the bot. The bot will re-evaluate the threat weights and prepare a better counter next time. E.g. taking more AoE weapons when overwhelmed with drones.
#gamedev #indiegame #indiedev
There are 47 weapons in my game, and it's not even complete yet.
#gamedev #indiegame #indiedev #pixelart
Me when my game gets a wishlist
09.09.2025 03:43 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0The entire effect is made with a single shader: the spheres, the lightning between then, the color modulation, and even the size change :D
The shader source is an external game data file, so it's possible for mod makers to make weapon projectiles that can look like that!
New mission types - manual steering combat.
During this mission, the player get a direct control over spaceship navigation via WASD.
#gamedev #indiegame #indiedev #pixelart