Bevy 0.16
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!
bevyengine.org/news/bevy-0-...
24.04.2025 20:08 β π 264 π 85 π¬ 2 π 19
A screenshot of a git commit with the message "huge regacto", 23 files changed, 2292 lines added, and 1046 lines removed.
the classic one.
I updated bevy_histrion_proto to use Bevy's reflection system for prototypes. I also implemented a custom solution for the JSON schema generation to better handle deserialization behavior with Bevy reflection in mind.
24.04.2025 03:19 β π 1 π 0 π¬ 0 π 0
π¦ Hello World!
The Rust project now has an official presence on Bluesky! β¨
We'll be posting the same on our Mastodon and Bluesky accounts, so you won't miss anything on either platform.
05.04.2025 10:51 β π 1480 π 287 π¬ 32 π 25
IDK if I'll publish the crate on crates.io. I plan to use some nightly features to achieve what I want, and I'll likely implement it directly in my current project. However, I wanted to share some of my work with those who might be interested in this topic.
06.04.2025 11:29 β π 0 π 0 π¬ 0 π 0
GitHub - ldubos/bevy_histrion_proto: An opinionated tool designed to facilitate data-driven development with Bevy and assets.
An opinionated tool designed to facilitate data-driven development with Bevy and assets. - ldubos/bevy_histrion_proto
I've been experimenting with #bevy and attempted to create something similar to Unity's ScriptableObjects. Inspired by @alice-i-cecile.bsky.social's crate leafwing_manifest, I aimed for a more "flexible" approach. It's a bit hacky and lack tests/documentation but it works
github.com/ldubos/bevy_...
06.04.2025 11:29 β π 11 π 2 π¬ 1 π 0
When I got into Gamedev in 2010, I was warned, β25% of the people in the field get disenfranchised and leave to do better paid work in a completely different field.β
I donβt want to know how large that number is now in 2025, but the concept of a senior game developer is becoming a dying breed.
18.02.2025 19:15 β π 228 π 73 π¬ 4 π 1
Bevy 0.15
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!
bevyengine.org/news/bevy-0-15
29.11.2024 21:33 β π 277 π 88 π¬ 5 π 24
You're welcome!
There are likely more resources on this topic, but it might still be a bit early to have a complete overview of the current situation, unfortunately...
25.10.2024 02:26 β π 2 π 0 π¬ 0 π 0
The article is interesting but likely overlooks or omits some key points. Also, since itβs a Meta paper, Iβd suggest taking it with a grain of salt.
These two articles are also worth a look:
- mit-genai.pubpub.org/pub/8ulgrckc...
- environment.yale.edu/news/article...
25.10.2024 02:19 β π 3 π 0 π¬ 1 π 0
Companies running AI models focus on energy sources ("we use green energy, we'll use nuclear") but ignore lifecycle analysis. The biggest impact likely comes from semiconductors, water usage, mining etc.
I found a Meta paper talking about the AI carbon footprint:
arxiv.org/pdf/2111.00364
25.10.2024 02:16 β π 2 π 0 π¬ 1 π 0
By default, Kagi Image Search downranks images from websites with a high proportion of AI-generated content.
You can also use the AI images filter to completely exclude websites with AI-generated images from your image search results.
More info: help.kagi.com/kagi/feature...
#AdFree #Search #AI
20.10.2024 19:38 β π 34 π 7 π¬ 0 π 1
If you're curious why everybody's username is a domain, it's because every user is essentially a website
20.10.2024 21:20 β π 18942 π 2608 π¬ 468 π 703
Screenshot of my bluesky appβs header: Game News, OnlyPosts, Followers, Quiet Posters
Tip: If you go to Feeds, you can join ones like βQuiet Postersβ, that shows you the posts from people you follow that donβt talk a lot and get drowned out on the default feed, and OnlyPosts is a feed without replies and reskeets
19.10.2024 23:31 β π 224 π 87 π¬ 4 π 1
whorl~ π₯ππΊ
oakland
β¨ / π .. π§Ά ##~
ig: instagram.com/___whorl
Docteur en philosophie, ce qui ne soigne pas grand chose.
Je fais des trucs sur YouTube : youtube.com/c/monsieurphi
Senior Rendering Engineer at Embark Studios. Worked on THE FINALS, ARC Raiders, Contraband, Rage 2 and Just Cause 4. Based in MalmΓΆ, Sweden.
Unofficial account. Automated post via RSS.
Maintained by @danni.id
Love computers and coding.
While I'm particularly passionate about Rust, it's not the only language I work with.
Recently started loving embedded programming
Creator of Bevy Engine. Gamedev, programmer, and artist.
Visual Effects Developer at Valve
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
EuroRust is a 2 day conference for the European Rust community. We cover all things Rust. Presented by @mainmatter.com
October 14-17 2026, Barcelona & Online
Organizer of rustweek.org and host of the Rust All Hands.
Non-profit that strives to promote the Rust programming language and support Rust's maintainers.
Rust π¦, Bevy, Game Dev and Beyond
ML/Software Engineer, unsafe Rust addict, real estate investor, Touhou fan and doujin developer
@bevy.org and smol-rs Maintainer, TouhouFest Programing Manager, Gensokyo Eurofest IT Director, Touhou Wiki SysOp,
Website: https://no-bull.sh.
hi, I'm amos! π they/them π« open-source witch & maker of snappy videos and articles at @bearcove.eu β¨ be kind, be curious
articles: https://fasterthanli.me
videos: https://youtube.com/@fasterthanlime
podcast: https://sdr-podcast.com
pronouns: they/them
An event dedicated to #rustlang & its community π¦ Taking place from Sept 8-11 in Montreal, Canada in 2026!
rustconf.com
The Rust Foundation is an independent nonprofit organization dedicated to stewarding the Rust programming language and its global community. rustfoundation.org
π¦ develops rustlang w/ vim
π§ on nixOS w/ sway
π¦ animates things w/o routine
A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
Working on rendering for the Bevy game engine.
Long form blog at https://jms55.github.io.