forgot this site existed, helo
05.07.2025 22:01 β π 2 π 0 π¬ 0 π 0@krawlerfizz.bsky.social
forgot this site existed, helo
05.07.2025 22:01 β π 2 π 0 π¬ 0 π 0dude i find myself being fucked up cuz of twitter but whenever i try to leave that shithole it starts looking at me like the green goblin mask
02.05.2025 03:54 β π 2 π 0 π¬ 0 π 0Nothing compares to a warm dead body. π
Join us on Saturday, April 12 @ 10AM PT for the Marathon Gameplay Reveal Showcase.
#MarathonReveal
πΊπ£ twitch.tv/marathonthegame
βΆοΈ youtu.be/PZUv1-qR1Aw
AI generated movie
31.03.2025 15:55 β π 1 π 0 π¬ 0 π 0-still feeling empty, but in the best way possible, a real world city that was scaled down and adjusted into video-game form, has resulted in one of the weirdest maps i think you'll ever see in open world games, a map so realistic yet so liminal, truly relaxing stuff
20.03.2025 09:32 β π 0 π 0 π¬ 1 π 0-environments, places that you had never seen before or had the interest to appreciate, it's one of the most relaxing feelings i've ever had in gaming in a long time, rockstar's obsession with detail that was limited by the hardware at the time, caused a weird effect of detailed environments-
20.03.2025 09:32 β π 0 π 0 π¬ 1 π 0if you have any ray-tracing capable GPU, try out GTA V with the ray-tracing settings cranked all the way up, it runs insanely well i might even say its one of the best implementations i have ever seen in gaming.
Spend time just walking around the vast open world, you'll find yourself in relaxing-
peak
12.03.2025 22:00 β π 1 π 0 π¬ 0 π 0rlly like dis song
11.03.2025 12:55 β π 0 π 0 π¬ 0 π 0YOU ARE SURROUNDIIIINGG ALL MY SURROUNDINGS
SOUUUUNDING DOWNN THE MOUNTAIN RANNNNGE
china
11.03.2025 12:11 β π 0 π 0 π¬ 0 π 0potential counterpoint:
31.12.2024 01:24 β π 2 π 0 π¬ 0 π 0what is this feed
30.12.2024 00:46 β π 0 π 0 π¬ 0 π 0-punish the player, something overpowered like that is meant to be avoided, but sadly that isnt the case in this game, it's really bad game design, they spawn out of nowhere and their only purpose is to waste all of your ammo/resources without any reward, its nothing but a horrible design choice.
28.11.2024 07:29 β π 0 π 0 π¬ 0 π 0i dont remember them being spammed into my playthrough every five minutes, and i sure as hell dont remember having to fight FOUR of them AT ONCE, and you can't run away from them either, they're fast, deal a lot of damage, and they're extremely tough...
It WOULD make sense if they were a way to-
the bloodsuckers in STALKER 2 might be one of the WEIRDEST game design choices ive ever seen in my life
28.11.2024 03:59 β π 1 π 0 π¬ 1 π 0a screenshot from subnautica: 5 markiplier bobbleheads sit on a table in the bridge of the cyclops submarine
my army
21.11.2024 02:08 β π 7 π 2 π¬ 1 π 0hmmm... good idea
08.11.2024 01:49 β π 1 π 0 π¬ 0 π 0Hello, Bluesky! π
21.10.2024 09:46 β π 1158 π 107 π¬ 104 π 38@blueman16.bsky.social @mbx8rt.bsky.social
I kinda started working on ur amazing suggestions btw
ONE HUNDRED PERCENT
07.11.2024 01:02 β π 2 π 0 π¬ 0 π 0its over for you americans we gon have to bomb that whole place
06.11.2024 06:51 β π 7 π 3 π¬ 1 π 0amazing, he's gonna be a sphere
05.11.2024 07:02 β π 1 π 0 π¬ 0 π 0i REALLY want to recreate the source/hl2 prop grabbing mechanic, kinda like voices of the void, obviously that will mean implementing physics... ill probably end up using something like jolt(?) idk
04.11.2024 08:23 β π 1 π 0 π¬ 0 π 0to-figure-out list:
how to do view-bobbing
how to do dynamic footstep sounds
add sprint ig (and fov changing with it)
add simple ai
make a serious level
idk we'll see
trynna lock in on this gamedev shit, if anyone got any fun ideas pls share >~<
04.11.2024 08:19 β π 28 π 2 π¬ 4 π 0oh my god THIS
22.10.2024 00:02 β π 2 π 1 π¬ 0 π 0