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Mario Guzman

@guzmanmario.com.bsky.social

Product Designer based in SF. guzmanmario.com

59 Followers  |  151 Following  |  65 Posts  |  Joined: 18.11.2024  |  1.9304

Latest posts by guzmanmario.com on Bluesky

I promise i design more than ai related things, just wanted to share

I promise i design more than ai related things, just wanted to share

I promise i design more than ai related things, just wanted to share

18.05.2025 17:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
One, two, three or four?

One, two, three or four?

One, two, three or four?

17.05.2025 17:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0
Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

Ai logos exploration part four

16.05.2025 17:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

MVPs don't need to be ugly

15.05.2025 21:46 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
AI logo exploration part three

AI logo exploration part three

AI logo exploration part three

15.05.2025 17:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

One hard reality about building products that you won't learn until you start building stuff is that the design process is never linear.

you think you’ll go from a to b, but it’s more like A to G back to C, then maybe scrap everything and start over.

15.05.2025 13:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Most product teams don’t need more features.
They need better prioritization and clearer UX.
More buttons β‰  more value.

14.05.2025 23:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

ai logo explorations part two

14.05.2025 17:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

Everyone's been dropping work on dreamy backdrops so I had to try it. Did I cook?

13.05.2025 17:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Great UX = empathy + clarity.

Design like someone’s confused, distracted, and on 5% battery.

Assume challenging conditions while trusting your users' intelligence. Stay humble about your design, listen, test and ship.

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

5. Poor contrast

Design should work before color.

Text needs to be readable for everyone, not just people with 20/20 vision.

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

4. Walls of text

No one reads long blocks.

Break
content
into
chunks.

Use headers, bullets, and spacing for scannability.

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

3. Hidden key actions on mobile

Navigation shouldn’t require detective work. If a feature gives you money or show be accesible in just few clicks.

Test everything on small screens. Touch targets should be at least 44x44px. 32 x 32 px if you are pushing it.

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

2. Vague CTAs

β€œSubmit” and β€œClick here” aren’t helpful.

Clear CTAs increase conversion.

β€œStart free trial” β†’ β€œClick here” (for what?)

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

1. No visual hierarchy

Users don’t know where to look. Use font weights, spacing, and contrast to guide attention intentionally.

Become best friends with white space and don’t let everything scream.

13.05.2025 06:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

UX mistakes can kill great products.
Here are 5 I see all the time β€” and how to fix them 🧡

13.05.2025 06:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Playing with small interactions

31.03.2025 15:16 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Finally added more substance to my portfolio #design

17.03.2025 19:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Which one is better?

24.02.2025 21:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Cooking up some concepts

21.02.2025 22:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Stop calling it user error when it's clearly a design fail.

Every time users 'get it wrong,' they're actually showing you where your assumptions about their behavior didn't match reality.

Building better products starts with owning these gaps instead of blaming your users.

21.02.2025 21:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Peek a the new signage at Powell bart station

21.02.2025 20:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Look, I'm tired of just designing apps in Figma. I’ll learn some Swift so I can build the actual thing myself. My first app's gonna be a hot mess but hey, we all start somewhere πŸ€·β€β™€οΈ

#Swift devs where do you recommend me start and what kind of app should I build?

21.02.2025 05:51 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Big tech doesn’t feel like the dream anymore.

Now you are better off building your own thing, and trying to monetize from it.

14.02.2025 02:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Me: Hey ChatGPT, destroy my design career confidence real quick
ChatGPT: Actually you're a Senior Designer who needs to stop doubting yourself
Me: This feels like emotional damage in reverse πŸ₯²

12.02.2025 00:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Are Figma variables worth the hassle for prototyping? πŸ€” Creating separate screens feels clearer than wrestling with complex variable setups. Maybe I'm just doing it wrong, but the cognitive overhead seems higher than the payoff. Designers, what's your experience?

11.02.2025 19:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I'm that person who uses wappalyzer.com to snoop on every cool website I visit just to see what they're built with πŸ‘€

04.02.2025 20:09 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Unwritten rule of UX: Every extra click needs to prove its worth.

Duolingo nails this: Extra click on wrong answer = Teaching moment + Muscle memory

When have you added friction on purpose? πŸ€”

03.02.2025 20:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I feel you. The issue is when the designs never get out of that draft state 🫠

01.02.2025 00:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Remember: Every great design started as a terrible first draft

31.01.2025 23:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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