I recently got the Quest 3, it's great and all, but I notice almost all apps have to be purchased (around ยฃ10 or more each), and the free ones are just a demo with a ยฃ7/month subscription.
I'm ready to buy polished full games on it, but it's too bad to hide cool apps behind such high costs.
06.12.2025 10:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
black ink illustration on a beige background of a young woman with long dark hair sitting in a dilapidated house while shadowy monsters surround her. there are red half melted candles scattered around her and the house.
๐ฅ commission for @lizmun.bsky.social
02.12.2025 23:50 โ ๐ 360 ๐ 108 ๐ฌ 8 ๐ 0
Congrats on the new studio ๐
04.12.2025 22:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Disco Elysium fanart depicting a night scene next to the Dolorian Church of Humanity, the church's windows and door are shining, on the right side, the 2 main characters of the game are on a boat going to the horizon on a sea reflecting the brightly colored sky, lights are shining of rainbow colors, almost like northern lights.
A fanart tribute to the fantastic game that is Disco Elysium โจ
31.10.2025 12:00 โ ๐ 113 ๐ 25 ๐ฌ 5 ๐ 0
Now he already wrote a book about his 10 days in jail like he is the world's only martyr who suffered greatly. (Narcissism is one hell of a drug)
03.12.2025 08:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Yeah I was gonna say he's in jail, but not anymore.
03.12.2025 08:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Ooh this is a great watch, thanks!
03.12.2025 08:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Some gamedevs manage to hide the fact that they take drugs. Some do not.
02.12.2025 21:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I didn't read at first and assumed it was a "before/after" transition story. What a day to have eyes.
02.12.2025 21:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I swear if I were working for Netflix/Disney+ and all these, I'd fight for the users.
I hate this infantilising and dishonest UX. The users know they want to get out, but nope, better put them in front of a maze and push for a "are you sure sure?" "oh and look what you'll miss" narrative ๐
30.11.2025 16:22 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Bonus point for making the experience of cancelling a subscription a game of: "search for the real Cancel button on every pages of a 5 step process to get you to accidentally click on the more obvious and highlighted Resubscribe button".
I seriously don't know what these UI/UX designers are doing.
30.11.2025 09:20 โ ๐ 16 ๐ 2 ๐ฌ 2 ๐ 0
Bonus point for making the experience of cancelling a subscription a game of: "search for the real Cancel button on every pages of a 5 step process to get you to accidentally click on the more obvious and highlighted Resubscribe button".
I seriously don't know what these UI/UX designers are doing.
30.11.2025 09:20 โ ๐ 16 ๐ 2 ๐ฌ 2 ๐ 0
Jun Poli Tessier - Portfolio
Game UI/UX Designer
Hello gamedev folks ๐
It's my final straw. If I don't find work in 1 month, I'll have to quit gamedev definitely, and make a big career change for something more stable.
๐ I'm a UI/UX Designer, worked on Rematch, Sifu, Time Rift, and more. I'm looking for a job! My work here: politessier.webflow.io
27.11.2025 14:01 โ ๐ 65 ๐ 68 ๐ฌ 1 ๐ 1
It looks extremely cool!! ๐๐๐
25.11.2025 19:20 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
A selection of images from games etc. Hannah Nicklin has worked on, a screencap or key art image from: Saltsea Chronicles, Black Mirror: Thronglets, Mutazione; and the cover of Writing for Games: Theory & Practice. Also featured two reviews.
One from Eurogamer: 5/5 Saltsea Chronicles
"Onwards you go in pursuit of your missing crew, then, your story diverging further from mine with every island choice, with every flick of the head or settling of the lips. Memories/Artefacts? Skeptical/Curious? And astonishingly, through all these moving parts, all this phase space, my story still made rich sense, and actually built to a truly devastating climax.
Scream/Weep? Fittingly, for me, Saltsea Chronicles turned out to be a story about choices as well as a story made of choices. It made me think about the big decisions I make in life, but also the decisions that shape a life that I don't even notice having made. Ripples turning to waves and all that. You must play this. It's luminous."
The second of Mutazione from Gamespew, 9/10
"Mutazione is a game that builds up relationships within a community you instantly feel a part of. The main story is secondary to the real drama and the heart of the town, but itโs necessary. Itโs extremely well-written, and the hand-drawn environments are beautifully designed. Die Gute Fabrik has crafted a sweet, powerful fairy tale that delves into the human psyche and allows you to reside there for five hours or so."
A virtual biz card on a dark purple background, featuring an image of a white woman in glasses, with blonde hair, speaking at a podium. Next to it is the title Hannah Nicklin, and the details Creative Director, Narrative Lead/Designer, Senior Writer, Consultant.
11+ years experience in interactive narrative
โข 3 games shipped as Lead (PC, Console, mobile)
โข Many more as consultant
โข PhD in Interactive Practices
โข Masters & BA in Play/Screenwriting & Dramatic Arts
โข GDC Indie Summit Advisor, BAFTA Juror, TGA Future Class
โข Author of Writing for Games: Theory & Practice
Black Mirror: Thronglets; Saltsea Chronicles; Mutazione; Saturnalia; Night School (A Netflix Studio); Cardboard Computer; Die Gute Fabrik; Draknek; Twisted Tree Games.
Based in: Sheffield, United Kingdom
Work in: Remote, CET-PST
LinkedIn.com/in/hannah-nicklin
hannahnicklin.com
๐ My current contract is coming to an end in Dec so I am now looking for new work!
โญ I am an award-winning & expert/lead game writer & narrative designer.
๐ I am interested in long & short term contracts & consultancy, ideally remote.
Let's chat!
hannahnicklin.com
linkedin.com/in/hannah-nicklin
15.10.2025 18:46 โ ๐ 130 ๐ 100 ๐ฌ 4 ๐ 2
Totally ludicrous that steam is happy to allow its monopolistic store to be flooded with waves of tasteless, tacky bullshit, including borderline scams, and yet will bring itself to intervene when a game's artistic sensibilities don't align with their incredibly vague, nondescript values
25.11.2025 17:46 โ ๐ 89 ๐ 35 ๐ฌ 0 ๐ 0
Evergreen advice for new artists, remove "Aspiring Artist" or whatever variation out of your bio! Are you making art? Then you're an artist! Life as a creative can be difficult enough as is. Starting off on the path by putting yourself down doesn't help you.
25.11.2025 06:04 โ ๐ 359 ๐ 127 ๐ฌ 1 ๐ 5
Really enjoyed speaking about UI/UX, video games in general & a bunch of other topics!
Looking forward to seeing this podcast episode being released ๐
Thanks to @linkshinigami.bsky.social for having me!
23.11.2025 17:32 โ ๐ 11 ๐ 2 ๐ฌ 1 ๐ 0
Hey all! Had a great talk with #gamedev Cedre, @cedre.bsky.social, today about a bunch of fun stuff!
Really looking forward to releasing the episode in the future and a huge thanks to Cedre for their time!
Everyone should check them out in the interim and follow for updates on their ep release!
22.11.2025 17:33 โ ๐ 7 ๐ 3 ๐ฌ 0 ๐ 1
Really enjoyed speaking about UI/UX, video games in general & a bunch of other topics!
Looking forward to seeing this podcast episode being released ๐
Thanks to @linkshinigami.bsky.social for having me!
23.11.2025 17:32 โ ๐ 11 ๐ 2 ๐ฌ 1 ๐ 0
A three armed woman in a prison jumpsuit with a mullet walks in handcuffs along a metal walkway away from armed guards in futuristic, padded armour and helmets that completely hide their faces. Behind the woman the title "IT EATS PLANETS" is emblazoned in bright red. At the bottom the author's name "Samantha Mackenzie Greer" is written in red too.
In the background is a landing pad with a large, well used helicopter with fumes falling from its exhaust pipe. Above them is a dark sky of green clouds though a parting reveals the void of space where a ringed gas giant is silhouetted against a red sun.
A blueish, gloomy derelict factory floor with an avalanche of garbage in the foreground and sides of the frame with a sliver of floor space guiding the eye under a concrete bridge and past heavily graffitied columns, to a large, towering machine and altar at the centre. A person in a poncho sits there, waiting beneath the collapsed ceiling where far above we can see towering pipes of extraction criss crossing to form a dark, steel sky.
A comic page. A vertical panel on the left side which depicts a mysterious person in a poncho coming down the steps of a trench and alleyway carved out of rock, covered in graffiti and with pipes criss crossing above.
On the right are a panel of this person rustling under their poncho and a second panel show them looking up some small orange case with a relieved smile, held in the hand of a previously concealed third arm. A third panel shows them concealing this object, their attention drawn to something off panel.
IT EATS PLANETS is now publicly available to read!
A queer, sci-fi comic about heists, ancient evil and fighting to survive on a dying planet. New pages every Thursday.
Please kindly check it out, give it a read and share it
๐ด iteatsplanets.com ๐ด
28.01.2025 09:07 โ ๐ 519 ๐ 217 ๐ฌ 27 ๐ 24
21 days a slave
21.11.2025 15:13 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Mais mon dieu quelle drama queen ce mec ๐
21.11.2025 15:02 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Meme of a boy asking for more food with his empty bowl raised up, it says "Please sir... I want some less"
You know, sometimes I read some news, and I'm like:
21.11.2025 12:33 โ ๐ 33 ๐ 2 ๐ฌ 0 ๐ 0
a medieval style digital drawing of an androgynous brown-skinned knight on horseback on a hill, stabbing a long gold spear into a blue dragon on the ground. the knight has a gold halo behind their head and wears a suit of silver armor with a nonbinary flag striped tunic and a trans flag as a cape. their horse is white, with blue tack with trans pride trim. there is black gothic text at the top and bottom of the image reading โA world without trans people has never existed and never will.โ thereโs an ornate pale blue border around the image, filled with pink and blue scrollwork, gold hearts filled with colorful flowers, a smiley bat, two smiley moles, and two smiling frogs holding up trans flags.
a world without trans people has never existed and never will
05.04.2025 17:33 โ ๐ 17097 ๐ 8041 ๐ฌ 40 ๐ 56
Any sympathy I might have had for the Unknown Worlds founders sure evaporated as I read this racist and sexist screed that came out in discovery
21.11.2025 02:23 โ ๐ 280 ๐ 77 ๐ฌ 19 ๐ 7
Wednesdays is โจ free โจ for World Children's Day in order to raise awareness about child sexual abuse.
Grab it on Steam: store.steampowered.com/app/2747770/...
or Itch: artefrance.itch.io/wednesdays
before November 21th 9PM CET!
19.11.2025 20:19 โ ๐ 446 ๐ 393 ๐ฌ 6 ๐ 51
Game artist / 2D Animator
Hold the Mine - Pyrene - DeckumDemonium - It's Paper Guy ! - Neurodeck
ENJMIN Alumnus
Creatures Lover
๐๐๐
Art Director - Animator - Storyteller
โข Independent game studio, creating worlds of mystery and mischief
โข Read Eteo Archetypes: https://www.eteogames.com/
she/her ๐ chicago
https://somethingelse.works
โณ design and such
clients include Annapurna Interactive, Bungie, Cards Against Humanity, Microsoft, Mom+Pop Records, The SpringHill Company, and more
Depuis 2020, la Cรฉrรฉmonie des Pรฉgases est lโรฉvรฉnement annuel organisรฉ par lโAcadรฉmie des Arts et Techniques du Jeu Vidรฉo qui rรฉcompense les acteurs et actrices de lโindustrie du jeu vidรฉo avec plusieurs trophรฉes.
โจ https://academiejeuvideo.org/
Fantasy Concept Artist, Illustrator, Wizard into the stars and mythic lore.
๐๐ง: azure[dot]meraki[at]gmail[dot]com
๐๐: studionubium.hr
๐ฐ: patreon.com/SasaDurdevic
๐งโโ๏ธ: https://linktr.ee/azure_meraki
Pfp by: @ghouleebones.bsky.social
Indie dev, witch; fae/faer. I've made a 99 character RPG, a game about retired adventurers, a fake MMO, and other things. Games at cannibalinteractive.itch.io contact: cannibalinteractive@gmail.com
We are a small development team based in Tokyo, Japan. Currently working on Nightmare Operator, an action horror game.
ๆฑไบฌๆ ็นใฎ้็บใใผใ ใงใใขใฏใทใงใณใใฉใผใฒใผใ ใไฝใฃใฆใใพใใ
NIGHTMARE OPERATOR on Steam: https://store.steampowered.com/app/2957360/NIGHTMARE_OPERATOR/
drawing my OCs, horrors and horror stories with my OCs :)
rus/eng
https://semochka.carrd.co
Game director of Mind Diver: https://store.steampowered.com/app/2259330/Mind_Diver/
And other stuff: https://www.victorbreum.com/
They/She. 31yo queer Mashup Artist, Teacher & Freelance Game developper. Previously did projects with Nerial, Studio Camรฉlia, Kalank, The Pixel Hunt, Monkey Moon, Ramage Games & Casus Ludi. Syndiquรฉe SIJV.
I tweet in french & english
AD, Concept Artist & Illustrator. Former Sharkmob London, Everwild, Fable, Forza. Illustrator for CR, GRRM, Hearthstone, MtG.
Aloof on the outside, squishy on the inside. Fuck cancer. She/her
www.artofsamhogg.com
https://www.inprnt.com/gallery/samhogg/
i make things and rarely fall out of trees
he/they
https://linktr.ee/badbucket?utm_source=linktree_profile_share<sid=6ead957e-7831-4811-86f9-b9c354f76544
hater and buzzkill. narrative menace @ko-op.com
they/them ๐ฑ๐ง๐บ๐ธ
The Righeira of Video Games. https://www.santaragione.com
Discord community: https://discord.com/invite/rsuwh9HbPJ
Artist, Game developer & farmer. Creating projects inspired by nature & powered by solar energy. Plants 100s of trees every year Suffolk, UK.
Making Treeplanter, & made Secrets of Soil for BBC Arts
https://store.steampowered.com/app/3531490/Treeplanter/
Concept Designer / Production Designer for Film, Television and Video Games including Frankenstein, Pinocchio, Nightmare Alley, Alone in the Dark, Diablo 4, Pacific Rim, Steven Universe. Creator of The Marquis
Award Winning Freelance Composer: Kine, Whisker Squadron, OnlyCans, She Dreams Elsewhere (SFX), Northeastern prof, @CharityEPJam Founder. Views my own! She/They
The human behind The Red Tunic Podcast
I do an interview podcast about peoples favorite video games and other positive topics with those related to the industry.
Want to be a guest? DMs are open!
www.theredtunicpodcast.com/find-me/
Person behind the mic: @linkshinigami.bsky.social