i have no idea how bsky works.
i made this yesterday, both as general fanart and as birthday art
version with and without text
uhhh @crazyblox.bsky.social โฆ?
@crazyblox.bsky.social
Flood Escape 1 & 2 creator! Earned a few awards doing that. Now I spend my time pursuing creative goals that this life has afforded me
i have no idea how bsky works.
i made this yesterday, both as general fanart and as birthday art
version with and without text
uhhh @crazyblox.bsky.social โฆ?
Cool stuff!!! Thank for you making this ๐๐
05.12.2025 16:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0happy birthday @crazyblox.bsky.social
happy birthday @crazyblox.bsky.social
happy birthday @crazyblox.bsky.social
-----------------------------------------
ERROR: USER DOES NOT LIKE THIS ART
Holy shit!!!! Incredible style! Thanks for the birthday gift ๐๐
05.12.2025 15:42 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0๐ยกwonder whose birthday is it! @crazyblox.bsky.social
#fe2 :: #fe2fanart
This is so sick!! Thank you so much for sending this ๐
05.12.2025 13:27 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0happy birthday, @crazyblox.bsky.social ! hope your celebration would be great!
#fe2 #fe2fanart
!!!!! I literally open my app and this is the first thing that pops up in my TL!!!
Gorgeous art, a lot of love was put into this, thank you so much ๐
โจ๏ธHappy 29th birthday @crazyblox.bsky.social โจ๏ธ๐๐ฅณ
God bless you!
Getting closer to open-sourcing this; cleared up some legacy display plugin behaviour and implemented my own crude CRT shader
05.12.2025 03:13 โ ๐ 18 ๐ 0 ๐ฌ 3 ๐ 1This type of project 100% needs to be scrutinised in order to be the best it can be for its intended purpose.
All feedback is valuable, so thanks for sharing your thoughts on it.
Beginning to open-source what I intend to be my 'write-once, run anywhere' Luau project specification.
It's what my Penumbra graphics pipeline uses, so I'll be able to further iterate on it and get it to a point where it will be usable by others.
github.com/Crazyblox/Py...
rough day today
25.11.2025 00:09 โ ๐ 10 ๐ 1 ๐ฌ 1 ๐ 1Welp guess I'm learning the barycentric coordinate system
21.11.2025 00:56 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Iโve never felt this uncertain about the platform as I have now. I have leaned into sensationalist takes before, but Iโm seeing folks way more established than me on the platform get banned by AI moderation whose decisions are final and CANNOT be overruled/looked into by dev rel.
Itโs dystopian
More good news
Iโve separated the pathtracerโs code from the graphics pipeline itself
This means that I can more-easilly port the pipeline itself to other platforms, and explore the possibility of open-sourcing it.
I really wanna make this happen; I spent most of 2025 on this, it may help others
Lovely clean output
1 step closer to running outside of Roblox!
Uploaded a video showing an assortment of GLSL shaders I have ported to run in my Luau graphics rendering project
www.youtube.com/watch?v=ID1V...
Always take pride in the things you accomplish, but never deny yourself the possibilities that collaboration may bring.
17.11.2025 15:33 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 02025 starting with a raytracer, then pathtracer, then custom shader pipeline. Incredibly educational; my discipline towards it has sometimes gone to unhealthy lengths stemming from passion, this is knowledge that will stay with me for life.
And it wouldn't have happened if I didn't ask for help.
That is of course as long as it's not being laid out as a points game; I love being open and learning from other folk's experience. I have a feeling that I'm starting to lean more and more into low-level programming and the hope is that it will allow me to better-transfer myself to all kinds of tech
17.11.2025 15:33 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0One thing I've learned is that as long as you've expressed curiosity on a subject with plausible reasoning for how it would allow yourself to gain better insight, those with experience who you've asked will be more than happy to share that information with you.
17.11.2025 15:33 โ ๐ 12 ๐ 0 ๐ฌ 1 ๐ 0learning so much from so many walks of life
15.11.2025 23:39 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0Be pretty pointless considering I can count the number of people whoโve reached x30 on 1 hand
05.11.2025 14:07 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Congrats on the success!
Youโve been a very prominent member in the community for a while and Iโm glad that you managed to see yourself to the end of your goal.
I promise we wont be raising the rebirth count any time soon ๐ญ
Fuck Microsoft
02.11.2025 23:30 โ ๐ 39 ๐ 6 ๐ฌ 9 ๐ 1LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product for Apple M3 Pro!
Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond.
www.lunarg.com/lunarg-achie...
#Vulkan #AppleSilicon #Mesa #GraphicsDev
Ordered dithering transparency mask is nice
31.10.2025 20:58 โ ๐ 19 ๐ 0 ๐ฌ 0 ๐ 0This is what regression looks like
31.10.2025 19:00 โ ๐ 11 ๐ 0 ๐ฌ 2 ๐ 0I've been playing Star Citizen recently and that game is incredibly memory heavy; I am genuinely limited in performance via my AM4's 5800X3D setup due to the fact that the L3 cache just isn't large enough to mitigate the RAM bandwidth requirements that game needs.
26.10.2025 14:28 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0