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Crazyblox

@crazyblox.bsky.social

Flood Escape 1 & 2 creator! Earned a few awards doing that. Now I spend my time pursuing creative goals that this life has afforded me

1,133 Followers  |  93 Following  |  496 Posts  |  Joined: 04.11.2024  |  1.5247

Latest posts by crazyblox.bsky.social on Bluesky

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i have no idea how bsky works.
i made this yesterday, both as general fanart and as birthday art
version with and without text

uhhh @crazyblox.bsky.social โ€ฆ?

05.12.2025 18:00 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cool stuff!!! Thank for you making this ๐Ÿ˜๐Ÿ˜

05.12.2025 16:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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happy birthday @crazyblox.bsky.social
happy birthday @crazyblox.bsky.social
happy birthday @crazyblox.bsky.social
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ERROR: USER DOES NOT LIKE THIS ART

05.12.2025 16:24 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Holy shit!!!! Incredible style! Thanks for the birthday gift ๐Ÿ˜Š๐Ÿ˜Š

05.12.2025 15:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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๐Ÿ‘€ยกwonder whose birthday is it! @crazyblox.bsky.social

#fe2 :: #fe2fanart

05.12.2025 15:19 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is so sick!! Thank you so much for sending this ๐Ÿ˜Š

05.12.2025 13:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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happy birthday, @crazyblox.bsky.social ! hope your celebration would be great!
#fe2 #fe2fanart

05.12.2025 11:57 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

!!!!! I literally open my app and this is the first thing that pops up in my TL!!!

Gorgeous art, a lot of love was put into this, thank you so much ๐Ÿ˜Š

05.12.2025 13:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจ๏ธHappy 29th birthday @crazyblox.bsky.social โœจ๏ธ๐ŸŽ‰๐Ÿฅณ
God bless you!

05.12.2025 12:35 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Getting closer to open-sourcing this; cleared up some legacy display plugin behaviour and implemented my own crude CRT shader

05.12.2025 03:13 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

This type of project 100% needs to be scrutinised in order to be the best it can be for its intended purpose.

All feedback is valuable, so thanks for sharing your thoughts on it.

28.11.2025 00:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
GitHub - Crazyblox/Pyjamas: [In Dev] [In Dev]. Contribute to Crazyblox/Pyjamas development by creating an account on GitHub.

Beginning to open-source what I intend to be my 'write-once, run anywhere' Luau project specification.

It's what my Penumbra graphics pipeline uses, so I'll be able to further iterate on it and get it to a point where it will be usable by others.

github.com/Crazyblox/Py...

27.11.2025 22:02 โ€” ๐Ÿ‘ 13    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

rough day today

25.11.2025 00:09 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Welp guess I'm learning the barycentric coordinate system

21.11.2025 00:56 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™ve never felt this uncertain about the platform as I have now. I have leaned into sensationalist takes before, but Iโ€™m seeing folks way more established than me on the platform get banned by AI moderation whose decisions are final and CANNOT be overruled/looked into by dev rel.

Itโ€™s dystopian

20.11.2025 18:18 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

More good news
Iโ€™ve separated the pathtracerโ€™s code from the graphics pipeline itself

This means that I can more-easilly port the pipeline itself to other platforms, and explore the possibility of open-sourcing it.

I really wanna make this happen; I spent most of 2025 on this, it may help others

20.11.2025 16:26 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lovely clean output

1 step closer to running outside of Roblox!

19.11.2025 23:36 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Running GLSL shaders in Luau (CPU)
YouTube video by Crazyblox Running GLSL shaders in Luau (CPU)

Uploaded a video showing an assortment of GLSL shaders I have ported to run in my Luau graphics rendering project
www.youtube.com/watch?v=ID1V...

18.11.2025 03:32 โ€” ๐Ÿ‘ 15    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Always take pride in the things you accomplish, but never deny yourself the possibilities that collaboration may bring.

17.11.2025 15:33 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2025 starting with a raytracer, then pathtracer, then custom shader pipeline. Incredibly educational; my discipline towards it has sometimes gone to unhealthy lengths stemming from passion, this is knowledge that will stay with me for life.

And it wouldn't have happened if I didn't ask for help.

17.11.2025 15:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That is of course as long as it's not being laid out as a points game; I love being open and learning from other folk's experience. I have a feeling that I'm starting to lean more and more into low-level programming and the hope is that it will allow me to better-transfer myself to all kinds of tech

17.11.2025 15:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

One thing I've learned is that as long as you've expressed curiosity on a subject with plausible reasoning for how it would allow yourself to gain better insight, those with experience who you've asked will be more than happy to share that information with you.

17.11.2025 15:33 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

learning so much from so many walks of life

15.11.2025 23:39 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Be pretty pointless considering I can count the number of people whoโ€™ve reached x30 on 1 hand

05.11.2025 14:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Congrats on the success!

Youโ€™ve been a very prominent member in the community for a while and Iโ€™m glad that you managed to see yourself to the end of your goal.

I promise we wont be raising the rebirth count any time soon ๐Ÿ˜ญ

04.11.2025 14:31 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Fuck Microsoft

02.11.2025 23:30 โ€” ๐Ÿ‘ 39    ๐Ÿ” 6    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 1
Preview
LunarG Achieves Vulkan 1.3 Conformance with KosmicKrisp on Apple Silicon - LunarG KosmicKrisp, LunarGโ€™s Vulkan-to-Metal driver for Apple Silicon, has passed the Vulkan Conformance Test Suite (CTS), a rigorous, Khronos-mandated benchmark of API correctness.

LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product for Apple M3 Pro!

Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond.

www.lunarg.com/lunarg-achie...
#Vulkan #AppleSilicon #Mesa #GraphicsDev

31.10.2025 14:46 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Ordered dithering transparency mask is nice

31.10.2025 20:58 โ€” ๐Ÿ‘ 19    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This is what regression looks like

31.10.2025 19:00 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I've been playing Star Citizen recently and that game is incredibly memory heavy; I am genuinely limited in performance via my AM4's 5800X3D setup due to the fact that the L3 cache just isn't large enough to mitigate the RAM bandwidth requirements that game needs.

26.10.2025 14:28 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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