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Josh Bainbridge

@joshbainbridge.bsky.social

Head of Rendering Tech at Framestore. Software Engineering Manager, ex Software Architect. Poor practitioner of mathematics. Fanatic for film and storytelling.

43 Followers  |  70 Following  |  4 Posts  |  Joined: 10.09.2023  |  1.4076

Latest posts by joshbainbridge.bsky.social on Bluesky

OpenQMC

If you’re interested, come join us and help make these tools even better for everyone!

www.openqmc.org

08.10.2025 10:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A huge thank you to everyone who made this possible - from the researchers and paper authors, to the ASWF members, and the technology teams here at Framestore.

08.10.2025 10:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This marks an exciting new chapter for the project and a chance to give back to the open-source community that inspires so much of our work.

08.10.2025 10:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
OpenQMC Becomes an Academy Software Foundation Project - ASWF Developed by Framestore, OpenQMC has improved the fidelity and speed of rendering Hollywood blockbusters such as Barbie, Superman, Wicked, F1 the Movie and How to Train Your Dragon LOS ANGELES, CA, Oc...

I’m thrilled to share that OpenQMC, a key part of the technology stack behind Framestore’s feature film VFX, is now open source and part of the Academy Software Foundation!

www.aswf.io/blog/openqmc...

OpenQMC is a library for sampling high quality Quasi-Monte Carlo (QMC) points...

08.10.2025 10:28 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

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