703 dmg Warwick & Teemo 2xAssist route that builds full blood & works anywhere. You can choose to keep corner by maneuvering Teemo to the proper side before j.2H!
#2XKO_WARWICK #2XKO_TEEMO
@timmcd.bsky.social
703 dmg Warwick & Teemo 2xAssist route that builds full blood & works anywhere. You can choose to keep corner by maneuvering Teemo to the proper side before j.2H!
#2XKO_WARWICK #2XKO_TEEMO
Warwick has that falling mix on point tho π
#2XKO_WARWICK #2XKO
If you pushblock you automatically block high low during the frames you are pushblocking
18.09.2025 22:24 β π 2 π 1 π¬ 1 π 0Thanks so much! For anyone else finding this, it seems you donβt need to do any special inputs to βactivateβ the absolute guard like you do in SGs.
@yohosie.bsky.social if itβs not too greedy to ask a 2nd question - how can I get pushblock > assist with 2xAssist more consistently? Feels random rn:/
@yohosie.bsky.social hello can you tell me about pushblock absolute guard? I heard its a mechanic and I'd love to know more, so that I can exploit it and defeat my enemies πΏ
18.09.2025 00:05 β π 1 π 0 π¬ 1 π 0Got a full sequence to show of a bunch of pieces. Yasuo performs two left/rights and one high/low, then Illaoi forces pressure (outside of wakeup lvl 3) until Yasuo is ready to do it all again.
#2XKO_ILLAOI #2XKO_YASUO
A full sequence from Yasuo midscreen-to-corner into Illaoi's impervious corner oki πͺπ€
#2XKO_YASUO #2XKO_ILLAOI
Illaoi tentacle super corner oki setup. Covers everything, can choose to react to forward roll with throw instead if you'd like. Handshake to start a party, Illaoi brought the kegs.
#2XKO_ILLAOI
Yasuo & Illaoi pressure and mix sequence - double left/right followed by a true string high/low j.2H/land 2K
#2XKO_YASUO #2XKO_ILLAOI
Illaoi corner tentacle oki setup - safe to wakeup attack, covers rolls and no-roll, playground for mix after tag.
#2XKO_ILLAOI #2XKO_YASUO
Xrd Replay Takeover WIP
08.09.2025 17:10 β π 164 π 93 π¬ 10 π 8Wel itβs bad because giving up what little pressure she gets for a -2 meaty is not good value
26.08.2025 06:46 β π 2 π 0 π¬ 0 π 0Itβs not :(
26.08.2025 05:54 β π 0 π 0 π¬ 1 π 02K 2D f.RRC route
#GGST #GGST_LU
5K on -2
#GGST #GGST_LU
OTG 2S > Sprint > Cross Up setup, pick side by running closer for the OTG. -2 on block. Really fun to route.
#GGST #GGST_LU
Optical hack & j.D - a duo of impracticality
#GGST #GGST_LU
Short circuit throw that'll work no matter the wall health.
Is it possible to apply 214{H} here before splat, so you can get super HKD w/ state?
#GGST #GGST_LU
Must use super or RC
23.08.2025 22:43 β π 1 π 0 π¬ 0 π 0Lucy f.S~S conversion.
#GGST #GGST_LU
Lucy Sprint Cross-Up Idea
#GGST_LU #GGST
The FGC is hyper focused on competitive performance, to its detriment. And itβs always been to itβs detriment. The best part of the the FGC is the C part of the acronym, and what brings us together is the love of something, not necessarily determining who the best at it is.
11.06.2025 13:13 β π 8 π 2 π¬ 1 π 0COTW doesn't the support SF6 has in Japan. Tournament prize pools have nothing on SFL. Until they can make a salary playing COTW, I bet they'll keep playing SF.
Also, I'm not sure COTW is less focused on guessing. Every time you pressure you guess whether they'll parry and what they'll do from it.
Yasuo corner only route into oki.
#2XKO #2XKO_Yasuo #2XKO_Jinx
Example double down conversion for Jinx gatling into Yasuo.
#2XKO #2XKO_Yasuo #2XKO_Jinx
Yasuo + Jinx cashout when Jinx has full meter :D I was able to push past 850.
#2XKO #Yasuo #2XKO_Yasuo #Jinx #2XKO_Jinx
Yasuo midscreen route for corner carry into HKD. The final j.S/judgement cut extension only works if you've put them in the corner - otherwise you can do ... > j.H > j.2H > j.S1 > ... sequence for 60 less damage.
#2XKO #Yasuo #2XKO_Yasuo
You can get more specific with it of course, like making any up input within the sequence negate it so that 63276 or something wouldnβt trigger your GG-style overdrive input.
15.04.2025 17:11 β π 0 π 0 π¬ 1 π 0the best way imo is to make the motions more lenient. Have your reader look in the last X frames for β6-2-4-6-Aβ - as long as the sequence exists within the buffer duration, even with some noise, then you get the β632146β input successfully.
15.04.2025 17:10 β π 1 π 0 π¬ 2 π 0Bernie is Kliff the way he touring like a young man rn
15.04.2025 17:01 β π 0 π 0 π¬ 0 π 0