Small update.
Dialogue progression is now controlled by button presses.
#gbdev #GameBoy #retrodev
12.07.2025 00:16 β π 3 π 1 π¬ 0 π 0
It's been a while since my last update.
But I've been working on a small dialogue system, kinda like the ones you see on PokΓ©mon or Zelda.
#gbdev #GameBoy #retrodev
07.07.2025 18:17 β π 1 π 0 π¬ 0 π 0
Got text working!
#gbdev #GameBoy #retrodev
20.06.2025 04:30 β π 1 π 0 π¬ 0 π 0
Now I drew a castle!
#gbdev #GameBoy #retrodev
18.06.2025 00:34 β π 1 π 0 π¬ 0 π 0
Currently learning SM83/RGBASM assembly! So far so good!
Let's see if I can build something small for this year's GB Compo after I start feeling comfier with the language.
#gbdev #GameBoy #retrodev
11.06.2025 04:17 β π 2 π 0 π¬ 0 π 0
Scrapper. Napper. Occasional bit pusher
Game Boy games & Carts: https://bbbbbr.itch.io
Wordyl: https://ferrantecrafts.com/products/gb-wordyl
Petris: ferrantecrafts.com/products/petris
GBDK dev team member
MegaDuck info: https://megaduck.dev
I'm making a retro platformer for Game Boy Color, inspired by '90s classics!
Demo: https://pixel-perfection.itch.io/ninjas-way
#retrogaming #GameBoy #GameBoyColor #8bit #chiptune #pixelart #indiegamedev
3D renders old & old at heart.
Reposting from the original account.
Home of the Game Boy (Advance) homebrew development scene. We're working on (open) development tools, documentation and digital preservation. https://gbdev.io https://gbadev.net
Working (solo) on "Thunder Helix" π https://store.steampowered.com/app/1906230
+ Exploring some ideas for future projects!
Come man Too Year!? Lazzy! Plz Releas AASP
official Bluesky account (check usernameπ)
Bugs, feature requests, feedback: support@bsky.app