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Robin Marx

@ashigaru.dice.camp.ap.brid.gy

Tokyo-based American working in the video game industry. Role-playing gamer and goth/industrial music fan. He/him. [bridged from https://dice.camp/@Ashigaru on the fediverse by https://fed.brid.gy/ ]

121 Followers  |  12 Following  |  161 Posts  |  Joined: 05.05.2024  |  2.2553

Latest posts by ashigaru.dice.camp.ap.brid.gy on Bluesky

To the rear stands a trifold cardboard game master screen for the Barbarians of Lemuria RPG. It bears artwork of armored heroes approaching an ominous door. To the left is the Lemurian Chronicles book of adventures, bearing artwork of monsters with a single large eye in their chest. To the right is a poster map of the lands of Lemuria. To the front left are three printed cards for use with the Ironsworn RPG.

To the rear stands a trifold cardboard game master screen for the Barbarians of Lemuria RPG. It bears artwork of armored heroes approaching an ominous door. To the left is the Lemurian Chronicles book of adventures, bearing artwork of monsters with a single large eye in their chest. To the right is a poster map of the lands of Lemuria. To the front left are three printed cards for use with the Ironsworn RPG.

Mail call! I got the backer rewards for the Lemurian Chronicles Kickstarter: an adventure book, GM screen, and poster map of Lemuria. I’ve run two Barbarians of Lemuria campaigns and love the deluxe treatment Ludospherik is giving the game.

I also received three […]

[Original post on dice.camp]

08.08.2025 03:06 — 👍 3    🔁 0    💬 1    📌 0
Original post on wandering.shop

My review of Conan the Barbarian #22 just went up at Grimdark Magazine!

While the story beats are a bit familiar, the Conan the Gladiator montage is a lot of fun.

(As always, boosts are appreciated!)

https://www.grimdarkmagazine.com/review-conan-the-barbarian-22/

#BookReview #Books […]

07.08.2025 06:36 — 👍 2    🔁 3    💬 1    📌 1
Original post on dice.camp

The Halls of Arden Vul (OSRIC) Session 10: we decided to follow up on info we received from the metal dragonfly construct calling itself Kerbal Khan. We found a passage that linked back to familiar ground (the lair of a halfling gang). Got into a tense battle with an animated dust whirlwind. The […]

07.08.2025 00:39 — 👍 0    🔁 0    💬 0    📌 0
Original post on dice.camp

In today’s Dungeon of the Mad Mage session we discovered The Heart of the Mountain, coming closer to escaping the enchanted prison level we’ve been stuck in for the longest time.

Our paladin almost died as an act of contrition for desecrating a tomb (we had teamed up with the descendent of the […]

03.08.2025 05:49 — 👍 2    🔁 0    💬 0    📌 0
Rpgaday2025 infographic

Rpgaday2025 infographic

Appendix N. Jam badge

Appendix N. Jam badge

1. What an incredible turnout! 229 entries. That's, conservatively, over 680 pages of adventures. Mostly free.

Well done @dankdungeons.bsky.social and @jorphdan.bsky.social for all the efforts. And timely because you folks were incredible patrons of the community.

itch.io/jam/appx-n-jam

#rpgaday

01.08.2025 10:45 — 👍 57    🔁 13    💬 4    📌 3

If a boardgame or role-playing game is so complicated that I wish there was software to help me get everything right, then it should just be a video game instead.

#boardgames #ttrpg

31.07.2025 20:32 — 👍 2    🔁 4    💬 0    📌 0

Here’s the illustrated, voice acted Japanese D&D promo video.

https://www.youtube.com/watch?v=OR2zJZtnE7A

01.08.2025 02:13 — 👍 0    🔁 0    💬 0    📌 0
Original post on dice.camp

The ENWorld and Bell of Lost Souls articles about The Oni's Right Hand, a WotC-released starter adventure aimed at the Japanese audience, inexplicably say it's "available exclusively in Japan" and "not currently available internationally." But it's right there on the JP site. It's just not […]

01.08.2025 02:12 — 👍 0    🔁 0    💬 2    📌 0
Preview
Pulp Heroes and Damage The protagonists of classic ‘swords and sorcery’ tales are a remarkable lot. They are a ‘cut above’ the common stock of humanity, physically and mentally superior to most people, although perhaps sometimes less prudent. Even this occasional lack of prudence, however, is compensated with superior luck and drive. Characters such as Conan, Kull, Fafhrd, and the Gray Mouser are capable of overcoming foes and surviving challenges that would easily defeat most common men. Classic ‘swords and sorcery’ tales focus on highly exceptional and powerful individuals, not the ‘little guys’ of the world. Even as neophytes, most ‘swords and sorcery’ characters are exceptionally tough and capable. To reflect this aspect of the ‘swords and sorcery’ genre, it is recommended that first-level player characters start with the maximum number of hit points possible for their class, plus five additional hit points (modified by their constitution scores, as appropriate). Hit points should be rolled normally after first level. Only player characters and _important_ non-player characters (namely, noteworthy allies and antagonists) should use this system for determining hit points. The Game Master should roll normally for the hit points of ‘regular’ non-player characters, as well as most ‘monsters.’ Player characters’ hit points represent only ‘superficial’ damage (i.e., exhaustion, light bruises, minor scrapes, and so forth.). Because of this, _all_ lost hit points may be recovered by sleeping without interruption for eight full hours. Resting (not sleeping), or sleeping for less than eight hours, will enable a player character to recover one hit point per full hour of rest or sleep. Cure Wounds spells and potions of Healing do _not_ heal hit points, but only lost points of Constitution (as explained below). However, a draught of ‘strong drink’ (ale, wine, liquor) can ‘invigorate’ a character, enabling him/her to recover immediately 1d4 hit points. Game Masters may also want to allow alchemists to sell ‘Elixirs of Invigoration’ for 200 to 300 gold pieces. Drinking such an elixir might enable a player character to recover instantly 1d6 + 2 hit points. Only _one_ such draught, whether of strong drink or an elixir, will have this effect per day. Once a player character’s hit points have been depleted, any further damage is done to the character’s _constitution_ score. Damage to a character’s constitution score represents ‘serious’ damage. Every time a character takes damage to his/her constitution, he/she must make a saving throw (versus ‘death’ if using a system other than S&W) or fall unconscious. In addition, a character that has taken damage to his/her constitution suffers a -2 penalty to all actions (including attack rolls and saving throws). If a character’s constitution score is reduced to 0 or lower that character is dead. Characters who have suffered damage to their constitution and have fallen unconscious regain consciousness after eight hours of rest. If that character’s constitution is still reduced, he/she continues to have 0 hit points and suffers the -2 penalty to all actions until he/she can rest and recover. Characters subsequently can recover one constitution point for every two days of complete rest (i.e., no travelling or adventuring). The care of a doctor or other non-magical healer can improve the rate of healing to one constitution point per day of rest. A character cannot recover any hit points until _all_ constitution points have been recovered. Game Masters should assume that _most_ non-player characters and monsters are dead or unconscious when they reach 0 hit points or lower. Only player characters and _special_ non-player characters – important figures in the world, whether allies or antagonists of the player characters – should use the complete rules outlined above. (Note: This house rule will appear as part of a longer article on 'swords & sorcery' adventures in Knockspell #3.)

#blogospherefind #ttrpg #osr

https://akraticwizardry.blogspot.com/2009/06/pulp-heroes-and-damage.html?m=1

28.07.2025 11:13 — 👍 0    🔁 1    💬 0    📌 0
The Ironsworn cover image, which shows a kneeling warrior grasping a sword that flames red-hot at its tip. The image is modified to show the warrior stabbing the sword into a birthday cake with 7 candles.

The Ironsworn cover image, which shows a kneeling warrior grasping a sword that flames red-hot at its tip. The image is modified to show the warrior stabbing the sword into a birthday cake with 7 candles.

Happy 7th birthday to Ironsworn! Officially released at @drivethrurpg.com on this day in 2018. Thank you to everyone who supported the game, whether you were there from the start or discovered it only recently.

The Digital Edition is always free to download: tomkinpress.com

#ttrpg

25.07.2025 15:17 — 👍 156    🔁 38    💬 9    📌 8
Original post on dice.camp

First Dungeon of the Mad Mage session since April. Got off to a tedious start with two interminably long combats against Slaads and then Invisible Stalkers. Fear and Invisibility aren’t fun mechanics to deal with in 5e.

Things got more interesting when we encountered and formed an uneasy truce […]

20.07.2025 05:00 — 👍 1    🔁 0    💬 0    📌 0
Original post on dice.camp

I picked up SLA Borg from the DTRPG Christmas in July sale. After reading through it I’m excited to try it with my local group. They bounced off my Mörk Borg campaign, but we have 20+ years of SLA Industries experience.

SLA Borg uses the MB system to play a parody version of SLA. You play […]

19.07.2025 14:09 — 👍 0    🔁 0    💬 0    📌 0
Original post on wandering.shop

My review of Conan the Barbarian #21 just went up at Grimdark Magazine!

In this issue Jim Zub manages to take one of the worst of the original Conan stories and use it as a springboard for a much better story. Great art by Fernando Dagnino to boot!

(As always, boosts are appreciated!) […]

17.07.2025 06:35 — 👍 1    🔁 3    💬 0    📌 0
Original post on social.vivaldi.net

The Diamond Comic Distributors' bankruptcy was always going to hit small RPG publishers hard (and by "real world" standards they're all small except Hasbro), but the move to sell stock they are holding *but have not paid the publishers for* in order to pay creditors puts those companies in a […]

11.07.2025 13:29 — 👍 1    🔁 3    💬 1    📌 0
Original post on dice.camp

The Halls of Arden Vul (OSRIC) Session 9: I’m back with a new character (level 1 elf thief) after having my last get immediately pulped by a Shambling Mound.

Exploring further, we encountered a metal dragonfly construct claiming to be Kerbon Khan, a wizard we’ve heard about. The dragonfly […]

10.07.2025 02:30 — 👍 0    🔁 0    💬 0    📌 0
Preview
Robin Marx's Writing Repository

Had some time so I updated my fantasy, horror, SF book review archive for the first time since March. Much more on the way!

https://robinmarx.writeas.com/

@bookstodon #BookReview #Bookstodon #Fantasy @fantasy #SwordAndSorcery #Horror #SmallWeb

09.07.2025 03:34 — 👍 0    🔁 3    💬 0    📌 0

At the bar I'm so like "hey, girl, wanna meet up at my place and have fun?"

And then when she comes over I'm like "pull up a chair. This is how you play Betrayal at the House on the Hill"

06.07.2025 15:27 — 👍 1    🔁 1    💬 0    📌 0
Preview
Old Moon Quarterly: The Dark Fantasy Magazine An independent magazine of dark fantasy and sword and sorcery, illuminated in the style of a Renaissance woodcut, featuring grim tales inspired by Robert E. Howard, Tanith Lee, and Arthurian myth.

Old Moon Quarterly is in the final days of a Backerkit campaign to fund future issues. I recommend reading my review and then checking out the campaign if the magazine seems like your kind of jam!

https://www.backerkit.com/c/projects/old-moon-publishing/old-moon-quarterly-the-illuminated-magazine

04.07.2025 04:44 — 👍 2    🔁 2    💬 0    📌 0
Original post on wandering.shop

I reviewed Old Moon Quarterly Volume 7 for Grimdark Magazine!

Another strong collection of short fiction from the “Soulsborne” dark fantasy specialists.

(As always, boosts are appreciated!)

https://www.grimdarkmagazine.com/review-old-moon-quarterly-vol-7/

#BookReview #Books @bookstodon […]

04.07.2025 04:43 — 👍 4    🔁 3    💬 1    📌 0

The Halls of Arden Vul (OSRIC) Session 8: while investigating the Imperial Terrarium, my level 1 human fighter got insta-killed by a Shambling Mound. Across 37 years of D&D experience, I think I’ve lost the most characters to Shambling Mounds and Ropers.

#TTRPG #DnD

02.07.2025 15:19 — 👍 1    🔁 0    💬 0    📌 0
Top Caption: JUST LAUNCHED ON BACKERKIT. SOMETIME LOFTY TOWERS IS LIVE!

Illustration: A mighty-thewed warrior stares you down, holding a freshly blooded sword as he stands over the body of a recently dispatched foe, their hand weakly reaching sunward.

Bottom Caption: ...even if this guy isn't. (Then there is an arrow drawn hastily in Photoshop, leading from the caption to the dead or dying guy.

The art is by ‪@azuremeraki.bsky.social‬

Top Caption: JUST LAUNCHED ON BACKERKIT. SOMETIME LOFTY TOWERS IS LIVE! Illustration: A mighty-thewed warrior stares you down, holding a freshly blooded sword as he stands over the body of a recently dispatched foe, their hand weakly reaching sunward. Bottom Caption: ...even if this guy isn't. (Then there is an arrow drawn hastily in Photoshop, leading from the caption to the dead or dying guy. The art is by ‪@azuremeraki.bsky.social‬

THE CROWDFUND FOR ⚔️SOMETIME LOFTY TOWERS⚔️ IS LIVE

Discover our first novel, an anti-colonial warrior-philosopher of a tale told by Sword & Sorcery veteran David C. Smith.

Remember: You aren't charged until the campaign ends, so claim your pledge today!
www.backerkit.com/c/projects/b...

26.06.2025 16:29 — 👍 71    🔁 42    💬 1    📌 13
Various items for the Weird Heroes of Public Access RPG by Get Haunted Industries. 

Back row, left to right: miniature three fold GM screen, digest-sized hardcover rulebook, a small painting of a ghostly figure, and a signed postcard of the author.

Middle row: WHPA 13 Fairhaven zine, station logo can koozy, packet of four six-sided dice with thematic designs, Weird-A-Thon Program Guide, We All Have Secrets zine, Thank You X-Tec Zine.

Front row: Godspeed You Little Bastards zine and The Life, Death, and Undeath of Sherman Glimp zine.

Various items for the Weird Heroes of Public Access RPG by Get Haunted Industries. Back row, left to right: miniature three fold GM screen, digest-sized hardcover rulebook, a small painting of a ghostly figure, and a signed postcard of the author. Middle row: WHPA 13 Fairhaven zine, station logo can koozy, packet of four six-sided dice with thematic designs, Weird-A-Thon Program Guide, We All Have Secrets zine, Thank You X-Tec Zine. Front row: Godspeed You Little Bastards zine and The Life, Death, and Undeath of Sherman Glimp zine.

Interior of the Weird-A-Thon Program Guide. My contribution:

George Willikers, host of G. Willikers' World of Trains

A jovial but tweedy middle-aged man takes viewers on a narrated tour of his extremely elaborate and ever-expanding basement model train diorama.

It appears that his basement has been grown via a number of rickety and almost certainly illegal expansions, and his constant excavation is certain to get him in trouble one day.

Catch-phrase: All aboard for FUN!

Interior of the Weird-A-Thon Program Guide. My contribution: George Willikers, host of G. Willikers' World of Trains A jovial but tweedy middle-aged man takes viewers on a narrated tour of his extremely elaborate and ever-expanding basement model train diorama. It appears that his basement has been grown via a number of rickety and almost certainly illegal expansions, and his constant excavation is certain to get him in trouble one day. Catch-phrase: All aboard for FUN!

After a brief sojourn at my parents’ place, I got my books from the Weird Heroes of Public Access RPG crowdfunding campaign.

I got the hardcover digest-sized book, original zine, various zine supplements, an adorable mini GM screen, an original painting by the […]

[Original post on dice.camp]

24.06.2025 03:25 — 👍 1    🔁 0    💬 0    📌 0

I guess the vocal RFK Jr supporter turns out to not be the best steward of RPG.net…

22.06.2025 15:12 — 👍 0    🔁 0    💬 1    📌 0

RPG.net seems to be offline a lot recently… cc @RPGnet

22.06.2025 12:45 — 👍 0    🔁 0    💬 1    📌 0
Preview
Wizards of the Coast Preparing to Announce New Controversy RENTON, Wash. — Principal Magic: The Gathering designer, Gavin Verhey has revealed that Wizards of the Coast is set to announce a brand new controversy.…

Wizards of the Coast Preparing to Announce New Controversy

hard-drive.net/hd/entertain...

18.06.2025 15:51 — 👍 625    🔁 108    💬 9    📌 4

Holy fucking shit, Darrington Press is adding Chris Perkins as Creative Director and Jeremy Crawford as Game Director! I guess they're going for the TTRPG crown.

#TTRPG #CriticalRole #WOTC #DND

16.06.2025 16:16 — 👍 3    🔁 0    💬 0    📌 0
Preview
Unionizing NYC’s Board Game Cafés ### Following the lead of Starbucks workers, employees at board game cafés across New York City unionized in 2023 as Tabletop Workers United. After impressive shows of customer support and a credible strike threat, TWU has just won its first tentative agreement. * * * A dungeon master and teen patron play Dungeons & Dragons at a game café on November 26, 2019, in New York. (Steve Pfost / Newsday RM via Getty Images) For good or for ill, there is without a doubt more _Magic (The Gathering)_ in the world than ever before: more _Magic_ sets released each year; more forums for crafting decks; more tournaments; more card drops; an ever-present opponent to play against thanks to the digital version of the game, _Magic: The Gathering Arena_ ; and more _Magic_ nights at local game shops. As Hasbro and its subsidiary Wizards of the Coast bring in record-breaking revenue through continuously expanding the commodification of our hobbies, workers at New York City’s local game shops have taken a stand by unionizing. In doing so, they are fighting the persistent anti-union narrative that to do work one is passionate about is adequate compensation unto itself. In mid-2023, workers at the Upper East Side location of Hex&Co. approached management with a list of concerns: baristas were still paid only the minimum tipped wage, employees faced abuse from managers, and safety issues were often neglected. Management dismissed these concerns and jokingly told employees that they should “unionize if they wanted to be heard so badly.” Soon after, with the help of Workers United and the Emergency Workplace Organizing Committee, they did just that, forming Tabletop Workers United (TWU). That tabletop game workers would unionize in the same parent union as Starbucks workers seems natural. As customer-facing service industry jobs, they are traditionally associated with low pay and paltry raises, often lazily dismissed as summer jobs for students or “dead ends.” But in the postindustrial United States, these sorts of jobs are becoming increasingly common. Instead of situating these struggles within the long history of labor organizing, mainstream narratives sometimes insinuate that such workers are less deserving of a union. The _New York Times_, reporting on the TWU in December of 2023, wrote that “teaching board games is a far cry from swinging a miner’s pick or working numbing hours on an assembly line. In fact, many of the cafe workers said they hung out at their workplaces in their off hours.” When asked about this attempt to sharply distinguish their organizing from those of more traditional union settings, TWU representatives Lore Feichter and Sophie Greenway replied: > Recently one of our representatives was discussing that even on those shop floors in manufacturing the jobs were not originally seen as providing guaranteed stability. They were jobs where you got chewed up and spit out. They were transient. Our first impulse should be to stick up for ourselves. . . . We’re building a culture from scratch. and we’re building an approach to unionizing for a very specific and niche industry that hasn’t really been done before. After being denied voluntary recognition by Hex&Co owners Greg May and Jon Freeman, TWU spread its efforts throughout the city, successfully connecting all Hex&Co locations, along with The Uncommons (owned just by May) and Brooklyn Strategist (owned by Freeman). In the year and a half since, workers have faced anti-union tactics both old and familiar, like owners failing to appear at bargaining sessions, and some odd, such as a fake email they suspect originated with management. “We’ve still been organizing throughout the process of bargaining to keep our community and workforce engaged beyond the table,” Feichter and Greenway told _Jacobin_. “Early on we saw a lot of sandbagging, an unwillingness to move, an unwillingness to come to the table, and their legal representation acted a little bit like bullies. They called us ‘low-class disgusting morons’ at the first session. So we were talking to a brick wall for a while there, until we walked out at all five of our locations.” The TWU finally secured its first tentative agreement this May, but not without numerous walkouts, a strike authorization in April, and a strong display of community support. * * * ## Tabletop Solidarity Since lighting the beacons a year and a half ago, they’ve found allies in the Tabletop Solidarity Committee (TSC), a group of customers turned comrades who organize events to fundraise for the strike fund and inform the community of the union’s struggles. “After all of the shouting matches that the legal team at the bargaining table has put us through, seeing people who are excited about what we do and the things that we make and the things that we share — that’s the best part of this by far,” said TWU. “Not only are we becoming a stronger labor force, but we’re also becoming a stronger community.” Drawing inspiration from both Jane McAlevey and Gary Gygax, the TWU and TSC have deployed union fundamentals as well as _Warhammer_ , _Magic_ , and _Dungeons & Dragons (D&D)_ in the union effort _._ For these hobbyists, many foundational organizing skills were already second nature. As anyone who has attempted to run a _D &D _campaign can attest, nothing will sharpen communication and time-management skills like marshalling a group for a consistent session. Gabor Fu, a tenant organizer in Sunset Park, saw the store’s _Magic_ nights as a natural bridge for building community solidarity: > The people who really keep the stores going are . . . the people who show up to play _Magic_ twice a week, every week, for the whole year. The carrot being dangled here is, hey, there’s so much _Magic_ happening in this city, and so much of it could be happening at these unionized stores. I could be hosting _Cube_[a _Magic_ format] at the store every week, but I’m not going to do that until the union contract is signed. Anticipating a strike, the beginning of 2025 saw the TWU and TSC ramp up their community outreach and efforts to build a strong hardship fund. On January 30, the TSC organized a draft of the _100 Ornithopters Cube_ _Magic_ format. Fu worked with other TSC members to transport the cards from Baltimore. From there, they brought on other well-known pros and a member from the bargaining committee to play while conducting interviews with TWU members to discuss their bargaining efforts and what joining a union meant to them. In March, the TSC hosted a Wargaming Hobby Day _,_ soon followed by a walkout at The Uncommons, the smallest of the five stores. According to TWU representatives, the shop’s owner, May, was relatively absent from the business and from bargaining, often disappearing on extended trips: “When we had a break-in a few months ago, he had just landed in Europe, and we couldn’t really get a hold of him.” Another impetus for the walkout hinged on his failure to provide a breakdown of the store’s expenditures and income, even as such data arrived from the four other locations. “We brought all of this to his attention in October or November, but it’s been like pulling teeth to get him to sit down and tell us when we can expect an answer,” TWU representatives said. “We gave him a deadline to commit to these three things: financial data, the tipping situation [wherein managers were added to the tipping pool with other employees], and attendance at bargaining. When he didn’t respond, we walked out. Within ten minutes, he arrived at the store and asked what he could do to convince us to go back to work.” “I was actually still on my way to the store by the time he left, and everyone had already returned to work,” added Feichter. “It just goes to show you that a walkout can really work.” * * * ## Building to Win Throughout these efforts, the solidarity committee and union also conducted in-person and digital outreach at all five stores, ultimately polling over 450 customers, of whom 98.1 percent affirmed that they were more likely to support a store with a unionized workforce. Sam LeDoux, another TSC member, made clear that these responses contradict a recent push from management to prohibit displays of support for the union at the stores. “They cited some statistic that customers actually don’t want to hear about unions, that they’re less likely to come if they hear about [one]. We’re finding that very much not to be the case.” In conjunction with this survey, the solidarity committee coordinated a strike support letter with over 1,700 signatures. This letter was read aloud at the five stores by TSC members, voicing their commitment to not cross a future picket line, to financially support workers should a strike be called, and to “leverage [their] collective power in support of the workers and ensure that these spaces continue to uphold the values [they] want [their] community to embody: safety, respect, equity, and justice.” Individual comments accompanied the letter, often stating the frequency of the customer’s visits to the store, their commitment to a boycott, and the importance of these spaces and workers within their communities. From the hundreds of comments, one customer voiced puzzlement at the anti-union position since “TTRPG [tabletop role-playing games] culture doesn’t exist without community organizing,” while a parent near Hex&Co West wrote that “Hex&Co are invaluable dedicated workers whom we entrusted with the afterschool care of our child for many years. Our son loves Hex&Co because of the passion and dedication of its workers. They have the right to bargain and fully deserve a fair work contract.” These after-school programs have been central to TWU’s contract negotiations and their preparation for a potential strike. Given that the TSC membership skews younger, they made concerted efforts to reach parents whose childcare alternatives at the game shops might be disrupted by a strike. “We want to make sure that parents are aware and that they’re feeling supported by the union and solidarity committee,” said Fu. “This is not the union members giving up on your kids, by any means. In fact, this is going to make it better for the workers that are spending so much time with them every day.” "Management’s legal representation acted a little bit like bullies. They called us ‘low-class disgusting morons’ at the first session." On April 23, the TWU announced that a strike had been authorized with 89 percent approval and that it was making formal preparations. Just a week later, due to “intransigence and delays” from management, the union invited community members to attend practice pickets throughout the city. Then on May 30, the practice pickets were canceled, and a tentative agreement was announced. Economic wins include substantive and immediate raises at all five locations, holiday pay, and bereavement and bankable sick leave. “Some of the coolest wins pertain to dungeon masters [DMs] and role-playing games [RPGs],” said Feichter. “When they roll out a new standard edition of _Dungeons & Dragons_, for instance, DMs have been expected to study the new campaigns, take copious amounts of notes in preparation, all without pay. We’ve won some guaranteed paid training for required RPG learning and then the option for people to request training if they want to run a new program.” Other language centered on receiving additional hours and pay for working beyond one’s job description, as well as protections against discrimination. “A lot of the folks who work at the stores are non-cis or otherwise gender non-conforming, so having protections for people who are transitioning, or who change their name or pronouns, was a huge priority for us,” added Feichter. The contract now includes a clause wherein employees undergoing gender transition can request support from the employer and union to provide a safe work environment, help communicate changes to one’s name or pronouns, and ensure that employees can use whichever restroom they feel is most consistent with their gender identity. With a tentative agreement in hand, the union is reflecting on what it has achieved and how others in the industry might learn from its efforts. “I think being open and vulnerable and honest about the work that we do and how much it matters to us and why we do it, I think people resonate with that,” said Greenway. “They appreciate that from the individuals they share spaces with, especially when those spaces are so core and central to their identity, their hobbies, their interests.” * * *

Unionizing NYC’s Board Game Cafés

https://jacobin.com/2025/06/unions-nyc-board-game-cafes/

12.06.2025 11:23 — 👍 1    🔁 0    💬 0    📌 0

This rules. Evil wizard rap. The guy has done four so far, this is the new one.

https://www.youtube.com/watch?v=CMyvIDLAub8

#Fantasy #Rap #Hexcore

11.06.2025 04:17 — 👍 2    🔁 2    💬 1    📌 1
Original post on wandering.shop

My review of the 2025 Free Comic Book Day issue of Conan the Barbarian just went up! My 60th review at Grimdark Magazine.

The prelude to this fall’s Scourge of the Serpent event will weave together three Robert E. Howard classics.

(As always, boosts are appreciated!) […]

09.06.2025 09:52 — 👍 2    🔁 3    💬 0    📌 0

If I absorb enough YouTube tutorials and perfect my GM campaign vault in Obsidian, my players will love my games. And, by extension, me.

#TTRPG

05.06.2025 11:19 — 👍 4    🔁 1    💬 2    📌 0

@ashigaru.dice.camp.ap.brid.gy is following 12 prominent accounts