A playing card with a haunted tree stump. The text reads: 24) REVENGE The ancient forest promised eternal growth, a promise broken by an axe. HP 10 Claw d6 Petrified -d4
Day 24: Stump
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@ghourlock.bsky.social
(Español/English) 🇲🇽 Artist/Animator. Sometimes I draw. Hate social media, but love other artists.
A playing card with a haunted tree stump. The text reads: 24) REVENGE The ancient forest promised eternal growth, a promise broken by an axe. HP 10 Claw d6 Petrified -d4
Day 24: Stump
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A playing card with an incomprehensible flower. The text reads: 23) OSTRILDAMU A sniff of this flower will either allow your game master to give you a hint of the future, or will completely delete your ability to smell anything ever again.
Day 23: Flower
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A playong card with a little devil with incredibly long arms. It stole a necklace. The text reads: 22) ROBITOS Small creatures that love to infiltrate homes with kids. They’ll steal from the family, and magically transfer the blame to the young ones, provoking angry parents. HP 3 Long Slap d4 Sneaky -d2 Special The only way for the parents to see the truth is to present them with the Robito’s corpse inside a clear water container.
Day 22: Thief
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A playing card with a weird creature made of vulture and unicorn parts. The text reads: 21) YOU EATER A gorgeous creature. It is an honor being broken and chewed by such beauty. HP 14 Bite/Claw d6 Special Offer yourself to the being and give your allies a tressure from its pile. Refuse and pass a DR10 or be slowly munched on for 2 damage per turn, needing a DR8 to release yourself.
Day 21: Beak
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A playing card with an ashen corpse, its broken the pole it’s tied to and is jumping towards you. The text reads: 20) NOT GUILTY NOT GUILTY NOT GUILTY NOT GUILTY NOT GUILTY NOT GUILTY NOT GUILTY NOT GUILTY HP??? Run.
Day 20: Ash
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A playing card with an evil gnome holding a bread knife. The text reads: 19) SNAPPY Nasty little gnome thing that should’ve never been given a knife. HP 4 Knife d4 Morale 5 Special Obsessed with being annoying rather than attack directly, d20 1-5 Cuts you 6-10 Cuts your waterskin 11-15 Cuts your armor 1 tier down 16-20 Cuts you twice
Day 19: Broken
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A playing card with a dried air plant, now cracked and covered with spines. The text reads: 18) AIR EATER Once a beloved pot plant, its dreams of thriving were cut short. It will now cut your oxygen flow in revenge. HP 4 Whip d2 Special Will take +1 damage if hit with fire. Every turn near it pass a DR6 or take +1 damage in carbon dioxide poisoning.
Day 18: Wither
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A playing card with a skeletal Death, bone wings sprout from its head as does a spines halo. The text reads: 17) MERCY You are safe now. Destroy your character sheet.
Day 17: Warden
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A playing card with a monolith covered in runes and bones imagery. The text reads: 16) BONELISK The Obelisk of a Hundred Skeletons The black sands surrounding it are said to be full of countless treasures and dark secrets. …And a hundred skeletons.
Day 16: Obelisk
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A playing card with a spherical creature. It walks on four claws, rusty nails make its giant teeth, and has a tiny spiked tail. The text reads: 15) CHOMPUS A horrible creature with a most foul bite. HP 5 Bite d4 Special When hit, succeed DR10 or enjoy super tetanus. You have d4 days to find a cure before your jaw locks in place, not allowing you to speak or eat, and d20 days before the rest of your body suffers bone breaking spasms.
Day 15: Nails
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A playing card with a mermaid in knight armor. Her tail is actually an anchor. The text reads: 14) IRONMAID It is not rare to find poor souls drowning in what little water sources they may find, but don’t be fooled by the call of the maiden of iron, else the poor soul becomes you. HP 10 Bite d4 Special The Ironmaid will attempt grappling its victim on a DR12. One last chance is given to release before she sinks deep into her dark domains. It’d take a DR18 + Strength to pull one of these out of the water, revealing her anchor body.
Day 14: Anchor
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A playing card with a big fat spider made out of more tiny spiders. The text reads: 13) MOTHER Nope… HP 8 Bite d2 Special On a 1 after rolling d2, you’re poisoned for d2 damage every hour. Killing the mother will explode her body into d20 smaller 1 HP babies with a 1 in 2 chance of crawling over you for 1 trauma damage. What have you done?
Day 13: Web
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A playing card with a snake made of chains. Its head is a fanged lock and the tail a rattling key. The text reads: 12) CHANACON When chains hold someone that dies in their links, a hunger for more can make them slither away to hunt. HP 10 Morale - Whip d4 Iron Body -d4 Special The unholy beast will strangle its victim on a failed DR10 roll. Every turn roll Agility to attempt releasing, fail and suffer 1 damage.
Day 12: Binding
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A playing card with some suspicious scales. The text reads: 11) YOU FOOL Legitimate basilisk scales. Absolutely. Of course you found these. 200s, roll a d20: 1 They’re real, HE pulls you into the ground to claim what HE owns, and your imprudent life. 2-15 You got scammed, dummy. Good luck getting rid of fish rot smell. 16-19 Still fake, but they look cool. You might sell them to someone dumber than you. 20 They’re real. The voice of the basilisks echoes in your head. +1 Presence and Toughness when the scales replace your skin. A painful -d4 damage process.
Day 11: Scales
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A playing card with a beetle covered in gems and a chain. The text reads: 10) GOLD BROOCH A brooch made with a magical beetle. It will grant you +1 Strength when worn, at the cost of it taking -1 Presence by crawling inside your nose and eating a bit of your brain. This can also mean taking -d2 damage depending on how smart you were before.
Day 10: Beetle
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A playing card with a bear mixed with a prickly pear. The text reads: 9) OPURSUS Colloquially known as a prickly bear, this creature is as dangerous as it is a meal. HP 15 Morale - Bite/Claws d6 No armor Special Its deliciously sweet flesh can give d8 rations with a healthy d2 extra HP, but you’ll have to get through its thorny skin. It gives the bear -d4 protection, and on a 1-2 on a d6 roll the thorns hurt you for 1 damage.
Day 9: Thorn
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A playing hat with a lizard wizard. He wears a pointy hat and a star on the tip of his tail. The text reads: 8) LOUWIZAR A most powerful mage that wanders the world as a lizard to keep everyone else safe from his incredible power. HP 6 Morale 6 Bite d2 Slippery -d2 Special Anger the mighty wizard, roll a d20: 1-4 He’s just a lizard, dummy. 5-15 He skitters away. 16-20 He summons a meteor over your head doing d20 + 1 damage.
Day 8: Wizard
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A playing card with a piece of glass brought to life by magic. The text reads: 7) SHARDLING Some idiot must have thought it’d be possible to repair a broken window with magic. HP 1 Glass Cut d4 Special Will break into d4 pieces with 1 HP each, which will turn into dust when destroyed.
Day 7: Shard
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A playing card with a dog made out of dog fur shedding. The text reads: 6) HUSK-Y The uncanny shade of a good dog. No matter the years that pass, the fur remains. It gets everywhere. Pray to your gods you’re not allergic. HP 3 Morale 6 Bite d4 No armor Special If tamed, DR12 it gets the zoomies rather than obey you. When killed, one may collect the fallen fur. It will reform in the next morning. Loudly.
Day 6: Husk
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A playing hard with a bloodied handkerchief. The text reads: 5) FOOL’S BLOOD A handkerchief stained with blood. It may be used to fool someone into thinking you’re good at killing. Sleeping near it will make you sick for d4 days, regaining only half the meant HP from resting, the other half leaving your body as a nasty nose bleed. 20s
Day 5: Stain
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A playing card with a horrible man-monkey creature in it. The text reads: 4) BAD MONKE Many are those who hear the distant chilling howl of the man-monkey beast in the wilds. Few are those who survive its sight… even less those who resist its smell. HP 15 Morale 8 Bite/Claws d8 No armor Special DR4 or be stunned for a round, be it by a terrible howl or the stench of wet man-monkey.
Day 4: Howl
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Not yet, but once I figure some stuff out would be interesting.
03.10.2025 20:41 — 👍 0 🔁 0 💬 0 📌 0A playing card with a damaged bouncing knife in it. Its background madly repeats the word STAB. The text reads: 3) HOPPER A tinsmith was visited one night by a mischievous fairy, who granted life to a. very naughty dagger. d4 Knife 20s Special When not held, the dagger will slowly hop away in search of the closest creature to stab.
Day 3: Daggers
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A game card of a ground maw made with a lot of different teeth. The text reads: 2) DAMNED MAW The never-ending flow of teeth and fags that feed the land may sprout into terrible and very hungry ground maws. HP 10 Bite d10 Special Feeding the maw will calm it for the day, but it will grow 1 HP stronger the next morning. Any creature that gets killed by the maw is devoured, their teeth becoming part of it.
Day 2: Maw
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A playing card with an angry little frog. Its text reads: 1) FROGETH A frog. A little too brave for being just a frog. HP 1 Bite d4 Morale 6 No armor Special Slippery skin and a bad attitude makes catching the frog harder than it might appear. Roll a DR12 to catch without tools.
Day 1: Frog
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8 shadowy pictures stare at you with expressions ranging from sadness, rage, madness, etc. Some cry, others have been stabbed by spikes. Surrounded by a web of darkness.
No dejan de mirarme
11.09.2025 08:41 — 👍 2 🔁 0 💬 0 📌 0Damn, can't get the gif to properly load. But it works well on my Tumblr if you wanna see it! ghourlock.tumblr.com/post/7826883...
05.05.2025 07:28 — 👍 1 🔁 0 💬 0 📌 0Pixel art animation of a very scary black wolf opening and closing its jaws. Dark energies come from it. It seems to be swimming in red.
Been playing with pixel art lately. It's so much fun.
05.05.2025 07:25 — 👍 10 🔁 1 💬 1 📌 0I love this beautiful pxel art sprites of Rinka and Rea made by my very talented friend @ghourlock.bsky.social thanks a lot
30.04.2025 14:58 — 👍 1 🔁 1 💬 0 📌 0Illustration of a humanoid fish skeleton on a red background. It has sharp teeth, multiple eye sockets, and what could've been hands and legs or fins.
Things that should’ve remained buried.
08.02.2025 03:40 — 👍 4 🔁 0 💬 0 📌 0