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Countered

@coun7ered.bsky.social

Computer Science, Minecraft Modding, 3d Artist Open for mod requests

50 Followers  |  27 Following  |  77 Posts  |  Joined: 10.11.2024  |  1.7711

Latest posts by coun7ered.bsky.social on Bluesky

Join the Countered's Modding Community Discord Server! Check out the Countered's Modding Community community on Discord - hang out with 3 other members and enjoy free voice and text chat.

I made a Discord server for talking about my mods! If you want to talk about anything related to my mods, Minecraft, or modding in general you are welcome to join: discord.gg/wANx8YbzDs

14.10.2025 18:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Will look into it. I believe these models might be too far from the Vanilla rendering logic though

30.09.2025 04:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Possibly, not sure yet but it does seem like it has potential. Any features that you want to see?

29.09.2025 21:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Countered's Smooth F5 A mod that smooths out the third person view making it more cinematic 4 Downloads | Mods

It's uploaded! Let me know what you think! www.curseforge.com/minecraft/mc...

26.09.2025 10:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Currently uploading a new mod for the ModJam 2025. Might be pretty neat! (I really hope it doesnt exist already and I overlooked it)

25.09.2025 20:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Glad you like it ☺️

08.09.2025 19:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The mod should definitely work on servers as long as it's installed on the server as well as your pc. Check if the config has "enable slab generation" set to true (Default).

04.09.2025 15:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Found a way to fix the distant horizons rendering grass slabs as brown cubes issue. You need to use the texture pack for it though.

10.08.2025 14:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Currently working on an enchantment mod.
There are already a few out there, so I want to make sure to have unique enchantments.
If you have some ideas you want to share then leave a comment!

09.08.2025 18:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Currently uploading a new mod that allows floating tree logs to decay!
It's useful for people who have friends that only break the lower blocks and leave floating trees in their worldπŸ˜‰
Mainly just a test for multiloader projects (real neoforge not sinytra)

06.08.2025 00:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It only works for attacking mobs with your hands but I never played cobblemon so I didn't test it

20.07.2025 12:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

When updating from the previous Settlement Roads version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated

25.05.2025 00:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Countered's Settlement Roads - Minecraft Mod A mod that generates roads between villages

New Settlement Roads version for 1.20.1 is uploading. Will upload for 1.21.1 once it's stable / generation works well.
modrinth.com/mod/countere...
www.curseforge.com/minecraft/mc...

22.05.2025 17:49 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Quite happy with the current generation! I am going to add some more QoL improvements like decoration and then release a version in the next couple of days. Always open for suggestions!

21.05.2025 17:46 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Going well so far! Very fun to tweak stuff to try and get the best possible roads

19.05.2025 23:16 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Working on smart pathfinding for roads

17.05.2025 00:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ported Terrain Slabs to 1.20.1. Tell me if you find any crashes or or other problems! Probably going to focus on Settlement Roads again or maybe a new mod now

08.05.2025 22:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Terrain Slabs patch notes v2.0.0
Add:
- Resource pack for better soil-block textures (optional, see image)
- Option to disable vegetation on slabs
Fix:
- Incorrect slab type placement (e.g. dirt on sand)
- Deepslate slab drop
Improve:
- Ceiling slab generation
- Performance 2x

07.05.2025 22:50 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Since my mods are open source you could help me to port them but that would require at least a few months of modding knowledge. If you would like to get into modding I recommend "Kaupenjoe" on youtube who has a lot of tutorials on the topic

30.04.2025 07:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool that you are interested! The problem why not all the minor versions can be supported is just that it would be too many versions to maintain at once. I think the next major version will probably be 1.22 but I may be wrong. 1/

30.04.2025 07:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks! I am currently working on another update for it!

28.04.2025 22:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you everyone for 100.000 Downloads! This truly is an incredible milestone to reach for me and I wanted to thank you all for your feedback and support 😁

28.04.2025 20:24 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Glad you like it!

23.04.2025 13:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
GitHub - Coun7ered/settlement-roads-new: A rewrite of my original settlement roads mod.This mod is about generating roads between structures. A rewrite of my original settlement roads mod.This mod is about generating roads between structures. - GitHub - Coun7ered/settlement-roads-new: A rewrite of my original settlement roads mod.This m...

Just made the code for Settlement Roads and Accurate Hitboxes public! I'm still a bit shy about sharing my code, but maybe others can help improve it or find it useful
github.com/Coun7ered/se...
github.com/Coun7ered/co...

23.04.2025 00:09 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would love to but something changed in the renderer and it's difficult to port to 1.20.1. I will continue to try though

21.04.2025 00:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

New Countered's Accurate Hitboxes version is out now!

17.04.2025 14:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Found a way to make my Accurate Hitboxes compatible with ALL mobs even modded ones!

17.04.2025 00:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Countered's Accurate Hitboxes A mod that makes it so the actual models are being used as hitboxes 19 Downloads | Mods

Uploaded an initial version for Countered's Accurate Hitboxes which uses the actual entity model for the hitboxes!
www.curseforge.com/minecraft/mc...

17.04.2025 00:09 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Just watched A Minecraft Movie β€” surprisingly solid! Great animation, decent humor for all ages, though the plot was a bit weak. Still, a fun 7/10, especially if you love Minecraft. Definitely better than expected πŸ‘Œ #MinecraftMovie

04.04.2025 22:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Currently uploading an initial version. I wanted to get this uploaded ASAP so I can collect feedback. Might take a day or two for initial uploads

27.03.2025 20:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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