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scarzehd

@scarzehd.com.bsky.social

Game developer, in theory. Currently working on Nexus. they/them

12 Followers  |  28 Following  |  49 Posts  |  Joined: 08.11.2024  |  1.9733

Latest posts by scarzehd.com on Bluesky

Preview
v0.5.2 and name change v0.5.2 contains a few minor changes to the Firewall and Buffer systems. Buffer drains slower and heals slightly more. Taking damage drains Firewall significantly more. The patch Flashbang has had a ma...

I finally changed the name of my game. Nexus turned out to be a super common name, and although I'm sad to lose the joke about the Torment Nexus, this suits the game much better.

v0.5.2 is also out. Check out the devlog on itch.
scarzehd.itch.io/source-contr...

09.02.2026 19:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wow! This really well-made. I hate it, but it's well-made.

07.02.2026 04:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I also posted a YouTube Short. I'm not a huge fan of short form content, but YouTube promotes them like crazy. www.youtube.com/shorts/B5dst...

#gamedev

07.02.2026 03:54 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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i believe this to be good button #GodotEngine #GameDev #IndieDev

07.02.2026 03:48 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
v0.5.0 As always, v0.5.0 contains a variety of balance changes, especially to Firewall. Firewall now drains slightly faster over time and from taking damage. Additionally, Buffer drain rate no longer scales....

New Nexus update. I actually bothered to write a devlog on itch this time. Not sure why the cover image I uploaded isn't showing as the thumbnail here, though?

scarzehd.itch.io/nexus/devlog...

#gamedev

07.02.2026 01:14 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

The Wii had absolutely amazing first-party games, though, so I guess it worked out.

06.02.2026 00:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's the main issue with Nintendo consoles. They always have some wacky control scheme that opens up a lot of possibilities for Nintendo's first-party games but limits the ability to port games from other platforms. The Wii, for example.

06.02.2026 00:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I see a lot of game devs here showing off projects they claim are in early development, but they always seem to have very polished visuals.

Nexus has a solid gameplay foundation, but it's hard to show of because there's not much there visually.

05.02.2026 23:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't really do "sponsored" streams

instead I look up all the coolest indie games coming out in a week, message the devs and go "hey can I play your game on stream" and write a sincere message about why I'm interested and excited, and reliably get like 4-5 keys back to try out

05.02.2026 23:10 โ€” ๐Ÿ‘ 26    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Finished up equipment swapping things ~

Got pistol-to-rifle weapon swapping working pretty smoothly. Had to make sure the animations blended into each other well. I might increase their swap speeds in the future

#ue5 #indiegame #gamedev

05.02.2026 23:24 โ€” ๐Ÿ‘ 16    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There are games that don't have a main menu at all. Warframe's the first one I think of.

05.02.2026 23:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

When you're fighting for something, you need to understand what you're fighting for and against. Ask for what you want, not a thing that sort of sounds like what you want. You'll get a lot further.

31.01.2026 14:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There is no such thing as "ownership" of digital goods. You can't own a video game because there are infinite copies. GOG sells an *irrevocable* license to play those games. They don't sell some nebulous "ownership."

31.01.2026 14:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This bothers me every time I see it. People are (rightfully) upset that Steam can revoke licenses to games you've bought. They prop up GOG as an alternative that sells true ownership of your games. This is totally incorrect.

31.01.2026 14:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Nexus Sound Demo - The Airbreak
YouTube video by scarzehd Nexus Sound Demo - The Airbreak

Sound design is hard.

www.youtube.com/watch?v=gFHE...

#GameDev

30.01.2026 03:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Most of my time recently has been spent on the painstaking process of sound design. Unfortunately, the game feels too lopsided when I implement just one or two sounds, so I'm waiting until I have a bit more done.

29.01.2026 20:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mediocre Nexus Gameplay 2
YouTube video by scarzehd Mediocre Nexus Gameplay 2

I've recorded some new gameplay for Nexus. There have been a few changes since the last one but nothing major

www.youtube.com/watch?v=EFpH...

#GameDev

29.01.2026 20:47 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

There are some who call me scarzehd. I've got a lot of projects but my main one right now is Nexus. You can think of it like a mix of ULTRAKILL and The Binding of Isaac. I'm not an artist so my games lack visual polish, but I think I make up for it in mechanical depth. #GameDev

28.01.2026 20:28 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

At least there's indie development...

28.01.2026 05:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I can't believe I forgot I had already posted about this game.

28.01.2026 05:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
4-panel comic. (1) [Person 1 approaches Person 2 (with ponytail), sitting at desk with a laptop.] PERSON 1: Do you have an extension cord with prongs at both ends? Can I borrow it? PERSON 2: *NO!!!* (2) [Person 2 throwing up her hands.] PERSON 2: No one should *EVER* buy or make those! They start fires, destroy equipment, and risk electrocuting you or grid workers! PERSON 1: OK, OK, I get it. (3) PERSON 1: Can I just borrow a regular cord, then? PERSON 2: Sure. Here. [Person 2 hands cord to Person 1.] PERSON 1: The prongs arenโ€™t important. I just thought theyโ€™d help anchor it to the wall. PERSON 2: Wait, what are youโ€“ (4) PERSON 1: I need it to help hold up the top half of the reflector for this plutonium core that Iโ€™mโ€“ PERSON 2: *AAAAAAAA!!!!* [Person 2 screams with hands on head as Person 1 walks away.]

4-panel comic. (1) [Person 1 approaches Person 2 (with ponytail), sitting at desk with a laptop.] PERSON 1: Do you have an extension cord with prongs at both ends? Can I borrow it? PERSON 2: *NO!!!* (2) [Person 2 throwing up her hands.] PERSON 2: No one should *EVER* buy or make those! They start fires, destroy equipment, and risk electrocuting you or grid workers! PERSON 1: OK, OK, I get it. (3) PERSON 1: Can I just borrow a regular cord, then? PERSON 2: Sure. Here. [Person 2 hands cord to Person 1.] PERSON 1: The prongs arenโ€™t important. I just thought theyโ€™d help anchor it to the wall. PERSON 2: Wait, what are youโ€“ (4) PERSON 1: I need it to help hold up the top half of the reflector for this plutonium core that Iโ€™mโ€“ PERSON 2: *AAAAAAAA!!!!* [Person 2 screams with hands on head as Person 1 walks away.]

Double-Pronged Extension Cord

xkcd.com/3198/

28.01.2026 03:30 โ€” ๐Ÿ‘ 2639    ๐Ÿ” 305    ๐Ÿ’ฌ 27    ๐Ÿ“Œ 11
Post image

Getting out of tutorial hell is one of the best feelings. Now, I can spend hours getting angry at myself instead of a stranger in a tutorial.

28.01.2026 03:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I always expected coding to be the most important part of game dev. Turns out, you can sort of skirt by with the bare minimum there. I guess I should have learned to draw sooner.

28.01.2026 03:13 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I do like the idea of being able to press Ctrl+G to group things, though. I find myself wanting to do that a lot when prototyping levels with CSGBoxes.

28.01.2026 03:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That honestly sounds way more complicated, and it could only really take into account one scene at a time anyway, right?

28.01.2026 03:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

What kind of game could even justify the work to require this?

28.01.2026 02:59 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I don't know about him as a person, but people dislike The Game Awards because 90% of the vote is just games journalists.

28.01.2026 02:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't know if I'd call them a "pretty fucking evil company." They're certainly no saint (though what company is?), but their only real issue is their complete refusal to do anything about all the sketchy Counter Strike gambling sites.

28.01.2026 02:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Out of curiosity, what's the bug?

28.01.2026 02:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A lot of these would be easy enough to implement, but some of them don't really make sense. Like reversing the scene tree, how do you account for nodes with different Z index or with top level set to true?

28.01.2026 02:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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