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Rob Giarrusso

@roubjon.bsky.social

Game Programmer, Designer, 3D Artist Currently working on: Fortune of Misfortune ๐Ÿ‘ป Previously worked on: Cross Blitz โš”๏ธ Pocket Squirrel ๐Ÿฟ๏ธ Olympia Rising ๐Ÿ›๏ธ

227 Followers  |  683 Following  |  33 Posts  |  Joined: 04.09.2023  |  2.1017

Latest posts by roubjon.bsky.social on Bluesky

Based on those, I think you'd like Little Witch Academia, Mob Psycho 100, and Apocalypse Hotel.

06.01.2026 13:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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things are coming together! ๐Ÿ˜โ™ฅ

06.12.2025 00:01 โ€” ๐Ÿ‘ 314    ๐Ÿ” 56    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 4

Generative AI is so freaking lame.

16.12.2025 19:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's one of my favorites. Love how cozy all the towns are and the puzzle focused dungeons. And Virginia is a great MC

12.12.2025 22:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Cube-based environment art (along with melosโ€™s โ€œauto-cuberโ€ tool) allows for the efficiency and complex secrets-hinting of 2D tilesets combined with the benefits of 3D lighting and atmosphere.

Large โ€œEnviroChunksโ€ with flexible triplanar materials quickly establish setting in the background of scenes.

Gestural vertex colors quickly and beautifully define characters that pop against the environment and look good small or large onscreen.

iNaturalist.org can be an amazing resource for game artists, featuring species id and many public domain community photos of life on Earth!

Matcap materials are good for creating shiny or translucent objects while maintaining a simplified/stylized look.

Cube-based environment art (along with melosโ€™s โ€œauto-cuberโ€ tool) allows for the efficiency and complex secrets-hinting of 2D tilesets combined with the benefits of 3D lighting and atmosphere. Large โ€œEnviroChunksโ€ with flexible triplanar materials quickly establish setting in the background of scenes. Gestural vertex colors quickly and beautifully define characters that pop against the environment and look good small or large onscreen. iNaturalist.org can be an amazing resource for game artists, featuring species id and many public domain community photos of life on Earth! Matcap materials are good for creating shiny or translucent objects while maintaining a simplified/stylized look.

Angeline Era is out NOW!!! ^.^ here's a breakdown of some elements and techniques I used to create the HUGE visual world of Era. Ultra-dense action and secrets meant a bigger focus than ever on visual clarity and communication! โš”๏ธ๐Ÿ”

See it in action!!
store.steampowered.com/app/2393920/...

08.12.2025 20:54 โ€” ๐Ÿ‘ 1382    ๐Ÿ” 457    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 15

Takopi is so good.

06.12.2025 17:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A pixel art redraw of the Sprout Tower 2F from Pokรฉmon Silver/Gold for GBC. Colors are restricted to the GBC palette, although the technical limitations are being ignored.

A pixel art redraw of the Sprout Tower 2F from Pokรฉmon Silver/Gold for GBC. Colors are restricted to the GBC palette, although the technical limitations are being ignored.

A screenshot of Sprout Tower 2F from Pokรฉmon Silver/Gold for GBC.

A screenshot of Sprout Tower 2F from Pokรฉmon Silver/Gold for GBC.

Sprout Tower - 2F ๐Ÿ””๐Ÿƒ

For the Johto Redraw project.

#pixelart #pokemon

03.12.2025 15:21 โ€” ๐Ÿ‘ 208    ๐Ÿ” 38    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

I don't think someone who hates tank controls would care about the game design kinda breaking when switching to a more traditional control scheme either. I feel like they are usually there for the vibes.

20.11.2025 16:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks mad good

19.11.2025 17:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Paper Plumber

#pixelart

03.01.2025 16:22 โ€” ๐Ÿ‘ 3145    ๐Ÿ” 759    ๐Ÿ’ฌ 18    ๐Ÿ“Œ 0

Looks HIGH BUDGE. Awesome job.

01.07.2025 22:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Dragon Quest XI is charming, fun to explore, and has a wonderful cast.

10.06.2025 13:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm finally back into making this. I super simplified the way the player reacts to getting hit so it's done programmatically instead of a baked animation. It's pretty rudimentary at the moment but the systems are in there for polishing down the line. I also updated the guns to have different VFX.

24.05.2025 22:23 โ€” ๐Ÿ‘ 43    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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โค๏ธโ€๐Ÿ”ฅHell Maiden is an action horde survival deck-building game inspired by Dante's Divine Comedy.

โฌ‡๏ธWishlist Hell Maiden now on Steam! #hellmaiden

23.05.2025 11:05 โ€” ๐Ÿ‘ 614    ๐Ÿ” 296    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 40
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In NIGHTMARE OPERATOR, switching weapons as quickly as possible is the key to efficiently dispatching enemies.

NIGHTMARE OPERATORใงใฏๆญฆๅ™จใ‚’็ด ๆ—ฉใๅˆ‡ใ‚Šๆ›ฟใˆใ‚‹ใ“ใจใŒใ€ๆ•ตใ‚’ๅŠน็އ็š„ใซๅ€’ใ™้ตใจใชใ‚Šใพใ™ใ€‚

#nightmareoperator
#indiegame
#psx #ps1 #gamedev
#TPS #actiongame

13.05.2025 02:34 โ€” ๐Ÿ‘ 243    ๐Ÿ” 77    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3

This looks so good, awesome job!!

18.05.2025 03:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Gunmetal Gothic screenshot, low-res with CRT effect.

Gunmetal Gothic screenshot, low-res with CRT effect.

Gunmetal Gothic screenshot, low-res.  Message showing โ€œTutorial, L (stick) + B (button) Dashโ€

Gunmetal Gothic screenshot, low-res. Message showing โ€œTutorial, L (stick) + B (button) Dashโ€

Gunmetal Gothic screenshot, high-res.

Gunmetal Gothic screenshot, high-res.

Gunmetal Gothic coming 2026 to Steam Early Access, demo coming soon, (by) ynoham

Gunmetal Gothic coming 2026 to Steam Early Access, demo coming soon, (by) ynoham

The #GunmetalGothic Steam page has been updated with new screenshots and the latest gameplay videos:

store.steampowered.com/app/2248150/...

Thanks so much to everyone who has wishlisted and/or helped spread word about the game! Early Access starting sometime in 2026, demo coming soon!

16.05.2025 21:54 โ€” ๐Ÿ‘ 254    ๐Ÿ” 82    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 4

I've been following your progress since you started posting and am super excited!

16.05.2025 22:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I really want to watch it but I unsubbed to Prime because Bezos and Amazon suck. It's just not as accessible as other popular anime at the moment.

11.05.2025 19:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I feel like this game is super underrated. I had a great time playing through it when it released a few years ago.

20.04.2025 23:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Trailer 2.

17.04.2025 19:26 โ€” ๐Ÿ‘ 5762    ๐Ÿ” 2135    ๐Ÿ’ฌ 107    ๐Ÿ“Œ 377

There's no perfect time when the whole world is watching.

02.04.2025 03:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been looking forward to this for years! Loving the progress.

30.03.2025 23:25 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made this cool bear.

28.03.2025 20:28 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't have any idea who you are, but you've got 500K subs on YouTube. You will be fine if you delete your X account man.

16.03.2025 17:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I legitimately would love a super hard Rhythm Heaven-like โค๏ธโค๏ธโค๏ธ

02.03.2025 00:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Lookin' juicy

27.02.2025 16:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for posting this! Studying time lapses can be so helpful. And your chibi style is so good.

Do you always make the texture before starting the modeling? For some reason that never occurred to me ๐Ÿ˜…

09.02.2025 12:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I love the hand!

03.02.2025 21:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love it.

25.01.2025 02:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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