| Blender 3D Instructor
| Speedrunner & 3D Art at twitch.tv/PomVFX
| Hard surface artist at Polyart Studio
| Any/All (NB)
Contact pro : coissard.alois@gmail.com
🦁 Head TO & Admin: @SmashLyon.com, @ProjectPlusFrance.fr, LaDose.net, Tekken France, The Mixup & ArcaMelee
🔫 Former VaKarM.net
Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/
Programmer @studiodrydock.com, previously EA Melbourne. Also on https://twitter.com/AHolkner
He/Him. Graphics programmer in France. I make games and stuff ! Posts in French and English
Journaliste et co-fondateur @Origami.ng
✉️ gauthier.andres@origami.ng
▶️ http://youtube.com/@origatube
💸 https://patreon.com/origamimedia
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
🎮 indie tech artist
🏗️ I made Shader Forge & Shapes
🌐 working on https://half-edge.xyz
🔥 shader sorceress
📏 math dork
🎥 rare YouTuber/streamer
📡 ex-founder of @NeatCorp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Principal Tools Developer @ArkaneStudios
#velotaff #LeagueOfLegends #TrailRunning
Opinions are my own