Animation programmer. Timi, Cloud Chamber, Ubisoft. Came up with motion matching. Walk randomly.
Scientist at Mila - Discovering new materials to solve climate change using physics and ML
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Scientifique à Mila - À la découverte de nouveaux matériaux pour résoudre les changements climatiques en utilisant la physique et l'AA
Working towards the safe development of AI for the benefit of all at Université de Montréal, LawZero and Mila.
A.M. Turing Award Recipient and most-cited AI researcher.
https://lawzero.org/en
https://yoshuabengio.org/profile/
I work at Sakana AI 🐟🐠🐡 → @sakanaai.bsky.social
https://sakana.ai/careers
🎮 indie tech artist
🏗️ I made Shader Forge & Shapes
🌐 working on https://half-edge.xyz
🔥 shader sorceress
📏 math dork
🎥 rare YouTuber/streamer
📡 ex-founder of @NeatCorp
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Director, Max Planck Institute for Intelligent Systems; Chief Scientist Meshcapade; Speaker, Cyber Valley.
Building 3D humans.
https://ps.is.mpg.de/person/black
https://meshcapade.com/
https://scholar.google.com/citations?user=6NjbexEAAAAJ&hl=en&oi=ao
Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
Currently at Meta. Prev researcher at Waabi and Uber ATG. I got a PhD from UBC.
I am based in Toronto 🇨🇦
https://una-dinosauria.github.io/
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
🎮 Indie game studio. Founded by industry veterans and based in Montreal
Our games include:
🚀 Venus: Build Your Destiny
🛩 Fold & Fly
🐿️ Away: The Survival Series
👀 Other cool projects to come!
🔗https://www.breakingwalls.co/
Studio Lazulite is a transmedia narrative house nurturing an equitable world through story.
✨✨Wishlist EMBERS on Steam ✨✨
-------> https://linktr.ee/studiolazulite
Canadian based, minority focused, worker owned Co-op creating experimental experiences. Currently working on Celtic horror Bean Sí alongside indie irish dev @crybabystudios.bsky.social.
Begin your productivity journey in Spirit City.
Sit back, relax, and enjoy some lofi tunes.
🕹️Available now on PC on Steam!
https://store.steampowered.com/app/2113850/Spirit_City_Lofi_Sessions/?utm_source=bluesky
Indie Game Dev Studio in Montreal Canada 🍁
We made Darwin Project and SEASON: A letter to the future!
Worker-run game studio. Goodbye Volcano High 🦕, Ridiculous Fishing EX 🎣, Winding Worlds 🐛, GNOG 🤖, #TeamPilgrim 🏜️
linktr.ee/koopmode
Game since 1992 🎮
Game depuis 1992 🎮
Montreal-based VR devs.
Creators of Prison Boss, Broken Edge, Winds & Leaves, and Jousting Time.
Prison Boss: Prohibition is now OUT NOW on Steam/Meta Quest! Join us on Discord. 👇
https://linktr.ee/prisonboss
Lucid Dreams Studio is a Canadian indie developer that creates gorgeous and exciting 2D video games ✨
Games released:
#BIOMORPH
#LegendsOfEthernal
https://linktr.ee/luciddreamsstudio