Happy #priDEMONth π
#succubushours #π₯΅ #deranged
@afwln.bsky.social
I like TF2, computers, and writing.
Happy #priDEMONth π
#succubushours #π₯΅ #deranged
π
10.05.2025 18:30 β π 4 π 1 π¬ 0 π 0If I had a nickel for every trans Jade I've met in the past 4 years I'd have like 15 cents which I shouldn't really be that surprised about at this point but it's still nice everytime.
08.05.2025 22:36 β π 2 π 0 π¬ 0 π 0But I also think that part of it has to do with ease of reading and clarity. When there's so many things moving around on your screen and you yourself are looking around a lot, it becomes a lot harder to pick out something like a dot and it makes more sense to have a big plus or whatever.
06.05.2025 18:06 β π 2 π 0 π¬ 0 π 0I've also noticed that in games with more movement, players generally seem to prefer larger or more detailed crosshairs. It's fascinating and I have some inklings as to why.
It could be that a lot of these are just holdovers, older players that come from an era where a larger xhair was more popular
I kind of want to make a blog post talking about crosshairs.
I've noticed a general trend amongst modern gamers to move towards more minimalistic crosshairs. You see a lot of dots and even transparent ones amongst the aimers that really care. It's odd and I'm not quite sure how to explain it.
It's such a strange phenomena. It's like I somehow lose the ability to keep track of where the dot is on my screen so using something larger helps me get that intuitive feeling for the center of my screen back.
06.05.2025 18:06 β π 2 π 0 π¬ 1 π 0Sometimes after getting high or taking a break I come back to shooters and can't use my dot crosshair. I switch to a plus or a plus with a gap in the middle for a little while. After as little as a day, I'm able to get back to the point where my aim feels right and I can use my dot again.
06.05.2025 18:06 β π 2 π 0 π¬ 1 π 0While my friend was Japan she was able to get me a very cool Ys gift, a physical copy of the Famicom version of Ys 1βΌοΈ I've already played the game and it's quite a different experience compared to other early versions of the game.
05.05.2025 00:07 β π 13 π 4 π¬ 1 π 0Semi-related, I think Tom-Yum-Goong and The Raid are good examples of the kinds of very simple stories that I think work well for action/martial-arts cinema.
I wouldn't stop anyone from gunning for something more complex but if they wanna do simple then I'd recommend consulting those.
I wanna re-watch spl kill zone. I remember it being some mid outside of the fight scenes when I first watched it but maybe on a second viewing with adjusted expectations it might come across better to me.
I've been kind of spoiled by old boy, a film which, imo, gets the writing and fighting right.
fun fact i was born the same day mega man zero 2 first released in japan i will return with more fun facts later
02.05.2025 04:03 β π 8 π 2 π¬ 1 π 0They're treating me with kindness and softness of heart tomorrow.
21.04.2025 05:44 β π 4 π 1 π¬ 0 π 0They're doing this to you tomorrow @kaisaan.bsky.social
21.04.2025 05:43 β π 3 π 1 π¬ 1 π 0no drinks, might do a little molly
19.04.2025 18:31 β π 4 π 0 π¬ 0 π 0YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
18.04.2025 02:58 β π 2 π 0 π¬ 0 π 0turn him into a marketable bobblehead
17.04.2025 23:10 β π 2 π 1 π¬ 0 π 0he looks so lovingly airbrushed
15.04.2025 22:28 β π 2 π 0 π¬ 0 π 0