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Neil Sainsbury

@ezainny.bsky.social

πŸ‡¦πŸ‡Ί Creative Developer. Three.js | p5.js | WebGL | Mathematics | Shaders | Art. Currently building an advanced photo editing app ~ follow for updates/learnings/art, etc.

11 Followers  |  54 Following  |  16 Posts  |  Joined: 11.01.2026  |  1.6108

Latest posts by ezainny.bsky.social on Bluesky

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New glitch art idea I've been working on today

#art #creativecoding #digitalart

04.02.2026 03:31 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Photocopy/Xerox scan photo filter effect I'm working on atm. Really quick and easy to put together but a very nice effect imo.

03.02.2026 04:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Have to admit, I'm kind of in love with this new photo filter effect I've been working on. The sheer variety I'm able to get out of it with various parameter changes is just awesome. #glsl #creativecoding #art

03.02.2026 00:46 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some of my latest works. Continues to build on my earlier work with edge detection algorithms and the neon topology pieces.

#digitalart #creativecoding #art

02.02.2026 04:17 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Not sure what to call this image filter/effect. Combines lots of different things -> posterization, heavy color noise, blur, color mapping, chromatic aberration, bloom, etc.

30.01.2026 00:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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'Neon Topology' photo filter/effect is now production ready. Tons of parameters to control. Here's a few of my fav pics.

29.01.2026 00:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It still surprises me the kind of performance improvements I often see when applying spatial binning/hashing (when relevant ofc). It's completely logical and expected...but still to see 2+ sec complex effect renders drop to ~50ms is so satisfying.

29.01.2026 00:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Kept working on my edge detection code code and did some pretty interesting things with the canny method :-)

#creativecoding #glsl

28.01.2026 05:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Implementing a variety of different edge detection algorithms in my app today (just finished sobel, scharr, laplacian, canny). Testing out with a pic on my bike :-)

27.01.2026 23:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Congrats!!

15.01.2026 12:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Spent the morning working on a shader implementation of radial blur (like from photoshop). Implemented both spin and zoom. Ended up being rather simple and less than ~40 lines of #glsl. Nice little utility for my app.

14.01.2026 22:33 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wonderful work.

14.01.2026 22:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Stochastic Scribbler

#creativecoding #digitalart #art

14.01.2026 00:02 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Pipes and valves.
#creativecoding #digitalart #p5js

13.01.2026 06:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#creativecoding #art #glitchart

12.01.2026 05:25 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Hello Bluesky! First post. I'm a Australian digital artist / mobile developer / maths enthusiast currently building an advanced photo editing app. Looking forward to sharing my art and progress here! Here's a few recent pieces I've worked on #creativecoding #art #shaders #glsl

11.01.2026 03:34 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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