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Inu Games

@inugames.bsky.social

⭐️ FAB ➡️ fab.com/sellers/Inu%20Games ⭐️ Artstation Store ➡️ https://artstation.com/a/620815 ⭐️ youtube.com/@games_inu Two-person team #UE5 #UE5Study

37 Followers  |  107 Following  |  16 Posts  |  Joined: 08.01.2026  |  1.4197

Latest posts by inugames.bsky.social on Bluesky

Any mover users here? I'm trying my own custom walk mode for mover that rotates in circle instead of rotating in place (like a car) and I can't find how. I clamp delta yaw in "InOutVelocity" in GenerateSimpleWalkMove but it doesn't work correctly. Anybody knows? #UE5

02.02.2026 22:47 — 👍 1    🔁 0    💬 0    📌 0
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This is getting ridiculous. One billion triangles tree (nanite assembly) #UE5

25.01.2026 17:24 — 👍 1    🔁 0    💬 0    📌 0
Lit

Lit

Assembly

Assembly

Tris

Tris

Nanite assembly pine tree, about 0.37 G polys lol! Assembled with a BP in #UE5 from 2 skeletal meshes. (no usd/houdini)

19.01.2026 21:40 — 👍 1    🔁 0    💬 0    📌 0
In-Engine · Double Fine's Keeper - Unreal 5 Exploration
Join project lead Lee Petty, along with animation lead Zach Baharov, senior environment artist Will Koehler, and designer Asif Siddiky as they explore the technical side of Double Fine's new game… In-Engine · Double Fine's Keeper - Unreal 5 Exploration

🚨 ATTN: Technical Geeks🚨

Behold, our 105-minute #Unreal5 KEEPER deep dive!

@leepetty.social.bsky, Asif, Will, and Zach walk through lighting techniques using #UE5's Lumen system, animating characters with control rigs, VR environment sculpting, and so, so many camera tracks!

buff.ly/1RvxgaY

16.01.2026 20:10 — 👍 127    🔁 28    💬 5    📌 7

What is the best way of handling large landscape in #UE5 today?

16.01.2026 11:18 — 👍 2    🔁 0    💬 0    📌 0
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I got those blocky patterns appearing on my landscape, no idea what caused them, but after trying a lot of things one that worked is to rebuild the data (there's a button in the landscape streaming proxy actor properties) #UE5 .7

16.01.2026 11:10 — 👍 1    🔁 0    💬 0    📌 0
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Larch forest #UE5

16.01.2026 00:18 — 👍 1    🔁 0    💬 0    📌 0

Char: www.fab.com/sellers/Lab3...
Anim: www.fab.com/listings/efd...

15.01.2026 20:18 — 👍 0    🔁 0    💬 0    📌 0
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Little collab: character by
@lab3studio, anim by me. Btw it's just a test, I think he will make a better video soon! #UE5
(links to assets in comment)

15.01.2026 20:18 — 👍 0    🔁 0    💬 1    📌 0
Preview
Nanite Assemblies in USD: Part 1 - Scene Structure | Tutorial Part 1 of this 2-part series covers the details of how the Universal Scene Description (USD) format can be structured to author and import Nanite Assemb...

I wrote up a guide for authoring Nanite Assembly USD files in Unreal Engine 5.7. Part 1 covers the requisite structure of the USD scene.

dev.epicgames.com/community/le...

14.01.2026 22:53 — 👍 25    🔁 3    💬 1    📌 1
Preview
Exploring Game animation Sample Project (GASP in UE5.7) | Community tutorial A series of videos about Game Animation Sample Project (GASP) in UE5.7. First two are about Mover (new movement component) - creating a mover driven re...

(Decided to repost here few things from twitter)
My GASP exploration - 4 videos
dev.epicgames.com/community/le...

14.01.2026 16:14 — 👍 0    🔁 0    💬 0    📌 0

So if your website is suddenly crushed by exotic traffic, you know who to thank. (btw I think the others AI bros are using this too, together with their official bot)

14.01.2026 15:09 — 👍 0    🔁 0    💬 0    📌 0

Recently we had to fight a lot against AI scrapers and we noticed one "funny" thing about xAI/Grok: there's no identifiable bot for it! The thing is using a botnet (shady apps on people phones which act like proxy, often without people even knowing, aka "proxyware").

14.01.2026 15:06 — 👍 0    🔁 0    💬 1    📌 0

Hi, I'm new here and Is there a way to somehow "import" people I follow on twitter? So I can follow them here too?

14.01.2026 11:27 — 👍 0    🔁 0    💬 0    📌 0
Inu games fab sale!

Inu games fab sale!

It's that time again! Our Fab stuff is on sale now up to -70% ! Assets and plugins for #UE5 and 4
www.fab.com/sellers/Inu%...

14.01.2026 11:23 — 👍 1    🔁 0    💬 0    📌 0
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Larch #UE5

13.01.2026 19:33 — 👍 3    🔁 0    💬 0    📌 0
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Another thing is this function, wouldn't that "drag" the feet and smooth it too much in horizontal plane? (red is the original, blue is my modif: only damp z)

08.01.2026 15:54 — 👍 2    🔁 0    💬 0    📌 0
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Studying #UE5 .7 GASP Control Rig, I really like this IK part: it will first align the pelvis to the highest floor and then pull down just enough to avoid legs overextension. It seems it gives better poses, knees never bend too much. I was experimenting and maybe it can look better when crouching?

08.01.2026 15:51 — 👍 5    🔁 0    💬 1    📌 0

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