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horvbalint

@horvbalint.bsky.social

❀️ Open Source πŸ¦€ Rust 🟑 JavaScript

26 Followers  |  85 Following  |  25 Posts  |  Joined: 20.11.2024  |  1.9041

Latest posts by horvbalint.bsky.social on Bluesky

Introducing SurrealDB 3.0
YouTube video by SurrealDB Introducing SurrealDB 3.0

SurrealDB 3.0 is here. Learn what’s changed under the hood and how it reshapes the way you model and query data, especially for modern, AI-driven applications. πŸ‘‡

17.02.2026 14:06 β€” πŸ‘ 9    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
The following new buttons were added to the package details page on npmjs.org: β€œAnalyze security,” β€œCheck bundle size,” β€œView package health,” and β€œExplore dependencies.”

The following new buttons were added to the package details page on npmjs.org: β€œAnalyze security,” β€œCheck bundle size,” β€œView package health,” and β€œExplore dependencies.”

Well, well, well... look who suddenly remembered they can ship new features. Right after the community started working on an alternative. What a coincidence! πŸ™ƒ

12.02.2026 09:01 β€” πŸ‘ 127    πŸ” 5    πŸ’¬ 12    πŸ“Œ 4
Introducing SurrealDB 3.0
YouTube video by SurrealDB Introducing SurrealDB 3.0

SurrealDB 3.0 is coming, mark your calendar! On February 17, 2 PM GMT we’ll unveil our latest major release, sharing what’s changed under the hood and how it reshapes the way you model and query data, especially for modern, AI-driven applications.πŸ‘‡

10.02.2026 15:11 β€” πŸ‘ 8    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Release v4.0.0-beta.2 Β· unjs/c12 compare changes πŸ“¦ Package Improvements c12 install size is now down to 380kB from 3.44MB (20 deps to 7 deps). Loading TypeScript files is significantly faster (on cold cache) β€” simple TS config loa...

πŸ₯— unjs/c12 v4 (beta)

-πŸ“¦ Install size: 3.44 MB β†’ 380 kB (deps: 20 β†’ 7)
- ⚑ TypeScript configs load ~2.5Γ— faster on cold cache
- πŸ”’ Supports expanding env vars via _FILE references

With 37M monthly downloads, once everyone migrates, this saves over 100 TiB of bandwidth 🫣

github.com/unjs/c12/rel...

06.02.2026 19:15 β€” πŸ‘ 59    πŸ” 6    πŸ’¬ 1    πŸ“Œ 1

I don't have time nowdays to commit on contributing, but I would love to lurk around and "get a feel" of the community, if thats possible :)

28.01.2026 10:53 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

πŸ™‹β€β™‚οΈ so ... for reasons:

I would love to know people's frustrations with:

- the current npmjs.com
- admin user flows on npm web ui (and cli, locally)

πŸ™

23.01.2026 08:43 β€” πŸ‘ 95    πŸ” 57    πŸ’¬ 50    πŸ“Œ 4

Tauri πŸ©΅πŸ’›

22.01.2026 22:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Rolldown 1.0 RC is here πŸŽ‰

πŸ”’ Stable API: No breaking changes planned before 1.0
⚑ 10-30x faster than Rollup while staying compatible
🧩 Multiple chunking algorithm improvements
πŸ“¦ 3,400+ commits since beta: 749 features, 682 fixes, 109 perf optimizations

22.01.2026 14:28 β€” πŸ‘ 209    πŸ” 40    πŸ’¬ 4    πŸ“Œ 5
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A quick look back at our 2025 journey and the progress we’ve made. Huge thanks to our developer community for the support and inspiration. Stay tuned for SurrealDB 3.0 GA.

21.01.2026 16:58 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Aaa I mised this :(( Where was the stream?

03.12.2025 18:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I just made my first code contributions to @surrealdb.com πŸ₯³

It was a great experience, @devrie.sh was very helpful at resolving my problems.
I hope to make many more PRs in the future πŸ˜„

#rust #surrealdb #opensource

02.12.2025 09:51 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Avian finally has built-in move and slide, the movement and collision algorithm at the heart of kinematic character controllers! #bevy #gamedev #physics #kcc

PR: github.com/avianphysics...

25.11.2025 21:00 β€” πŸ‘ 176    πŸ” 20    πŸ’¬ 4    πŸ“Œ 0
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Our multi-model database offers multiple ways to work with text, including a powerful full-text search capability that delivers robust and flexible querying. Check out our docs to learn more. πŸ‘‰ sdb.li/4m9uqNR

25.11.2025 09:28 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Meet our new SurrealDB Ambassadors! From early adopters to new builders across France, India, the USA and beyond. They’re devs, CTOs, professors, and AI specialists building apps, mentoring the community, and shaping what’s next.

πŸ”— sdb.li/4mr8ZaD

24.11.2025 17:55 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

#rustlang hot take: We should rename .unwrap() to .or_panic(). (And .expect() to .or_panic_with().) "Unwrap" is a terrible name for the panicking function, especially since we also have things like .unwrap_or() and .unwrap_or_default() which never panic.

19.11.2025 07:32 β€” πŸ‘ 473    πŸ” 67    πŸ’¬ 36    πŸ“Œ 11
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How low self-esteem and hyperfocus drove me to burnout Hey, this is Takuya. Recently, I pushed myself too hard on indie development and ended up sick, as I posted a video on my channel recently. My atopic dermatitis flared up badly, and my quality of life dropped sharply. It was like hell, literally. I’m still recovering, but I’

This post from Takuya resonates with me a lot. If you are an indie dev, entrepreneur, or software developer, it is a must-read:

www.devas.life/how-low-sel...

08.11.2025 15:38 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Using SurrealMCP is super good for this as well πŸ€–

03.11.2025 14:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Penpot MCP Server showcase + ask for help Only three weeks ago, during Penpot Fest 2025, we unveiled the official MCP Server for Penpot (Github repo and 6-min presentation). Unlike other community efforts (kudos to them!), we decided to expos...

Penpot's new MCP Server β€” open, self-hostable & LLM-agnostic β€” takes AI workflows far beyond β€œdesign-to-code.”

Try it, break it, build with it β†’ we need your help to stress-test and share new ideas!
community.penpot.app/t/penpot-mcp...

30.10.2025 18:13 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

The expore page is based on peoples we follow and repos we star.
So for example you see it when someone you follow create a repo, star a repo, open a pull request etc.

25.10.2025 16:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Vue πŸ’š

24.10.2025 12:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Firefox 144 for developers - Mozilla | MDN This article provides information about the changes in Firefox 144 that affect developers. Firefox 144 was released on October 14, 2025.

πŸ“£ Firefox 144 is out!

What's new for developers:
🧩 View Transition API for SPAs
βš™οΈ New Map/WeakMap methods (getOrInsert)
🧱 Element.moveBefore()
πŸ“± ScreenOrientation.lock()
πŸ• Built-in time picker for <input type="datetime-local"> (πŸ§ͺexp.)

Read more πŸ‘‡
developer.mozilla.org/en-US/docs/...

17.10.2025 03:00 β€” πŸ‘ 71    πŸ” 9    πŸ’¬ 0    πŸ“Œ 3
This is Penpot, the open-source design & code tool
YouTube video by Penpot This is Penpot, the open-source design & code tool

Penpot is the open-source design platform for designer and developer collaboration. Discover our manifesto! "Our world is an open canvas, a source of collaboration…"

Now’s the perfect time to switch to Penpot 🌟

youtu.be/TSWIZnsTTUw

16.10.2025 12:51 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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In SurrealDB, events can be triggered by any change to the data in a record. Each trigger has visibility of the before and after value of the record, enabling advanced custom logic using SurrealQL.

Check out the docs to learn more. πŸ‘‰ sdb.li/4ldoaE9

13.10.2025 13:05 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Exofactory on Steam Awaken as a forgotten AI on an alien world, your every choice reshapes your technology, environment, and identity. Automate deeply transformative factories in a chill open world, where the story evolv...

The Exifactory Demo is officially out. Way fewer bugs thanks to the testers particularly on the #Linux build.

The game is part of Steam Next and the algorithm really matteres for #IndieGameDev so I would recommend checking and playing the demo early this week store.steampowered.com/app/3615720/...

13.10.2025 17:08 β€” πŸ‘ 17    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0
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Avian Physics 0.4 - Joona Aalto Massive performance improvements, and overhauled forces and joints

I just released version 0.4 of Avian, an ECS-driven physics engine for @bevy.org.

This is the biggest release yet, featuring 3x performance(!), overhauled forces and joints, voxel colliders, Bevy 0.17 support, and much more.

As always, release notes can be found here:
joonaa.dev/blog/09/avia...

13.10.2025 12:09 β€” πŸ‘ 82    πŸ” 13    πŸ’¬ 2    πŸ“Œ 0
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Here's four animals you can interact with in our ancient Egyptian life sim!
#gamedev #indiegames

12.10.2025 19:56 β€” πŸ‘ 22    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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Fields of Aaru is a cozy open-world survival-craft life sim game with a bunch of things commonly found in cozy life sim games like Dinkum and Stardew Valley! Feel free to make any suggestions for more content you'd like to see in our game. #indiegamedev #gamedev #bevyengine

08.10.2025 02:17 β€” πŸ‘ 24    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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We were surveillanced by these little camera vans. By law the police can now use face recognition software to identify the march attendees to "protect the children" So we are awaiting our fine.

Though I dont think the police will use the images, they were super helpful and fair to everyone.

04.10.2025 20:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today I went to my first pride march πŸ³οΈβ€πŸŒˆ I felt like I have to, since the government banned pride events in Hungary πŸ™ƒ
It was a great experience and I am super proud of my hometown PΓ©cs, for being the first not-capital city in the country that hosts pride events!

04.10.2025 20:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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We wanted to make the sand sparkle in our game. We've also added heat distortion.

Fields of Aaru is a cozy life sim set in the afterlife of Ancient Egypt. It features light survival mechanics like thirst when venturing into the desert.

#screenshotsaturday #indiegames #gamedev

04.10.2025 14:54 β€” πŸ‘ 25    πŸ” 6    πŸ’¬ 0    πŸ“Œ 1

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