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Rubarb Studio

@rubarb.bsky.social

A brand new Norwegian game studio founded by @danwakefield.bsky.social, @mandarin.bsky.social and @powersimon.bsky.social

59 Followers  |  24 Following  |  22 Posts  |  Joined: 07.02.2024  |  1.6144

Latest posts by rubarb.bsky.social on Bluesky

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Been making some cool FX for a match-3 roguelike set in an old, creepy mine ๐Ÿ’€ What do you think? ๐Ÿ’ฅ

03.07.2025 09:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Cozy video games can quell stress and anxiety. Explore a charming town, meet quirky villagers, and take in the cozy vibes!

Very nice article about cozy games and the benefit video games have on mental health. www.reuters.com/graphics/VID...

29.01.2025 20:04 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Share Wars - Have fun bankrupting your friends! As I was figuring out a good way to properly shut down the game, I found it hard to visualize the code flow. In what order does things happen? And who is responsible for what? I deliberately choseโ€ฆ

While trying to make sense of my own GDScript code, I used a sequence diagram to visualize the code flow. This turned out to be a very simple and very useful tool for getting a birds eye view of my code. @mandarin.bsky.social
https://forum.godotengine.org/t/share-wars-have-fun-bankrupting-your-friโ€ฆ

27.01.2025 07:51 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Doctor bubble in the cyberzone by Rubarb An infinte platformer where you draw bubbles to support your vertical journey

Also, of course, the game for GGJ25 . Mostly a solo project this time around, with the support of a couple of other friendly devs at the Oslo venue

Playable on itch!

26.01.2025 17:30 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Simon, having a good time at the Oslo Global Game Jam venue. People actually working in the background

Simon, having a good time at the Oslo Global Game Jam venue. People actually working in the background

Wrapping up today's run at Global Game Jam right now. The feeling of wanting to just keep jamming forever, and never wanna stay up late ever again is palpable

Had an amazing weekend at the Oslo venue though, as evident in the photo
-Simon

26.01.2025 15:33 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Share Wars - Have fun bankrupting your friends! Merging of corporations is finally done This took quite some time, but it was worth it. The game is in general in a much better shape now. When a merger happens, the game has to โ€ฆ decide who isโ€ฆ

New update to the Share Wars devlog. Merging of corporations is done, example of handling player decisions, animated gif showing AI vs. AI. #madewithgodot #gamedev

16.01.2025 10:10 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oki doki. Will have to look into borderless for Share Wars. But should it start as a window or cover the full screen right away?

16.01.2025 08:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Should a game start in fullscreen or windowed mode? Why and why not? #gamedev #indiedev

15.01.2025 10:57 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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a cartoon of a man in a suit walking on a beach ALT: a cartoon of a man in a suit walking on a beach

Just to put it front and center. Spreadcheat demo is out!!! Check it out in the link below ๐Ÿ‘‡๐Ÿง‘โ€๐Ÿ’ผ๐Ÿ‘ฉโ€๐Ÿ’ผ๐Ÿ‘จโ€๐Ÿ’ผ๐Ÿข๐Ÿ“‰๐Ÿ“Š
store.steampowered.com/app/2966550/...

23.11.2024 13:12 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Working together on this has been an absolute blast! Try your hand at Spreadcheat today ๐Ÿง‘โ€๐Ÿ’ผ๐Ÿง‘โ€๐Ÿ’ผ๐Ÿ‘ฉโ€๐Ÿ’ผ๐Ÿ‘จโ€๐Ÿ’ผ๐Ÿ‘จโ€๐Ÿ’ผ๐Ÿง‘โ€๐Ÿ’ผ๐Ÿข๐Ÿ“‰๐Ÿ“Š๐Ÿ“Š

23.11.2024 13:09 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Rough prototypes! โœจ
Colleages were doing Brackeys game jam 2024.2 while I was deep into something else. Did a mini-8 hour-jam on the side with this cute fellow!

Physics got broken for the web export, but teeeechnically playable on itch here: https://rubarbgames.itch.io/clam-and-the-storm

10.11.2024 13:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Some animated concept from Rubarb-Simon's past.

A creature having fun in the pool.. Or being confused. Maybe both๐Ÿฆก

07.11.2024 19:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We did some character designs for the mascot of the Norwegian chocolate brand Stratos recently. Simon collaborating with @theahovind.bsky.social , delivering designs to Imagma animation (@imagmaanimation on IG) .

Have a look! ๐Ÿฎ๐Ÿฎ๐Ÿฎ๐Ÿซ๐Ÿซ๐Ÿซ

06.11.2024 14:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Simon experimenting with some funky new techniques at the local life drawing sessions in Oslo, namely pixel art! ๐Ÿ‘พ Drawn on location on an iPad in front of a live model in 1-7 minute poses.

#lifedrawing #pixelart

05.11.2024 18:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Even more prototypes! Or rather.. A jam, in this case! Made for Ludum Dare 56, you play a desperate, depressed guy whose bedroom is invaded by cute, blue creatures
At the end of his rope, you can only stomp ๐Ÿ‘€

Playable web version on itch: https://rubarbgames.itch.io/goober-stomper

04.11.2024 13:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Business Expenzor by Rubarb Play in your browser

More rough prototypes!
Had a chat the other day about how rough it is to file business expenses. Ended up making a tiny prototype capturing the experience. File all receipts without making embarrassing mistakes ๐Ÿง‘โ€๐Ÿ’ผ

Playable web version on itch:

02.11.2024 13:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Prototypes!

Here's a fairly recent prototype playing with the premise "can we gamify doomscrolling?". In order to stay sane you must constantly like new posts, disable ads, swipe away push notifications.

Playable web version on itch right now: https://rubarbgames.itch.io/the-feed

31.10.2024 13:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Breaking news! Rubarb is on Itch.
โœจ We really love experimenting and playing with ideas in rough states.. *and* we believe in sharing! Warts and all ๐ŸงŒ

Cool guy Simon will dump all of his prototypes on Itch for you to see and try at
https://rubarbgames.itch.io/

30.10.2024 13:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A malevolent god-like creature with three eyes and roots growing out of its head. It looks like it's smiling in excitement.

A malevolent god-like creature with three eyes and roots growing out of its head. It looks like it's smiling in excitement.

Dan the funding man recently secured 200,000 NOK from Viken Film Centre for his game Bargainer! He is already busy learning Godot. Wish him luck! @danwakefield.bsky.social https://vikenfilmsenter.no/tildeling/bargainer/

26.10.2024 09:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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From the conceptart community on Reddit: Player character concept; who is he and what can he do? Explore this post and more from the conceptart community

Our little knight rose to the 4th most upvoted post of all time in r/conceptart! So cool to read all the ideas and encouragement. We love the suggestion to name him John Wick! ๐Ÿ˜„ To be continued.

25.10.2024 08:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Share Wars - Have fun bankrupting your friends! Thank you! While I work on the mentioned tasks for the next update, I thought since there are other developers here, I would like to document some of the underlying architecture and data flow. Forโ€ฆ

Thomas shares exciting *yawn* details about the system architecture behind Share Wars, and how data flows between components. Revel in the details!

24.10.2024 08:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Our programmer is making a game called Share Wars, and has started a devlog over at the official Godot forums! Give him a follow so that he feels the pressure ๐Ÿ—œ๏ธ to actually finish the game. ๐Ÿ˜„ @mandarin.bsky.social https://forum.godotengine.org/t/share-wars-have-fun-bankrupting-your-friends/87328

22.10.2024 09:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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