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ROT_dev

@rot-dev.bsky.social

Solo indie game developer - (HTAF - mech simulator) #solodev #indiedev

62 Followers  |  28 Following  |  35 Posts  |  Joined: 28.07.2025  |  2.0293

Latest posts by rot-dev.bsky.social on Bluesky

that's awesome and I'm flattered ty, the game has a rather somber tone. I have so much work to do still it's been an interesting ride so far

12.10.2025 08:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The latest version is SO good

12.10.2025 08:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

glad you dig it โœŒ๏ธ(โ .โ ย โ โ›โ ย โ แด—โ ย โ โ›โ .โ )

12.10.2025 06:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
assembly update 10 11 25
YouTube video by rot-heap assembly update 10 11 25

Quick update for the assembly program when using the terminal.

You can change the "finish" of your HTAF unit with different textures and here we can see the latest frame parts with stats.

#mecha #mech #simulator #indiegame #indiedev #solodev #godot

12.10.2025 04:32 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Getting some interesting map generation results from this evening. Flying over the water is always stimulating.

#mecha #mech #simulator #godot #gamedev #indiedev #solodev #indiegame #procedural

12.10.2025 04:29 โ€” ๐Ÿ‘ 30    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Happy #screenshotsaturday

Finally started adding stationary mobs and random structures to the generated map.

I'll be modeling many more points of interest and showing off a new frame soon - stay tuned.

#mecha #mech #indiedev #indiegame #solodev #gamedev #procedural #godot #gamedevelopment

11.10.2025 19:37 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Quick peek at the current HTAF set being imported.

There have also been new texture options added to the assembly, so you can have different finishes to your machine.

Focusing on map props next.

#indiegame #indiedev #solodev #mecha #mech #simulator #godot #blender #gamedev #gamedevelopment

05.10.2025 17:47 โ€” ๐Ÿ‘ 19    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#screenshotsaturday

SAM site rigs are imported, I'm happy with how they turned out and the radar segment on top rotates.

Up next I'll start on a new frame set, then map assets.

#mecha #mech #simulator #godot #indiegame #indiedev #solodev #gamedev

28.09.2025 02:15 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy #screenshotsaturday

WIP for a new mob - homing SAM trailer rig to make the player hesitant to fly above a specified elevation and control space.

Adding the radar segment before importing.

#indiegame #indiedev #solodev #gamedev #godot #simulator #blender #vehicle #gamedevelopment #mecha

27.09.2025 17:47 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

behind every mech is an unsettling entity

25.09.2025 00:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Spent the day making some quality of life tweeks.

Have a shot of a handsome mech with a new triple auto seek missile launcher.

(ignore the ominous orb in the background)

New mob should be ready by end of week.

#indiegame #indiedev #mecha #mech #godot #simulator #gamedev #solodev #gamedevelopment

24.09.2025 04:34 โ€” ๐Ÿ‘ 20    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Added a diagnostic station with some tech props.

Setting up a UI option to warp to these locations in the hangar for quick travel.

I have a few more things this week on the list, mostly mob and map assets.

#indiedev #indiegame #godot #solodev #gamedev #gamedevelopment #mech #mecha #simulator

21.09.2025 23:03 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
map test 09 18
YouTube video by rot-heap map test 09 18

I wanted to post something before the weekend, since I'll be focused on environment assets for bit and crunching before showing off more content.

Added some more props (vines and rocks).

Map generation is fun.

#indiedev #solodev #gamedev #godot #mecha #mech #simulator #gamedevelopment #indiegame

19.09.2025 02:25 โ€” ๐Ÿ‘ 16    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That means so much to me thank you โœŒ๏ธ

13.09.2025 21:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thank you ๐Ÿ™ I want to live in the hangar

13.09.2025 20:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy #screenshotsaturday

Not much to show this weekend just a new dual vertical missile launcher working and some new parts.

#indiedev #solodev #godot #indiegame #gamedev #mecha #mech #simulator #gamedevelopment #promosky

I really want to sit down and watch some old series but time is precious.

13.09.2025 20:05 โ€” ๐Ÿ‘ 26    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

๐Ÿ‘Œ those low to the ground mechs are peak design

12.09.2025 13:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
map_jungle early
YouTube video by rot-heap map_jungle early

#indiedev #godot #solodev #gamedev #mecha #mech #simulator #gamedevelopment #indiegame

Quick video showing some of the procedurally generated map updated.

There will be assets added for mission related tasks soon.

Up next, more weapons.

Talk to me about how you love mecha.

youtu.be/5swUfMQCCmU

12.09.2025 04:03 โ€” ๐Ÿ‘ 21    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#gamedev #indiedev #solodev #indiegame #mech #mecha #simulator #godot #gamedevelopment

Upgrades to the map:

Shallow waters, more vegetation, micro terrain, and larger trees serving as better cover - obscuring the ground/sky.

I've been thinking a lot about the everglades and rainforest recently.

09.09.2025 03:23 โ€” ๐Ÿ‘ 36    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been working on improvements to the procedural map and adding more content

Life is busy, and I really wish I could just focus on the game, but I'll have an update soon

This 9-5 is the one thing that throws a wrench into faster progress

#gamedev #solodev #godot #indiegame #indiedev

08.09.2025 18:54 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#screenshotsaturday #solodev #indiedev #indiegame #godot #gamedev #gamedevelopment #mech #mecha #simulator

Added assets for a new fatty HTAF set "Shibo" (center body part shown only) and added ominous floating orbs to the test zone to assist with missile tracking, which is working great.

(โธโธโ•ธ-โ•บโธโธ)

30.08.2025 05:24 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
homing update
YouTube video by rot-heap homing update

#gamedev #solodev #mech #mecha #simulator #godot #indiegame #indiedev

Big progress so I can move on with more parts, mobs, and other environment assets for missions.

There are now both hard-lock missile mechanics and simple AS missiles that do not require lock on (not shown) all with unique stats.

28.08.2025 02:36 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #indiegame #indiedev #solodev #godot #mecha #mech #simulator

Added target focus shift for the new upcoming missile weapons and you can see we took a beating from the mobs.

The single seat trucks have AA rockets and the turrets completely ate our left arm - smoke emission set per part.

18.08.2025 17:44 โ€” ๐Ÿ‘ 21    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #indiedev #indiegame #solodev #godot #mecha #mech #simulator #screenshotsaturday

Some quality of life progress, a few more props added and much better textures for the HTAFs.

I'm debating if I should make more environment assets or a new frame / weapon.

16.08.2025 18:25 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thank you!

12.08.2025 12:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Getting zesty with textures, the HTAF units now have the level of grittiness I prefer.

It's a good day and I hope you all enjoy mecha.

#mecha #mech #indiedev #indiegame #solodev #godot #simulator #procedural

11.08.2025 22:48 โ€” ๐Ÿ‘ 21    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#screenshotsaturday #gamedev #indiegame #indiedev #solodev #godot

Getting some more props added before heading back to gameplay mechanics.

Walking around the hangar is becoming more enjoyable as space is getting filled up.

#mecha #mech #simulator

09.08.2025 22:16 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A quick look at some of the early procedural generation for the simulated missions.

It can take up to 5 minutes to fly from one end of the map to the other in a light weight frame, I really like the idea of traveling to the combat zone.

#mecha #mech #indiegame #indiedev #solodev #godot #simulator

09.08.2025 03:16 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy #screenshotsaturday everyone!

New HTAF set added - "ZWIJN" sitting next to the starting default "WU-YU-LU" frame.

#mecha #mech #simulator #gamedev #indiedev #solodev #indiegame #godot

02.08.2025 15:39 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
NEW WPN serval 07 29 25
YouTube video by rot-heap NEW WPN serval 07 29 25

youtu.be/mwzl0rV63KA

Showing off the new back mounted weapon and some movement in the testing area.

The existing frame parts on this build are some of my favorite, I'll be putting together a new frame set sometime this week.

Stay tuned!

#mecha #indiedev #solodev #godot #gamedev #mech #simulator

30.07.2025 03:11 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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