Mathieu Joffroy's Avatar

Mathieu Joffroy

@ch0bra.bsky.social

Gameplay Animator @RockstarGames Game Dev/Gamer/Guinness Enthusiast. Prev: Frontier, nDreamsVR, Rebellion. Opinions are my own.

34 Followers  |  21 Following  |  17 Posts  |  Joined: 13.12.2024  |  1.4911

Latest posts by ch0bra.bsky.social on Bluesky

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Made this quick run cycle for Junker. The one I had previously used wasn't quite right, so I'll make some derivatives from this and see how it all feels in game. Bit sick of doing loco for now so may do an idle fidget or something next ๐Ÿ˜†

#animator #gamedev #animation

02.11.2025 22:38 โ€” ๐Ÿ‘ 7    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Had a tinker with this walk setup. Got it blending much nicer. Also started to go down a stride warping rabbithole but that's a whole other can of worms, which I might open later. Just gonna start getting the run assets and start/stops in for now.

#animation #animator #gamedev

25.10.2025 14:21 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First implementation of my eight directional walk. Needs a bit of fine tuning as some of the blends are a little funky. A big part of game anim is getting everything in and then iterating on it, so I'll spend a bit longer before I make a jog set.

#animation #gamedev #animator

12.10.2025 21:35 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a backwards walk cycle for Junker, for use in a loco blend space in UE5. Slow progress due to not much free time but I'll just keep adding things bit by bit.

Was kinda weird doing a backwards walk tbh๐Ÿ˜†

Rig by Kiel Figgins

#animation #gamedev #animator

05.10.2025 21:23 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Actually had a free weekend (for a change) so I threw this walk cycle together, for use in my UE5 project. It's only first pass but I'll iterate on all the loco later, once I get it implemented and start fleshing things out.

#animation #gamedev #animator

31.08.2025 19:23 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Obviously very early days but realised I had an old run cycle I could use for Junker. Only 2 assets so far but am looking forward to fleshing it all out. Trying to get that stepped anim feeling good is going to be fun.

Rig by @KielFiggins

#animation #gamedev #animator

03.08.2025 17:39 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made this first pass base idle for Junker. Gonna make some variations/fidgets and start fleshing out her idle behaviours in UE5. Then I'll do some loco. Then who knows, might go all the way down the rabbit hole with this one!

Rig by Kiel Figgins

#animation #gamedev #animator

27.07.2025 18:11 โ€” ๐Ÿ‘ 11    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When I was working at nDreams I had the pleasure of animating some cool ghostbusters shots, that I never shared. So here's a wee snippet of some of the work I did on Bruiser while I'm "in between" personal projects.

#animator #gamedev #ghostbusters

22.06.2025 19:45 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Thought it might be fun to get a stepped on 2's version of this shot. I think it is kinda fun tbh.

#animator #gamedev #fallout #animation

18.05.2025 19:31 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just hitting my quota of 1 - 2 personal projects per year.

First acting shot I've done in literal years, it was tough but very fun. Lucy from the Fallout show has got to be one of the most quotable characters ever, so many great lines! ๐Ÿคฃ

#animator #gamedev #fallout #animation

11.05.2025 18:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Had no idea this was a thing, and I work literally just down the road. Might pop in.

04.04.2025 13:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Game Dev Drinkup Edinburgh A meetup for game developers in the Edinburgh area, on the 2nd Thursday of every month.

NOTICE - LOCATION CHANGE: This Thursday the 10th is our 10th Edinburgh Game Dev Drinkup and we're trying a new location - the Hollyrood 9A (map in the link - just a short walk from the BrewDog). I've had enough of the BrewDog founder idolising Elon Musk. www.eventbrite.co.uk/e/game-dev-d...

04.04.2025 11:19 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
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I've been awol for a while but got this finished yesterday. I won't be in a rush to get the other ribs done ๐Ÿ˜ฌ but delighted with how it turned out.

More animation coming soon(ish).

#tattoo #art #warcraft

24.03.2025 09:07 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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FPS Shotgun anim set! Love working in First Person at the moment.

12.02.2025 12:57 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Starting an acting shot for the first time in literally years.

These rigs from Ramรณn Arango are too appealing to not have a play with.

#animation #animator

10.02.2025 17:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Had fun with this cycle for
@animturnbull.bsky.social 's #PoseCycleChallenge!

Need to remember to post on here more often.

Thought I'd upload before Storm ร‰owyn inevitably knocks my power out. โ›ˆ๏ธ

#animation #maya #animator #arcane #jinx

24.01.2025 12:19 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Well that's a wrap for 2024. My first year at Rockstar has seen me improve x10 as a gamedev. Looking forward to timesing that by another 10 next year.

Pic because I'm buzzing with my new merch. And for attention ofc.

Happy holidays all!

#gamedev #animator

20.12.2024 20:17 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

No idea what I'm doing here. Need #animation and #gamedev people to follow. Hmu ๐Ÿค™

14.12.2024 11:36 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First post on the new platform!

Donny vs Junker rendered in UE5.

Actually really quite enjoy the rendering process in unreal. Such a robust tool to make shots that bit more shiny.

#TMNT #Animator #animation #gamedev

13.12.2024 09:52 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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