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Jules

@julesp-vfx.bsky.social

19 Followers  |  16 Following  |  43 Posts  |  Joined: 03.02.2025  |  2.1139

Latest posts by julesp-vfx.bsky.social on Bluesky

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Technical Test - 50k animated Tree Instances using 2gb vram.. crazy #Houdini #Solaris #Instances #RnD

13.10.2025 09:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Houdini USD Tree simulation #Houdini #Solaris #Vellum

12.10.2025 11:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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In the last days I tinkered with Solaris Instances and created these animated Tree Assets. My goal was to make these background Trees as memory efficient as possible. These Tree use "only" 2gigs of vram and should not use more if the forest is bigger #Houdini #Solaris #Instances #3D #usd #pixarusd

12.10.2025 11:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Next WIP environment art practice #concept #conceptart #2d #krita

19.09.2025 17:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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concept art made in krita #krita #2d #art #2dart #conceptart #environmentart #environment #photoshop

15.09.2025 09:40 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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still learning, next iteration of my environment art practice #environmentart #conceptart #art #krita #2d

13.09.2025 18:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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concept environment paint practice #2d #art #environmentart #concept #krita

10.09.2025 14:32 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Your lighting looks stunning :D

05.09.2025 12:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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environment art practice WIP #krita #art #2d #environemtart #conceptart

05.09.2025 09:21 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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work in progress - value sketch for an environment design - practice #Krita #DigitalArt #DigitalSketch #DigitalDrawing #KritaArt #EnvironmentArt #LandscapeArt #ConceptArt #EnvironmentDesign #ScenerySketch #BackgroundArt

21.08.2025 20:52 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"Happy little tree" - Painting Practice based on Acidify`s YT tutorial, as well as I could #2d #painting #digital #art #landscape #practice #krita #photoshop

18.08.2025 13:14 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Environment Art Practice WIP
I work as an 3D Artist and always wanted to learn new skills, especially in 2D Art. This is my first painting based on "Painting Concept Art Environments with Depth" by Hardy Fowler

#Art #practice #drawing #rendering #krita #2d

14.08.2025 12:09 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Houdini Vellum Simulation v3
Based on your feedback I reworked the simulation and closed a few skill issues I had in Houdini. Thank you very much for the comments!

14.08.2025 12:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Vellum R&D v2
Following your feedback, I created a sinus float to set the wind strength for the trunk and leaves, with a time offset for leaf wind strength. The leaves are divided into wedges with slight variations in wind force. Thanks again for your feedback, and I welcome any further comments.

27.05.2025 17:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Your colour choice is beautiful!

04.05.2025 11:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tree Asset R&D #Houdini #Environmentart #3D #sidefx #Mari #Gaea #quixel

04.05.2025 09:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Animation R&D Houdini #Houdini #sidefx #animation #solaris #karma #rendering #3d #3dart

27.04.2025 21:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"Walk Cycle" practice and research in slow motion #Houdini #Apex #KineFX #Rigging #Animation #walkcycle

25.04.2025 08:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I took inspiration from Sidefx`s example projects for APEX rigging and grooming. I found a method to animate the camera inside of apex and bring it back to lops/solaris. How do you animate the camera in the APEX context? Still figuring stuff out #Sidefx #Houdini #apex #kinefx #vellum #3d #animation

18.04.2025 16:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Houdini APEX animation practice for future project, set up based on a video by Max Rose #houdini #apex #rigging #kinefx

15.04.2025 17:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Houdini Karma/Solaris Material Work in progress #houdini #sidefx #karma #solaris

11.04.2025 22:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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WIP Houdini Grooming #Houdini #SIdefx #groom #fx

11.04.2025 11:52 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Grooming Physics R&D #houdini #vellum #apex #kinefx

10.04.2025 21:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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WIP temp APEX set-up #Houdini #Apex #Kinefx #animation #3d

08.04.2025 18:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dragonfly Bone Structure texturing WIP #mari #houdini #karma #solaris

08.04.2025 09:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The dragonflie`s shading is more complicated than expected, but I`ll get there ;) #wip #houdini #karme #subsurfacescattering

07.04.2025 18:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Houdini Vellum self collision R&D, textured in Mari #sidefx #houdini #vellum #simulation #mari

07.04.2025 12:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I decided to resculpt the wings for the dragonfly. I was quite stuck to my procedural model in Houdini, but it never looked quite right. Sometimes a new start is really helpful, in my opinion #Blender #sculpt #3dmodel #Houdini #Blender3d

03.04.2025 16:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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who really even needs Adobe at this point?

#b3d #blender3d #geometrynodes

02.04.2025 19:32 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Personal project: recreation of the Fallout New Vegas Anti Material Rifle #Mari #texturepaint #3D #Blender #Fallout #FalloutNewVegas #Thefoundry #foundry #Mari3D #Udimms

03.04.2025 12:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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