Technical Test - 50k animated Tree Instances using 2gb vram.. crazy #Houdini #Solaris #Instances #RnD
13.10.2025 09:42 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0@julesp-vfx.bsky.social
Technical Test - 50k animated Tree Instances using 2gb vram.. crazy #Houdini #Solaris #Instances #RnD
13.10.2025 09:42 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Houdini USD Tree simulation #Houdini #Solaris #Vellum
12.10.2025 11:56 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0In the last days I tinkered with Solaris Instances and created these animated Tree Assets. My goal was to make these background Trees as memory efficient as possible. These Tree use "only" 2gigs of vram and should not use more if the forest is bigger #Houdini #Solaris #Instances #3D #usd #pixarusd
12.10.2025 11:49 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Next WIP environment art practice #concept #conceptart #2d #krita
19.09.2025 17:52 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0concept art made in krita #krita #2d #art #2dart #conceptart #environmentart #environment #photoshop
15.09.2025 09:40 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0still learning, next iteration of my environment art practice #environmentart #conceptart #art #krita #2d
13.09.2025 18:44 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0concept environment paint practice #2d #art #environmentart #concept #krita
10.09.2025 14:32 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Your lighting looks stunning :D
05.09.2025 12:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0environment art practice WIP #krita #art #2d #environemtart #conceptart
05.09.2025 09:21 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0work in progress - value sketch for an environment design - practice #Krita #DigitalArt #DigitalSketch #DigitalDrawing #KritaArt #EnvironmentArt #LandscapeArt #ConceptArt #EnvironmentDesign #ScenerySketch #BackgroundArt
21.08.2025 20:52 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0"Happy little tree" - Painting Practice based on Acidify`s YT tutorial, as well as I could #2d #painting #digital #art #landscape #practice #krita #photoshop
18.08.2025 13:14 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0Environment Art Practice WIP
I work as an 3D Artist and always wanted to learn new skills, especially in 2D Art. This is my first painting based on "Painting Concept Art Environments with Depth" by Hardy Fowler
#Art #practice #drawing #rendering #krita #2d
Houdini Vellum Simulation v3
Based on your feedback I reworked the simulation and closed a few skill issues I had in Houdini. Thank you very much for the comments!
Vellum R&D v2
Following your feedback, I created a sinus float to set the wind strength for the trunk and leaves, with a time offset for leaf wind strength. The leaves are divided into wedges with slight variations in wind force. Thanks again for your feedback, and I welcome any further comments.
Your colour choice is beautiful!
04.05.2025 11:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Tree Asset R&D #Houdini #Environmentart #3D #sidefx #Mari #Gaea #quixel
04.05.2025 09:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Animation R&D Houdini #Houdini #sidefx #animation #solaris #karma #rendering #3d #3dart
27.04.2025 21:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0"Walk Cycle" practice and research in slow motion #Houdini #Apex #KineFX #Rigging #Animation #walkcycle
25.04.2025 08:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I took inspiration from Sidefx`s example projects for APEX rigging and grooming. I found a method to animate the camera inside of apex and bring it back to lops/solaris. How do you animate the camera in the APEX context? Still figuring stuff out #Sidefx #Houdini #apex #kinefx #vellum #3d #animation
18.04.2025 16:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Houdini APEX animation practice for future project, set up based on a video by Max Rose #houdini #apex #rigging #kinefx
15.04.2025 17:57 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Houdini Karma/Solaris Material Work in progress #houdini #sidefx #karma #solaris
11.04.2025 22:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0WIP Houdini Grooming #Houdini #SIdefx #groom #fx
11.04.2025 11:52 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Grooming Physics R&D #houdini #vellum #apex #kinefx
10.04.2025 21:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0WIP temp APEX set-up #Houdini #Apex #Kinefx #animation #3d
08.04.2025 18:25 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Dragonfly Bone Structure texturing WIP #mari #houdini #karma #solaris
08.04.2025 09:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The dragonflie`s shading is more complicated than expected, but I`ll get there ;) #wip #houdini #karme #subsurfacescattering
07.04.2025 18:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Houdini Vellum self collision R&D, textured in Mari #sidefx #houdini #vellum #simulation #mari
07.04.2025 12:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I decided to resculpt the wings for the dragonfly. I was quite stuck to my procedural model in Houdini, but it never looked quite right. Sometimes a new start is really helpful, in my opinion #Blender #sculpt #3dmodel #Houdini #Blender3d
03.04.2025 16:24 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0who really even needs Adobe at this point?
#b3d #blender3d #geometrynodes
Personal project: recreation of the Fallout New Vegas Anti Material Rifle #Mari #texturepaint #3D #Blender #Fallout #FalloutNewVegas #Thefoundry #foundry #Mari3D #Udimms
03.04.2025 12:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0