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Earthset

@earthsetdev.bsky.social

Earthset Indie Game Studio work: #solodev / 3D Artist #blender #b3d / music creation #reaperdaw #ardour #LMMS / Cozy and Indie Game dev #godot --- interesting: #ThaiGL / cozy game / art / cat #cat / anime / digital synth music

51 Followers  |  281 Following  |  119 Posts  |  Joined: 29.12.2025  |  1.8196

Latest posts by earthsetdev.bsky.social on Bluesky


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Godot Learning day 19/200
workshop 06 sec 4 : physic control
my first car game ๐Ÿซฃ๐Ÿค”
#godot #godotengine #learning

27.02.2026 09:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added some automated physics generation for cloth canopies and gave them some poofy feedback effects. Uses just one rigid body - no soft body or cloth simulation.
#GodotEngine #gamedev #indiedev

27.02.2026 07:19 โ€” ๐Ÿ‘ 111    ๐Ÿ” 21    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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Reminisce with me.

PALLET TOWN - KANTO REGION - FEB 27, 1996
#pokemon #pokemon30 #pokemonday

27.02.2026 08:03 โ€” ๐Ÿ‘ 34    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

car rigging in game engine such as Godot easier than rigging in blender so much...

27.02.2026 06:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Little town tourโœจ๏ธ WIP. This decorating taking a bit longer than expected ๐Ÿ˜‚ Music in houses will be changed later:)
#gamedev

27.02.2026 01:58 โ€” ๐Ÿ‘ 18    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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A pobre da Janhae taria lรก atรฉ hoje se dependesse da Jingjing ๐Ÿ˜น๐Ÿ˜น๐Ÿ˜น๐Ÿ˜น๐Ÿ˜น

#JanJingjing

26.02.2026 22:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It seems as though the demo isn't reaching a lot of people. Maybe our game is lacking in appeal...? If you haven't yet, please check out the Dawnthief Demo and leave some feedback in the steam discussions. It's hard to know what we're missing otherwise. Thanks in advance.

26.02.2026 14:55 โ€” ๐Ÿ‘ 145    ๐Ÿ” 70    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 3
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A June dps que viu como era ser ativa, nรฃo quer mais ser passiva de jeito nenhum ๐Ÿคญ๐Ÿคญ๐Ÿคญ๐Ÿคญ

#JuneMewnich

26.02.2026 10:40 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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3th time for start play crystalis
no time no clear ๐Ÿ˜‚

26.02.2026 04:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Screenshots for today because I got work to do๐Ÿ˜„ 3 major things to finish: boss battle, saving and put back the cut scenes.
Yeah no problem at all๐Ÿ˜†
#gamedev

26.02.2026 02:46 โ€” ๐Ÿ‘ 25    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Today's Daily Devlog:

25.02.2026 19:27 โ€” ๐Ÿ‘ 23    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

today no update coz learn very hard in Skeletons coding and still invalid testing result.
then i recognized it should shift-off to a individual full class for especially Skeletons coding

25.02.2026 15:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally updated my asset pack, โ€œPixelated Days!โ€ Iโ€™ve added a new theme, โ€œPixelated Cafeโ€ which is around cafeโ€™s, diners and restaurants. this is the first of many assets under this theme ^^

Iโ€™m so excited to share my first update to this pack! #gamedev #pixelart #asset #indiedev #itch

23.02.2026 13:59 โ€” ๐Ÿ‘ 32    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's time... Today is the initial release of the chapter 1 demo for #DioramaBreak! I'm the lead character artist, focusing mainly on the (pixel art) dialogue portraits and CGs, but I also helped with character designs and guided the overall art direction early on

massimog.itch.io/dioramabreak

21.02.2026 22:54 โ€” ๐Ÿ‘ 319    ๐Ÿ” 96    ๐Ÿ’ฌ 17    ๐Ÿ“Œ 0
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Played the Scott Pilgrim EX demo on #SteamNextFest. Immediately sold! Hope your day is going well!

24.02.2026 17:47 โ€” ๐Ÿ‘ 321    ๐Ÿ” 24    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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I've made so many effects like these for Godot since the start of this year. I'm spending my waking hours making these. I don't mean to be a shill, but if you like my stuff you can get them in one package here:

binbun3d.itch.io/effects-coll...

#godot #godotengine #vfx #gamedev #indiedev #shaders

17.02.2026 22:24 โ€” ๐Ÿ‘ 86    ๐Ÿ” 16    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here's some work on that gamepad controlled 3D modeller I've been wanting to use on a steamdeck. I think the controls map pretty well, dpad/stick to make selections in screenspace, hold L2 to move a cursor to selection. There's a lot of functionality I need to port over #godot

24.02.2026 20:31 โ€” ๐Ÿ‘ 57    ๐Ÿ” 8    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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D7VK version 1.4 bringing further enhancements for older Direct3D via Vulkan Even more improvements have arrived for D7VK that brings Direct3D 5, 6 and 7 via Vulkan for use with Wine / Proton in version 1.4.

D7VK version 1.4 bringing further enhancements for older Direct3D via Vulkan
#Linux #OpenSource #Vulkan #Direct3D #D7VK #DXVK

25.02.2026 09:54 โ€” ๐Ÿ‘ 36    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

เนƒเธซเน‰ ai เธŠเนˆเธงเธขเธชเธฃเน‰เธฒเธ‡ code เธ„เธฃเนˆเธฒเธงเน† เน€เธเธตเนˆเธขเธงเธเธฑเธš Bone solver เธกเธตเน€เธ•เธทเธญเธ™เน€เธฃเธฒเธ”เน‰เธงเธขเธ™เธฐเธงเนˆเธฒเธญเธขเนˆเธฒเนƒเธ™ Process เนƒเธซเน‰เน€เธเน‡เธšเน€เธ‚เน‰เธฒเธกเธฒเนƒเธ™ ready เธชเธฃเธธเธ› เธกเธฑเธ™เนƒเธŠเน‰ delta เธ‰เนˆเธณเน€เธฅเธขเธˆเธฒเธฒเธฒ

25.02.2026 09:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Flare Up.

#pixelart #gamedev

25.02.2026 00:00 โ€” ๐Ÿ‘ 98    ๐Ÿ” 19    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Princesa Jayna e Mano Ginny ๐Ÿคญ๐Ÿคญ๐Ÿคญ

#GinJ

24.02.2026 23:37 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Made a penguin staff twirling motor task. Most of the time, the staff is actually in free spin, and not being held (see slow-mo segment). It's also not animated - it uses real physics (see end). ๐Ÿง

#GodotEngine #gamedev #indiedev

24.02.2026 17:30 โ€” ๐Ÿ‘ 152    ๐Ÿ” 18    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 2
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Make the math correctly, and the animation works on any penguin! ๐Ÿง

29.04.2025 14:32 โ€” ๐Ÿ‘ 69    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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๐ŸŽฎ Steam Next Fest kicks off today! There are so many new demos to check out, so I'll use this thread to keep track of what catches my eye.

Devs, drop your demos below! Players, let me know what youโ€™re loving so far ๐Ÿ‘‡

23.02.2026 15:45 โ€” ๐Ÿ‘ 418    ๐Ÿ” 140    ๐Ÿ’ฌ 36    ๐Ÿ“Œ 7

1 year for learn (200 days)
and in q4 I will start make a main project game
it's look so long time but right now in last week of second month, actually so fast

24.02.2026 08:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godot Learning day 18
Basic Tween
#godot #godotenging #learning

24.02.2026 06:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

big cat same like little cat

24.02.2026 06:22 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a short gameplay video yesterday ๐Ÿ™ƒ Don't forget to follow Palins Fate Kickstarter and you can support my game development on Kofi! ๐Ÿค—๐Ÿ’•
#gamedev

22.02.2026 15:20 โ€” ๐Ÿ‘ 30    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Coding animation is very hard for learning of me, but if it become to be my skill , it's a good way for my game works

24.02.2026 04:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Day 40: 2025/09/03 - 6.5h

Connected inventory data to visuals, items can be selected by keyboard/mouse & clicked to remove (for now). Still have to organize the info panel data structure for item details, so only the name updates currently.

#DailyDevlog #Moonshell_Island #gamedev #gamemaker

23.02.2026 17:38 โ€” ๐Ÿ‘ 43    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

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