We definitely need more 4-player local multiplayer games
16.11.2024 10:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@ankka.la.bsky.social
Software, Gamedev, AI
We definitely need more 4-player local multiplayer games
16.11.2024 10:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Yes, and if my understanding is correct that you're passing it to a sine function, it should work directly in your use case
16.11.2024 09:55 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0(there's also the usec one below if you need more precision)
15.11.2024 12:11 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Is this what you're looking for?
docs.godotengine.org/en/latest/cl...
The app itself is also open source, so maybe someone could fork it and make a version with a different default vibe
15.11.2024 07:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I think this is the best part of this website. You can just build the algorithm github.com/bluesky-soci...
15.11.2024 07:24 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I doubt it. Some of us are curious of the tech of this site as well
15.11.2024 07:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I don't really know but I can say that I have had the majority of my net worth in TSLA stock for years now
15.11.2024 07:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I have never seen a cryptography related post on this website
15.11.2024 07:22 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I like the tech of this site, but the default feed is taking time to get tailored to my taste. Might take a look at custom feed generators. This is the best technical aspect of the site IMO
github.com/bluesky-soci...
It appears you may have locked down or restricted your twitter?
13.11.2024 20:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0This is much appreciated
13.11.2024 19:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The feed is still worse here than on X. Maybe the algorithm will gradually learn my taste. So far I've had to do quite a lot of "show less like this" and "mute account" to get something sensible
13.11.2024 15:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hello and welcome! I have more or less the same thing going on :)
12.11.2024 20:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0This is my first day here, and a third of the posts on the feed are somehow about Stardew Valley
12.11.2024 20:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm not even sure what this process is called. I'm seeing too many posts online that say something along the lines of "just do it manually in photoshop". This is not a computationally difficult problem, and I'm facing it constantly. I'm sure there has to be a tool or a plugin that can do this.
12.11.2024 19:59 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 03D model of rocks and pebbles
Screenshot of the UV map of the same model. It shows that only a small part of the texture is being used.
I'm learning Blender. Here's a simple model of rocks and pebbles that I'm very proud of. The UV map shows that only a small part of the texture is being used.
I need a tool or script to automagically rearrange the used pixel regions into a smaller texture and adjust the UVs accordingly. Help?
Everything's new to me, but glad to hear I'm in such a feed already!
12.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Regarding screen-space whatever, I'll be happy as long as it can be disabled. :D
12.11.2024 17:01 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Nice! Did I like, appear in your feed, or what? :D
12.11.2024 16:47 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0You may stop playing once you reach the bottom of the skull cavern
12.11.2024 16:46 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0On X I have 230 followers but barely anyone sees anything I post on there.
I don't know at all what to expect here, but please respond if you're seeing this :D I joined 40 minutes ago, follow for possible software and gamedev related content. Let's see if this takes off
Hello, World.
Curiosity got the best of me, so here I am.
Right now I'm learning 3D modeling and doing a small demo of Blender-Godot integration. Later on I will be working on actual games (which will be released, for real). Follow for updates!