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LoJay

@l0jay.bsky.social

Aspiring game developer (prof pic and banner forthcoming)

122 Followers  |  104 Following  |  23 Posts  |  Joined: 19.10.2024  |  1.9878

Latest posts by l0jay.bsky.social on Bluesky

Is there a steam page where I can wishlist this? I need this game in my life the moment it comes out

03.02.2025 18:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Loop hero

27.12.2024 23:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, I came down with a bad cold a week and a half ago, so all my energy is focused on recovering at the moment.

Work on my game hasn't been happening, but I'm still determined to make my profile and banner. Have a merry Christmas!

24.12.2024 17:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ayyyyy, we got Pyrolith!

13.12.2024 06:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The game is looking great! Although the waterfall background is making me a tad nauseous

12.12.2024 06:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Aight, so I've been pretty bad at this "being active on social media" thing.

I haven't made any progress on anything so I've been avoiding posting at all.

BUT. I will work on my stuff this week, even if it's just pong, and I'll finally get my pfp and banner sorted, so thanks for being here!

09.12.2024 18:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Bluesky labels for #godot and #gamedev applied by a labelling service

Bluesky labels for #godot and #gamedev applied by a labelling service

Bluesky advice for #gamedevโ€‹s: You can subscribe to "labellers" to see these types of labels, pictured, under usernames and get your own! ๐Ÿท๏ธ

Labels for games industry in general:
@ozone.birb.house
Labels for specific game engines:
@gameengines.bsky.social

15.11.2024 15:25 โ€” ๐Ÿ‘ 181    ๐Ÿ” 48    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0

I'd like the Game Dev label if you'd be so kind:
@ozone.birb.house
Godot label please and thank you:
@gameengines.bsky.social

Thank you both so much for doing this!

15.11.2024 17:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is awesome!

15.11.2024 05:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm starting out with copying the movement from a game called Data Wing, but after that I'm gonna try to come up with some more original ideas gameplay wise. Although I'm mostly working on this project to get myself used to Godot

14.11.2024 05:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

also, it took me like 3 hours to figure out that you can convert Rads to a directional vector with Sin and Cos

14.11.2024 01:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

I don't have a ton to show, but getting the movement to actually work and feel good.. feels good!

14.11.2024 01:20 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Oh no! If you do that, I'll be obligated to work on my game again! A truly vicious cycle of encouragement

13.11.2024 06:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'll be sure to once I have a game to show๐Ÿ˜ญ

13.11.2024 04:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Y'know, this is already working.

Just opening this and realizing there are at least a few people interested in what I might create got me to open up Godot and work on stuff, even if it wasn't much, it's a giant step forward from doing nothing at all

So thanks!

12.11.2024 06:06 โ€” ๐Ÿ‘ 39    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

There really are too many to ever fully play, or even know. Although the first three I mentioned are quite niche in their own right.

You should be able to download addons for Minecraft: bedrock edition, they're like mods but are more limited. It might be a little tricky on an ipad though

12.11.2024 03:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Of course this is just a short list, I'll probably post a more comprehensive list later on

11.11.2024 20:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think most games I've played led me to wanting to make games, but some of note that really pushed me toward it would be,
Yomi Hustle,
V.A. Proxy(not out yet),
Outer Wilds,
Minecraft: Hexcasting.
The last one is a mod, but it taught me just how fun coding can be, would highly suggest trying it out

11.11.2024 20:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Thanks! I'm glad to know I'm not the only one new to this whole shebang, looking forward to what you put out there as well!

11.11.2024 07:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I haven't got much in mind that feels possible yet, so for now I'm gonna try making some small arcade games to get a handle on working with Godot

11.11.2024 07:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That's be great! I'd love some help getting my bearings just a tad, as I'm still quite unsure what I'm supposed to call "posts" here.. and any other advice, even if it seems simple, would be more than welcome!

11.11.2024 06:53 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! I very much hope this all goes well too๐Ÿ˜…

11.11.2024 06:48 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, I've seen some of your reload vids before, and they're a lot of fun! I only freaked out a little when I saw my post get any likes at all, I kinda expected nothing until I at least posted some actual game dev stuff

11.11.2024 03:46 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yo,
I'm new to bluesky, but that doesn't matter too too much. I've never posted on or engaged with social media before, but I'm going to do so from now on.

I want to be active on here and show whatever progress I make on my game dev journey, hopefully as that little bit of extra motivation I need.

11.11.2024 01:37 โ€” ๐Ÿ‘ 89    ๐Ÿ” 6    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 1

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