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permaonline

@permaonline.bsky.social

working on an unnamed greenhouse survival game https://permaonline.itch.io/

124 Followers  |  120 Following  |  70 Posts  |  Joined: 07.05.2025  |  1.8687

Latest posts by permaonline.bsky.social on Bluesky

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the "shooting" device
#gamedev #godot

12.02.2026 06:24 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

ha yea im working on automation game about trash though

05.02.2026 00:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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i can now pick up and drop the item sorting machine

#gamedev #godot

04.02.2026 05:32 β€” πŸ‘ 14    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

πŸ˜†

31.01.2026 10:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a seed grows a tree and then the tree drops a seed which grows a tree which drops a seed which grows a tree... #gamedev #godot #GodotEngine

31.01.2026 06:05 β€” πŸ‘ 15    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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the alien fetus that is going to be found in the trash...
#gamedev

25.01.2026 04:38 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

awesomne!!!!! its

23.01.2026 06:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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sculpted a hand from memory in blender #gamedev

23.01.2026 06:14 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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placing foliage
#3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

66 days left...

09.11.2025 23:55 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Post image Post image 21.10.2025 04:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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made fish for the game
just don't look at them head on

this is why i love low resolution, it hides a lot

85 days left...

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

21.10.2025 04:46 β€” πŸ‘ 22    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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learning godot post processing shaders, here i'm using posterization , edge detection, and pixelization

86 days left...

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

20.10.2025 05:14 β€” πŸ‘ 23    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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you can now grow oxygen plants and consume them

also started messing around with shaders here i'm using posterization + pixelization

87 days left...

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

19.10.2025 05:55 β€” πŸ‘ 26    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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new mechanic : throwing anything you can pick up

i rewrote so much fucking spaghetti code to make this work

92 days left...

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

14.10.2025 04:41 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

why the fuck does bsky boost the audio

11.10.2025 18:13 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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added dirtbag, cultivation marks, dirt water saturation, and seed pouches

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

95 days left...

11.10.2025 01:47 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Post image 10.10.2025 19:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Honestly it was just YouTubing how make basic things over about a year. After while you kind of get a feel for the tools in blender and can roughly translate 3d things in your head into 3d models.

09.10.2025 15:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

97 days left...

09.10.2025 05:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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started making some models for the greenhouse

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

09.10.2025 05:36 β€” πŸ‘ 111    πŸ” 10    πŸ’¬ 3    πŸ“Œ 0
Post image 09.10.2025 04:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

exactly, the problem i was dealing with. it took me a few hours to fix

03.10.2025 19:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

gonna take a step back from posting 5 times a week , i'm posting shit quality updates

gonna test making biweekly devlog updates on youtube for a few months

03.10.2025 17:55 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

103 days left, forgot to put that

03.10.2025 04:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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refactored the room making system

needed to use a matrix to store the rooms and then check neighbors to create a valid door ways

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

03.10.2025 04:16 β€” πŸ‘ 164    πŸ” 17    πŸ’¬ 2    πŸ“Œ 0
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added a basic blueprint system to my game to make new rooms featuring that generic green preview

the blueprints will be single use and will cost a pretty penny

105 days left

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

01.10.2025 04:04 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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the plants in my game are now consuming CO2 and producing O2 , i would die without them

next steps : grow fruits, veggies, and gourmet mushrooms

106 days left

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

30.09.2025 05:19 β€” πŸ‘ 27    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Made a simple item pick up and drop system

rigid bodies will drop whereas static bodies will just float

107 days left

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

29.09.2025 04:39 β€” πŸ‘ 30    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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got a plant growth system working

pot -> dirt -> till -> seed -> water -> plant grows

on a timer i check all the seeds and see if they have the right nutrients to grow

108 days left

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

28.09.2025 06:35 β€” πŸ‘ 23    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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i learned how to grow the plants

this one came out especially beautiful

featuring harlem shake from 2013

111 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender

25.09.2025 05:24 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

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