the "shooting" device
#gamedev #godot
@permaonline.bsky.social
working on an unnamed greenhouse survival game https://permaonline.itch.io/
the "shooting" device
#gamedev #godot
ha yea im working on automation game about trash though
05.02.2026 00:16 β π 2 π 0 π¬ 0 π 0i can now pick up and drop the item sorting machine
#gamedev #godot
π
31.01.2026 10:22 β π 1 π 0 π¬ 0 π 0a seed grows a tree and then the tree drops a seed which grows a tree which drops a seed which grows a tree... #gamedev #godot #GodotEngine
31.01.2026 06:05 β π 15 π 1 π¬ 1 π 0the alien fetus that is going to be found in the trash...
#gamedev
awesomne!!!!! its
23.01.2026 06:30 β π 1 π 0 π¬ 0 π 0sculpted a hand from memory in blender #gamedev
23.01.2026 06:14 β π 8 π 1 π¬ 1 π 0placing foliage
#3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
66 days left...
made fish for the game
just don't look at them head on
this is why i love low resolution, it hides a lot
85 days left...
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
learning godot post processing shaders, here i'm using posterization , edge detection, and pixelization
86 days left...
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
you can now grow oxygen plants and consume them
also started messing around with shaders here i'm using posterization + pixelization
87 days left...
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
new mechanic : throwing anything you can pick up
i rewrote so much fucking spaghetti code to make this work
92 days left...
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
why the fuck does bsky boost the audio
11.10.2025 18:13 β π 3 π 0 π¬ 0 π 0added dirtbag, cultivation marks, dirt water saturation, and seed pouches
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
95 days left...
Honestly it was just YouTubing how make basic things over about a year. After while you kind of get a feel for the tools in blender and can roughly translate 3d things in your head into 3d models.
09.10.2025 15:19 β π 1 π 0 π¬ 0 π 097 days left...
09.10.2025 05:36 β π 1 π 0 π¬ 0 π 0started making some models for the greenhouse
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
exactly, the problem i was dealing with. it took me a few hours to fix
03.10.2025 19:46 β π 0 π 0 π¬ 1 π 0gonna take a step back from posting 5 times a week , i'm posting shit quality updates
gonna test making biweekly devlog updates on youtube for a few months
103 days left, forgot to put that
03.10.2025 04:21 β π 1 π 0 π¬ 0 π 0refactored the room making system
needed to use a matrix to store the rooms and then check neighbors to create a valid door ways
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
added a basic blueprint system to my game to make new rooms featuring that generic green preview
the blueprints will be single use and will cost a pretty penny
105 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
the plants in my game are now consuming CO2 and producing O2 , i would die without them
next steps : grow fruits, veggies, and gourmet mushrooms
106 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
Made a simple item pick up and drop system
rigid bodies will drop whereas static bodies will just float
107 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
got a plant growth system working
pot -> dirt -> till -> seed -> water -> plant grows
on a timer i check all the seeds and see if they have the right nutrients to grow
108 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
i learned how to grow the plants
this one came out especially beautiful
featuring harlem shake from 2013
111 days left
#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender