All made at least partially with Adobe Animate, the program that adobe doesn't think deserves to exist anymore
03.02.2026 03:03 โ ๐ 291 ๐ 68 ๐ฌ 3 ๐ 0@alghost.bsky.social
Godot game dev, open source software dev, musician https://gruner.tech | https://sunriseglitch.games ๐ ๏ธ Working on Sunken Shadows, a retro FPS roguelike set in a ruined underwater city ๐๐ชธ https://store.steampowered.com/app/2750120/Sunken_Shadows/
All made at least partially with Adobe Animate, the program that adobe doesn't think deserves to exist anymore
03.02.2026 03:03 โ ๐ 291 ๐ 68 ๐ฌ 3 ๐ 0Shout out to all the amazing Black game developers, media, and creatives across every part of making games. Iโm rooting for yโall year-round.
Go follow Black folks making games. Weโre often ignored, then imitated. Tag some Black devs below and follow the ones you donโt know yet.
Hey yall. As you've seen here - unfortunately a large portion of the ivy road team was laid off today, myself included. We're all looking for work! Gonna do a quick thread about those who were laid off today and why you should hire them:
31.01.2026 00:52 โ ๐ 761 ๐ 476 ๐ฌ 22 ๐ 3Mewgenics releases feb 10th! wishlist on steam today!
www.youtube.com/watch?v=s8X4...
I'm here for the year of game devs on the Linux desktop.
We've been preparing the ground for you folks for the past 30 years (well only 20 for myself).
It's pretty comfy by now ๐ง
(yes, it still has shortcomings, and yes, alternatives do too)
My Cozy Cube Godot addons are now officially updated to Godot 4.6! If you aren't updating, you can still get 4.5 on a separate, frozen branch.
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Did you know that you can use the Steam Rich Presence API in your #godot game? And it's not even hard!
Check out another amazing @godotsteam.com tutorial: thegodotbarn.com/contribution...
Perfect for your #indie game!
I always love how much work goes into the #GodotEngine release post. There's a lot of love and charm, and it's a ton of fun to read. Excited to start using #Godot 4.6! Here's the blog if you haven't read it yet ;) godotengine.org/releases/4.6/
28.01.2026 06:06 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales
25.01.2026 15:58 โ ๐ 1085 ๐ 421 ๐ฌ 10 ๐ 28Do you need 130+ animations that are really easy to use and retarget in Godot, Unity and Unreal?
The Universal Animation Library 2 is out right now!
quaternius.com/packs/univer...
#gamedev
So uhhh procedural intersections just got merged to dev? Go have fun, ye aspiring civil engineers #godot #road #addon #procgen
github.com/TheDuckCow/g...
A quote from the article "The Unique Concerns of Lifetime Game Projects" by Tanya X. Short: Most game developers arenโt in the business of lifetime game projects. But in case you are one of those few, or just curious about the constraints, I thought Iโd share a few lessons and observations Kitfox has encountered from our work with Dwarf Fortress, and to a lesser extent, Caves of Qud and Streets of Fortuna.
Want to dedicate a lifetime to making a single game? Read this article by @tanyaxshort.bsky.social first!
kitfoxgames.medium.com/e9b916491afe
In the span of weeks, I've gone from someone who has never used Godot, to struggling to "get" Godot, to really liking Godot, to having taught aspiring gamedevs the basics of Godot, to strongly believing Godot's workflow & structure might be the best approach to developing games for many purposes.
14.01.2026 02:06 โ ๐ 1093 ๐ 87 ๐ฌ 62 ๐ 9We're not subtle with all our sassy skeeting about it, but it's probably time for a persistent, official statement about our stance on AI.
TL;DR: we know what we're talking about. GenAI is harming creatives. There will be no AI features in Yarn Spinner. yarnspinner.dev/blog/why-we-...
Hard to believe it's already been over 2 years since I switched from Unity to #GodotEngine.
Haven't looked back!! Open source ecosystem brings peace of mind and it's been a joy to watch the engine already evolve in such a short time.
#gamedev #pcgaming #indiegame #steam #3dart #indiedev
a fantasy illustration of a healer working golden glowing magic on a wounded fighter on a misty battlefield surrounded by fallen warriors.
Illustration of an armored priest and a large armored lioness walking down stairs in front of a large cathedral and fantasy city in sunrise with large yellow clouds
An illustration of smoke forming a glowing skull emerging from a book in which a hand is writing magical glowing symbols
An old little moss covered and wrinkly lady with mushrooms and plants in her hair and a crown looking a little like antlers. Birds are sitting on her head and staff and flying around her, she is surrounded by plants and green.
It's my birthday today! โจ๐ฏ๏ธ I would be very grateful for shares of my art as a little gift while I'm waiting for the cake to be done ๐ฅ๐
27.12.2025 13:53 โ ๐ 323 ๐ 157 ๐ฌ 30 ๐ 0Some of my recent Steam Deck all-stars:
Megabonk, Haste, Brotato, Ballionaire, Sea of Stars, Word Play, Hades 2, Mars First Logistics, Merge Maestro, Metaphor: ReFantazio
It definitely is! And it's great in Godot for sure, works well with the node system, tool scripts in the editor etc. in my experience.
In case you're interested, I did a talk on proc gen in Godot at least year's GodotCon:
youtu.be/h_4W7GSspco
It would be great if there'd be an app that would generate all capsule images of Steam, Itch.io, EGS, GOG, Microsoft Store, Game Jolt, Google Play, App Store and Unity Asset Store in a single click... ๐
(subtle foreshadowing, announcement soon)
Not sure if you've tried these already, but this reddit thread has a couple of suggestions you can try to get RenderDoc working with Steam on Linux: www.reddit.com/r/linux_gami...
Hope it works out!
Some goofy lil audio experiments in Godot :)
#gamedev #godot
This paper is the OG. The turning point in non-realtime 3D rendering.
"Distributed Ray Tracing" is a bit of misnomer, because it's all applicable to scanline rendering as well.
graphics.pixar.com/library/Dist...
#Godot script editor keywords, highlighted in red, yellow, green
#GodotTip: Code comments have dedicated keywords that color the text.
25.11.2025 10:53 โ ๐ 109 ๐ 16 ๐ฌ 8 ๐ 0Tbh, I love doing visual polish/ technical art stuff like VFX, particles, shaders etc. (especially in Godot).
Then again, I have a hard time finishing all my different prototypes as well ๐
This is your reminder to give Blue Prince a try.
@blueprincegame.bsky.social won Best Indie Game at the Golden Joysticks Awards. ๐
#indiedev #gamedev
Something that itโs important to note about disability; Even if you are not currently disabled, if you live for long enough, you will become so. It is inevitable. Fighting for the rights of disabled people is not only the right thing to do, it also benefits your future self
12.11.2025 20:53 โ ๐ 567 ๐ 253 ๐ฌ 2 ๐ 0My #godotfest talk is online! Check it out to see how I do the lofi graphics style of Reconfigure and add juice by enabling all the effects in the post-processing system, and more.
www.youtube.com/watch?v=cfip...
credits that include the names of everyone who worked on the game at any point
11.11.2025 04:32 โ ๐ 2041 ๐ 485 ๐ฌ 16 ๐ 10