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RonanMahonArt

@ronanmahonart.bsky.social

I'm a freelance artist making #GameArt https://artstation.com/ronanm https://linktr.ee/ronanmahonart Prev. RocksteadyStudios, Rebellion, FreeRadicalDesign

448 Followers  |  298 Following  |  92 Posts  |  Joined: 01.08.2023  |  2.1229

Latest posts by ronanmahonart.bsky.social on Bluesky

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Infinite money glitch
DM me for info, 3d printer required
#UnrealEngine and FoliageTools by Rense de Boer

09.07.2025 14:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks Kosh, somehow enjoy the macro work and all the little details. There's a little masked trim on the leather for those little fiber hairs along the cut ๐Ÿซ 

26.06.2025 11:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Concept to Form
Headset built to explore the design process - from sketches and early forms to surface language and colorways.
Using the Peclers material collection and models from Substance3dAssets
Textured with Substance Painter, rendered in Unreal Engine

www.artstation.com/artwork/vbXlAE

26.06.2025 08:04 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Exploring early-stage design through prototyping materials like foam, 3d printed filament and resins.
Textured in Substance 3D Painter, rendered in Unreal Engine 5.4
A study in tactile storytelling ๐Ÿ‘‡
๐Ÿ”— www.artstation.com/artwork/RKQAkA

#Substance3D #LookDev #Prototyping #UnrealEngine

25.06.2025 15:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Zooming in even further ๐Ÿ”
More macro shots from the Peclers material collection

Textured in Painter and rendered in Unreal Engine 5.4.
Here's a deeper look ๐Ÿ‘‡

www.artstation.com/artwork/Nqz1w5

#3DArt #LookDev #Substance3D #Headphones #MaterialStudy #ProductDesign #3DTexturing #UnrealEngine

25.06.2025 08:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wanted to explore just how close the camera can get in these shots from the Peclers collection for Substance 3D Assets.

www.artstation.com/artwork/Nqz1w5

#3DArt #ProductDesign #Substance3D #LookDev #UnrealEngine #Headphones #MaterialStudy #3DTexturing #RealTimeRendering #ArtStation

24.06.2025 15:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽง My latest live on ArtStation
Close-up exploration of materials from the Peclers collection texturing, concept & render for a headset design.
Substance3D + Unreal Engine 5.4.

๐Ÿ‘‰ artstation.com/artwork/vbXlAE

#3DArt #ProductDesign #Substance3D #UnrealEngine

24.06.2025 08:39 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wishing you the best ๐Ÿ’–

23.05.2025 09:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Update: seller was removed.

Official response from Fab: forums.unrealengine.com/t/update-on-...

22.05.2025 20:08 โ€” ๐Ÿ‘ 25    ๐Ÿ” 3    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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And anyway... we have this bad boy ๐Ÿคฃ

19.05.2025 20:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

ok, I'm just preserving a little fat for when engine team comes around during optimization. ๐Ÿ˜˜

19.05.2025 19:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Zoom in a bit... half a million triangles. chef's kiss.

19.05.2025 15:09 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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a man in a chef 's hat with the words not great not terrible behind him ALT: a man in a chef 's hat with the words not great not terrible behind him

Spoiler: It was

19.05.2025 12:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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a close up of a person 's hand laying on the grass . ALT: a close up of a person 's hand laying on the grass .

brb

19.05.2025 07:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wonder how much of my oxygen this used up.
Storing all of this, making it, displaying it...

19.05.2025 07:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

They've made some progress but their starting point was somehow a step back from the old marketplace, which was pretty feature poor when comparted to other online marketplaces.
I'm not sure the core idea of putting together such diverse markets was sound in the first place

19.05.2025 07:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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FAB - Infinite scroll, Infinite regret

19.05.2025 06:37 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1
screenshot of their webpage, filled with 3D scans of antique statues

screenshot of their webpage, filled with 3D scans of antique statues

#TIL : The National Gallery of Denmark has its 3D data collection open to the public domain! Great for so many things โœจ open.smk.dk/en/art?q=*&f...

12.05.2025 10:33 โ€” ๐Ÿ‘ 48    ๐Ÿ” 16    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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a cartoon drawing of a woman with a fan on her head and a hand with the letter l on it ALT: a cartoon drawing of a woman with a fan on her head and a hand with the letter l on it
12.05.2025 05:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Steel texturing test from #SubstancePainter in #UnrealEngine

#3DArt #PBR #GameDev #DigitalArt #CGArtist #ArtStation #RealtimeRendering #Texturing #IndieDev #CreativeProcess

09.05.2025 13:14 โ€” ๐Ÿ‘ 30    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Testing out my new tool PBR Check. โš™๏ธ๐Ÿ–Œ๏ธ
Base models from Substance 3D assets.
Next up: adding textures to show the impact of sticking to proper PBR ranges. #3DArt #PBR #GameDev

09.05.2025 10:10 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจ A few stills from a video I created for #GDC2025 showcasing whatโ€™s possible with #Substance3DPainter #Substance3DAssets and #UnrealEngine

๐Ÿ–ผ๏ธ Textured in Substance and rendered in-engine.

๐ŸŽฅ Full video and breakdown on my ArtStation
www.artstation.com/artwork/oJB0D4

#GameDev #3DArt #Texturing

05.05.2025 08:04 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Substance Big Splash - Fantasy, Ronan Mahon I created a GDC video for the Substance 3D Assets team celebrating video games. Half of the scene is dedicated to Fantasy: Swords, crystals, crates, chunky blocks and gnarly trees. I painted a tiny ar...

Fantasy
Swords, crystals, crates, chunky blocks and gnarly trees.
Flame, Ice and normal versions of the sword was some simple displacement in Panter and nanite tesselation
www.artstation.com/artwork/oJB0D4

01.05.2025 09:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Substance Big Splash - SciFi, Ronan Mahon I created a GDC video for the Substance 3D Assets team celebrating video games. Half of the scene is dedicated to sci-fi: fans, cables, vents, explosive barrels and more. I painted a tiny arcade stick...

SciFi
Fans, cables, vents, explosive barrels and the usual ingredients to a good SciFi corridor
www.artstation.com/artwork/0lDa05

01.05.2025 09:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I created a GDC video for the Substance 3D Assets team celebrating video games and unmetered access.
๐Ÿ•น๏ธHalf sci-fi, the other half fantasy and I painted a little MeetMat arcade stick for fun

Textured in #SubstancePainter, rendered and animated in #UE5
๐Ÿ‘‡ArtStation links below

01.05.2025 09:17 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Second draft of PBR Check in Unreal.
Added handy ref values for materials and metals - easy to color pick
Tidied up the interface to hide some advanced properties

30.04.2025 16:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cheers Andrew, one of those things you dont know you need until you have it. Made a big visual difference for me in my recent work. I usually am fairly good on an individual asset level, but being able to debug the final pixels in a scene is really nice way to manage it.

28.04.2025 15:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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PBR check for #UE5
Catches authoring and material graph issues
โญCycle viewmodes to debug various channels.
โญOne click edit in the viewport to easily find and adjust problem materials
โญAdjustable PBR value strictness and colorizing legend
Anything missing?

28.04.2025 15:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Ever since I got one of these with 96TB and Perforce I haven't looked back. You can back up to the cloud from the NAS, but since I deal a lot with video - the synology backs itself up as a mirror overnight to another offsite synology. 10gig ethernet means I get 1,000MB/s transfer from my fast NVMe

31.03.2025 10:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽจEverything is a #WIP
Some early drafts of the #Substance3DSampler splash

More on my #ArtStation
www.artstation.com/artwork/L4lA05

#MadeWithSubstance #MadeWithUnreal #3Dart

31.03.2025 08:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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