A miniboss room, with conveyor belts around the edge, pits symetrically around the floor.
The belts have rocks on them, and crab like creatures called "Sortacians"
a class SNES style dialog window is open, saying "They don't seem to be aiming *at* me."
Ooooh, Dialog system....
#DecomissionedSite
Oooh... Title..
22.01.2026 20:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Here's a screen shot of the actual UI.
It's got three lanes. 4 songs, Fur Elise, Happy Birthday, Daisy Daisy, and a secret final song. See if you can recognize it. (And then don't sue me please!! hehe)
13.01.2026 18:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
A qr code containing the entire source code for a very simple version of guitar hero.
I intended to put all the code here, but it's about 900 characters too long.
Did you know bsky is a game distribution platform?
If only most QR code scanners accepted data: urls, you'd be able to play the worlds most minimal version of #guitarhero
#gamedev
13.01.2026 18:31 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 0
Ooooh, the minimap is working now. First view of the island the game takes place on.
30.12.2025 15:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Slimes in games are always just piles of goo.
What happens if you have a pile of sentient rgb goo?
Mimics. Mimic's are what you get when you have a pile of sentient, angry, rgb goo.
29.12.2025 14:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Huh. Those turkey legs, and bombs keep getting knocked off the belt and into that pit.
But if i poke this switch... the turkey legs go through.
Bet... there's another switch for the bombs.
(Well, there will be when i build it... hehehe)
#ZeldaLike
#solodev
28.12.2025 23:55 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Roguelike Academy: Freshman Year by FOTD Games
A traditional roguelike, about a nontraditional school.
fotdgames.itch.io/roguelike-ac...
Well, it's out there on Itch now.
The Wizard, and the Warrior are fully implemented, and 3/5 floors have some content, along with a bit of an ending when you reach the third floor boss.
#indiedev #roguelike
09.12.2025 20:04 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
fotd-games.com
I think i've cleaned up most of the bugs i know about, and i'm in a passable spot for a game at 0.3.x. Heh.
#gamedev #roguelike
05.12.2025 06:36 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 1
I've just pushed it out and it's a first public release with no real advertising yet, so only two people have commented, but it's gotten a laugh from both of them.
It does help that my games a bit fourth wally, and has comedic intent.
03.12.2025 17:25 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I Literally had a character show up and say "Hey, you reached the end of the demo. There's no more. Go back to the start and do it again on a new seed" (though, in fancier language)
heh.
03.12.2025 17:21 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Oooooh man. Just got my new logo back from www.fiverr.com/dens_saputra (Gotta advertise the artist), and daum does it look better than the poor little nonsense i made.
03.12.2025 16:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by FOTD_Games
Rogue Academy: Freshman Year
www.youtube.com/watch?v=4ae9...
Some gameplay footage from the process of going from 0.2.0 to 0.3.0. I've posted this before, but might as well tack it on here. Heh.
01.12.2025 06:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
So, i've just pushed out a playable build of my game. "Roguelike Academy. Freshman Year"
fotd-games.com
This is version 0.3.0, so, while it's playable, and beatable, and most of the features are there... bugs likely abound.
All of the art, and music are placeholders.
#Roguelike #solodev
01.12.2025 06:26 โ ๐ 5 ๐ 2 ๐ฌ 1 ๐ 0
"Tobias wanders instead of moseying."
Extract from my current bug list.
#indiedev
28.11.2025 16:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by FOTD_Games
Rogue Academy: Freshman Year
Quick tour through the first floor of Roguelike Academy: Freshman Year, as a fledgling warrior.
#roguelike
28.11.2025 06:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
It's a level from the game i'm working on Roguelike Academy:Freshman Year, without any entities, scrolling along behind the main menu, and the changelog.
It's at just enough of a rotation to make it clear that it's not part of the ui or a playable thing.
It feels kinda like a cheat that just generating a level, rotating it 3 degrees, and lerping it past makes a decent title screen.
28.11.2025 03:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Just feels weird to try to carry around the dev environment, dunno.
26.11.2025 17:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Out of curiosity, how many people have "Upstairs" projects, and "Downstairs" projects? or something similar?
I have one game i'm working on in my office, and the little PoC i just pushed out was (until yesterday) my upstairs project, for when i'm jiggling the baby, or minding the youngin.
26.11.2025 17:47 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Randomizer Concept
go fight the boss from the moment you get the key, because it's a randomizer. Hehe.
randomizerpoc-f3hih.ondigitalocean.app
You can play it here. (Ignore the "c to connect to server", concept for a seed server eventually)
#randomizer #gamedev #solodev
26.11.2025 15:53 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
The win screen from the worlds smallest randomzier. 35 seconds, not my personal best.
Screenshot of the victory screen from a proof-of-concept โworldโs smallestโ Link to the Pastโstyle randomizer. A top-down pixel-art map shows grass, trees, stone ruins, and a river with a small bridge on the right. Centered on the screen is a dark dialog box reading: โVICTORY! Congratulations! Time: 0:35. Equipment Order: Key โ Ring of Jumping โ Sword. Press ESC to return to menu
I've built the worlds smallest randomizer. It's got a Sphere 0, a Sphere 1, and a Sphere 2. Proper logic is followed when laying out the items.
Sphere 1 requires either the key or the ring of jumping, sphere 2 requires *both*.
In theory, there's a sphere 3, ([key|ring] sword), but you can
26.11.2025 15:51 โ ๐ 3 ๐ 2 ๐ฌ 1 ๐ 0
This is the first image of a succesfull spawn of the third floor, with the miniboss room, the stairs and everything connected.
I'd still call it a fail, because the way the corridor is drawn into the boss area breaks some specific corridor rules, but damn does it feel nice to have it in.
24.11.2025 15:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I've been working on wizard spells. Here, we get to see one of the wizards starting spells (Curse of Life Drain, a DoT), and one of the more powerful spells, Ice storm.
#gamedev #roguelike
23.11.2025 15:56 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
imgur.com
Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and ...
All of the wizard spells in the spellbook work. They've all got VFX, and at least some upgradability.
All of the base warrior skills are in place.
Seems like its time for content, balance, and polish.
#gamedev #roguelike
17.11.2025 04:53 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
Hey, whatever works.
If it fits your needs and your complexity budget, it's good. :)
12.11.2025 16:43 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Tailscale+jellyfin is just... great. Heh.
12.11.2025 16:17 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0
Everything's placeholder art, of course.
10.11.2025 17:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Been a *while* since I've posted.
I've gotten pulled into a roguelike project, that's still nameless, working heavily with Claude.
Just pushed a 0.1.0 release this weekend. The warrior is the only class implemented "fully" and balance is... not.
genrl-gtft2.ondigitalocean.app
Super pre alpha.
10.11.2025 17:11 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
The idea is to create a system with a bunch of passes i can add and fiddle with to build up a tileset from a bare template to a usable tileset, or something close enough to usable that even someone with my egregious art skills can finish it.
17.05.2025 15:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Building ChunkCity - an Infinite City Builder for PC & mobile ๐ป๐ฑ. No engine, built with #Kotlin and #libGDX
Devops + Cybersecurity / amateur gamedev / publishes https://dctech.events
Blog at https://ross.karchner.com
Hi! I am a developer working on a roguelite game. Feel free to follow if you think the game looks cool. I'm friendly, and kinda extroverted, and love hiking and mtb.
https://linktr.ee/fission_protogen
Gamergirl ๐ณ๏ธโโง๏ธ she/her ๐ฝ Location: Area 51
Favorite games: Quake 1 ๐ Doom 2 ๐ Cultic ๐ No, I'm not a human
๐ Blood ๐ Don't scream ๐ Escape the backrooms.
Co-author of the proto-MMO, Avatar (1979) on PLATO. Now returning to my roots. Currently deploying turn-based space strategy, Solar Dominion. Next up: new RPGs. #gamedev #solodev #indiegame #retrogaming
Webdev slowly turning into a gamedev
I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.
3D artist - Makes fun things
๐ฎ Itch : kaylousberg.itch.io
๐ป Unity : assetstore.unity.com/publishers/88507
๐ Patreon: patreon.com/kaylousberg
Join the KayKit community here : https://discord.gg/JC7HGnnUqH
#gameassets #gamedev
Elfgames and weird tangents since 1996. Come on by to discuss, play, and create games and media.
- Chat: forum.rpg.net
- Search the Game Index: index.rpg.net
- LFG (beta): match.rpg.net
(Real us, see verified URL. Posts by multiple users.)
Solo Developer | Games enthusiast | Indie Developer of Dwarf Legacy, Breach and Clean, Turbo Pug 3D and Tower of Elements.
Wishlist Dwarf Legacy Now!
https://store.steampowered.com/app/2426280/Dwarf_Legacy/?utm_source=bsky&utm_content=profile
Horror, fantasy and science fiction artist, comic book letterer
Mail: roqueromero@gmail.com
Itch: https://roque-romero.itch.io/
Cara portfolio: https://cara.app/roquerr
Graphic Desing studio (In Spanish): https://estudiograficolosmeros.com/site-menu
๐จ๐ฆ+๐บ๐ธ 30 yrs designing games and teaching game design. Proponent of Design Thinking as an approach to all of life's problems and using games as part of education. Lived an interesting life, tried to be a nice person for most of it. No romance DMs.
UK based, left, anti-EU but 100% anti-reform. Space Karen's Hellsite, anti-vaxxers and other low IQ morons are slowly making me think Stalin had the right idea. Save me Bluesky. You are my only hope.
Roller derby announcer, 2022 ENnie winner for "One Night Strahd," Jack Pilsner on Fables Around The Tables' "CONTINUUM" season. GM/writer for Fables' Old Gods of Appalachia RPG season in 2024! Jewish, they/them. iknowadamseats.blogspot.com
Indie TTRPG Publishing Leftist Collective. Give us a shout if you want to collaborate.
Games being Played: Pathfinder 2e, Cyberpunk Red, Root
Current Projects: Cult of the Coiled Queen (PF2E), Shattered Ouroboros (Cy_Borg)
www.oldgodsgames.com
In the depths of space, nightmares await. PROXIMITY ALERT!
Online co-op survival space horror job simulator.
๐ฅโก๏ธ๐ proximityalert.space ๐โฌ
๏ธ๐ช
Made by @arananderson.com
#indiegame / #indiedev / #gamedev
Saber crear software de calidad te da libertad.
Escribo historias, consejos y experiencias.
https://xurxodev.com/libros
https://xurxodev.com/estudio-comunidad-xurxodev/
I'll be trying to make a small videogame from nothing to something.