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Maurice Suckling

@writegameread.bsky.social

Writes stories, makes games, reads history. Assistant Professor, Games and Experiential Media, RPI, NY. Researching narrative in games & historical simulations. Writer of stories for games. Designer of board games. https://mauricesuckling.com

2,113 Followers  |  1,996 Following  |  389 Posts  |  Joined: 14.08.2023  |  2.3132

Latest posts by writegameread.bsky.social on Bluesky

Try to be clear about your focus - this guides you on what to exclude and how to organize things. It might mean you’re contracting a timeline by a regulated scale (for a defined set term), or might mean you can zip around a timeline in variegated scales to get to the relevant incidents/decisions.

04.10.2025 00:30 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is my first time with the expansion and I like it. Combat feels better.

04.10.2025 00:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s game. Back to Star Wars: Rebellion.

03.10.2025 22:06 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Today’s game in Narrarive-Driven Analog Games: House of Danger.

02.10.2025 22:27 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s game: Peace 1905 prototype, testing the 2-player and 3-player game modes. Russia wins with the treaty ratified by both governments in the 2-player. In the 3-player Roosevelt was ahead until Russia blew up negotiations and forced the Japanese delegates to storm out - giving Japan the victory.

01.10.2025 22:30 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Thanks, Fred. That’s sitting on my shelf and also comes highly recommended.

27.09.2025 00:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This week’s read. He covers a lot of ground from a variety of angles. I really enjoyed this:

26.09.2025 21:21 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

RPI’s Games and Experiential Media department runs undergraduate and graduate courses with a focus on a blend between the practical development of games and the scholarly analysis of and around them. hass.rpi.edu/departments-...

26.09.2025 19:30 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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New cards for Rebellion: Britannia prototype. New playtest. Never seen Rome struggle like this before. This suggests Rome is harder to play for new players. (Silures have lapped the other factions on the score track.)

24.09.2025 17:36 β€” πŸ‘ 32    πŸ” 5    πŸ’¬ 1    πŸ“Œ 1
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Thank you to the generous, wise, and kind soul that is Richard Dansky for spending time with my students @rpihass.bsky.social and for dropping pearls of wisdom from his β€œThe Video Game Writer’s Guide to Surviving an Industry That Hates You”.

23.09.2025 14:43 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
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Today’s arrival: C3i magazine. Bittersweet as it is Rodger’s last.

19.09.2025 10:41 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Sorry - slow here. Yes, I’m also out of my depth with this.

17.09.2025 20:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s game - played with my Analog Games Lab, Chronicles of Crime, 1400.

17.09.2025 18:48 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Today’s development update - revised board for Statecraft: Age of Elizabeth prototype (still building the physical prototype).

17.09.2025 18:47 β€” πŸ‘ 20    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Today’s project - new game development: Bartleby the Scrivener - a storytelling game.

12.09.2025 23:37 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Thanks for your thoughts, Grant.

12.09.2025 18:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s arrivals: (planning one or two new projects for the new year).

12.09.2025 14:38 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1

Indeed, what stories?…

10.09.2025 14:37 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Students at RPI play Untold: Adventures Await, a story-making game, as part of the first two weeks of my new course Narrative-Driven Analog Games, offered by the Games and Experiential Media department.

07.09.2025 14:35 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Other games from this week’s Narrative-Driven Analog Games course at RPI: Onxe Upon A Time and The Storymatic.

07.09.2025 13:11 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sterling effort, Geoff. Jolly well done.

07.09.2025 13:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s games in Narrative-Driven Analog Games at RPI: PitchStorm and Untold: Adventures Await.

05.09.2025 15:32 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This week’s games played in my new Narrative-Driven Analog Games course: For the Queen, Rory’s Story Cubes, Nanofictionary.

30.08.2025 12:36 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s developments: Decison Tower prototype 3.0. More testing.

28.08.2025 12:35 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s learning session: Quartermaster General WWII expansion.

13.08.2025 22:26 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s arrival: update cards for Peace 1905 (for @fortcircle.bsky.social ), development progresses apace.

12.08.2025 19:47 β€” πŸ‘ 27    πŸ” 2    πŸ’¬ 2    πŸ“Œ 1
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Today’s learning session: I, Napoleon.

12.08.2025 19:44 β€” πŸ‘ 28    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

This is an excellent example of the delightful and potentially surprising utility of social media. When I post I have no real idea who, if anyone, might see it and where, if anywhere, it might lead.

09.08.2025 15:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you. I never knew this.

09.08.2025 15:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wo. This is fascinating. Thank you. I will certainly investigate this!

09.08.2025 15:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

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