Turns out, one of the things that can cause the elusive SIGBUS is a bad SATA cable. So my night's going well.
24.02.2026 08:11 β π 1 π 0 π¬ 0 π 0@brananarchy.com.bsky.social
Nonbinary & AuDHD. Streaming mostly automation and puzzle games, with a focus on mods that add difficulty or realism. they/them https://twitch.tv/brananarchy
Turns out, one of the things that can cause the elusive SIGBUS is a bad SATA cable. So my night's going well.
24.02.2026 08:11 β π 1 π 0 π¬ 0 π 0GTNH video is out, so now I get to feed my cobblemon addiction
16.02.2026 05:57 β π 1 π 0 π¬ 0 π 0Turns out my local clone of this repo is new enough to have the thing I want to look at. Distributed version control FTW
09.02.2026 19:06 β π 0 π 0 π¬ 0 π 0Wow, it's been a while since github falling over has actively blocked me from working. I do not miss it.
09.02.2026 19:01 β π 1 π 0 π¬ 1 π 0Why do I think my stream schedule is about to be upended?
09.02.2026 04:26 β π 1 π 0 π¬ 0 π 0There's more sacks in this game than at a Santa Claus convention
09.02.2026 02:59 β π 1 π 0 π¬ 0 π 0I have not yet decided if it's going to be a stream game or just something I play in my free time
06.02.2026 18:27 β π 0 π 0 π¬ 0 π 0Gotta rewatch Voyager before Across the Unknown comes out.
Fortunately I bought the DVDs years ago, so I don't have to give the current owners of CBS/Paramount any money for their lousy streaming service
A screenshot of the youtube analytics for channel "Brananarchy", showing 100 subscribers with a confetti animation
Thank you all so much!
04.02.2026 22:17 β π 2 π 0 π¬ 1 π 0Hypothetically, would such a folder full of video files have the original theme song?
My blu-rays do not, and it makes me sad
Messing around with this might be why today's py stream was late >_>
04.02.2026 06:40 β π 1 π 0 π¬ 0 π 0After much screwing around, I got Complementary's portal shenanigans to work correctly for Twilight Forest in GTNH.
Still a few things I'm playing with before I switch my recordings over to the fancier shader settings, but this is progress!
I only have two big issues with it, both outside my control:
1. The helmet is huge. That's just the IC2 hazmat suit model.
2. The rank stripe on the left arm is duplicated to the right. Again, this is baked into the model. I tried it without it, and that looks wrong too.
A screenshot from The Undiscovered Country. It shows a modified version of the engineering suit from The Wrath of Khan. The suit has a quilted circular pattern on the chest. There is a metallic circular detail on the upper-left chest, near the shoulder. On the left arm there is a colored band, though the exact shade is hard to distinguish due to poor lighting. The helmet is primarily white, shiny plastic. There is a rounded, grey chinbar that extends up to the ears. The visor of the helmet is highly reflective, and appears to have a slight blueish tint
The helmet is from The Undiscovered Country. There actually is a TWoK helmet seen in the background of at least one scene, but the TUC variant is much cooler. I probably could have made my visor just a touch blue-ish to match this better?
01.02.2026 01:40 β π 0 π 0 π¬ 1 π 0A screenshot from The Wrath of Khan, showing chief engineer Montgomery Scott on the bridge of the enterprise. He is in an engineering radiation suit. The suit has a quilted circular pattern on the chest, and a ribbed black rubber neck ring. There is a metallic circular detail on the upper-left chest, near the shoulder. There is a starfleet logo on the left shoulder. Below the starfleet logo, there is an unkown gray/silver boxy detail on the upper arm. Further down the arm, there is a yellow rank armband on the left forearm.
This is based on Scotty's suit, with the black collar (the junior engineers have a red collar). Unfortunately the large size of the helmet sort of hides the collar in-game. You can just barely see it poking out below my chin in the first picture.
01.02.2026 01:40 β π 1 π 0 π¬ 1 π 0A screenshot of Minecraft, showing a player in a white armor suit. The suit design features a circular motif on the chest, and yellow bands around the arms. The helmet is mostly white with a black visor and a grey chin bar.
To go with my Wrath of Khan uniform skin, I drew up a Wrath of Khan radiation suit to replace the ugly orange IC2 Hazmat Suit design. It probably still needs one more pass on some small details, but I'm pretty proud of how this turned out!
#minecraft #gtnh
I've been incredibly fortunate to be able to spend as much time on twitch and youtube as I do while I've been unemployed. Seeing people enjoying what I'm putting out makes all that time invested worth it.
31.01.2026 07:00 β π 1 π 0 π¬ 0 π 0Thank you so much to everyone who's tuned in to my stuff this week! My Py streams have been better-attended than they've been in months, and the GTNH video this week has also broken records for me. πππ
31.01.2026 06:55 β π 1 π 0 π¬ 1 π 0Update: 2.0.0-alpha12 fixed the major rendering issues I was having. Still a couple minor things, but I'm going to say they're less distracting than the issues I was having in 1.0.0-beta66
No more flashing chests as of tonight's GTNH episode!
25 years later, the flooding of Isengard remains one of my all-time favorite effects shots
25.01.2026 07:14 β π 1 π 1 π¬ 0 π 0It would be my luck that Angelica 2.0.0 is totally broken for me. Gonna have to try some more setting and maybe file a bug report, but I guess my hopes of fixing my flickering chests in GTNH are dashed for now
23.01.2026 06:36 β π 1 π 0 π¬ 0 π 1Back to the usual Pyanodon's shenanigans today #factorio #pyanodon
22.01.2026 21:08 β π 0 π 0 π¬ 0 π 0Do you ever stop to think about how your thumb has one less bone than the rest of your fingers?
No? Just Me?
I was really hoping there was something I could learn from this - "Oh, it has a matter of fact title and got a second life due to search hits for 'GTNH metal tools'" or something like that. But no. Nothing seems to have changed _at all_ in the days before the spike.
21.01.2026 07:02 β π 0 π 0 π¬ 0 π 0It surprises me that the algorithm looks for signals that weak, TBH? Like, I am still half-convinced that I missed something more significant somewhere in the analytics dashboard
21.01.2026 06:59 β π 0 π 0 π¬ 1 π 0I spent the better part of a half-hour combing through analytics before I settled on "pure dumb luck" and... yeah, that's all I've got. No new traffic sources, no real spike in viewing time or watch counts - just a statistically insignificant alignment of discrete events
21.01.2026 06:58 β π 0 π 0 π¬ 1 π 0That is just the long tail of random noise on a low-viewership channel. And I appreciate the boost. But it's not _actionable_ to me if it's just that kind of random noise that's going to get things kicked into gear
21.01.2026 06:42 β π 0 π 0 π¬ 1 π 0In case anyone was curious how fickle the YouTube algorithm really is - one of my videos just got a major second wind in impressions, and as far as I can tell it is due to pure dumb luck.
Three views five days ago, two of which watched the video completely.
Doing something a little different in today's stream! Darkest Dungeon is 10 years old. Let's see if it's as much fun as I remember (it will be).
twitch.tv/brananarchy
#DarkestDungeon
This episode is really just laying a lot of groundwork for things to come, but it feels really nice to have so many of the machines finally done to take care of microcrafting for me
19.01.2026 05:03 β π 1 π 0 π¬ 0 π 0