Kacper Wojciechowski's Avatar

Kacper Wojciechowski

@jogit.dev.bsky.social

a frontend guy my diary of (abandoned) projects #buildinpublic #realtime #gamedev

45 Followers  |  109 Following  |  28 Posts  |  Joined: 01.09.2023  |  2.2603

Latest posts by jogit.dev on Bluesky

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Waku (waku.gg) provides a minimal API. With it, you can build a client-first app. No need for "use client." All components are client components. Server functions with "use server" can return JSX elements. Check out this working example! stackblitz.com/edit/github-...

07.01.2025 05:28 β€” πŸ‘ 72    πŸ” 8    πŸ’¬ 0    πŸ“Œ 1

Happy New Year!

07.01.2025 11:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Welcome to Rivet - Rivet Rivet is a powerful platform for building real-time applications. At the core of Rivet are Actors, with built-in support for remote procedure calls, state, events, and edge networking.

Yes! rivet.gg/docs

07.01.2025 07:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This even opens the possibility to allow your customer to write custom dashboard / UIs that can be served on DOs/Actor - similar to how Stripe does their apps integrations!

07.01.2025 01:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The timestamp is generated and entirely rendered on the server, then encoded into RSC payload, transported over the wire, decoded to @react.dev components and displayed to you. This opens so many possibilities! From real-time chats, to content driven by Actors/DOs!

07.01.2025 01:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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RSC only for Next.js contributors? Behold: Server Authoritative UI on @cloudflare.social Durable Objects / @rivet.gg Actors.

#durableobjects #cloudflare #realtime #react #frontend #buildinpublic #rsc #frontenddev

07.01.2025 01:11 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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How to add Monaco to a Next.js app and securely run untrusted user code Enabling your users to deploy and run code can make your platform more useful. Here's a guide to building a platform that deploys and runs untrusted user code via a browser IDE with Monaco, Next.js, a...

deno.com/blog/monaco-... πŸ‘€

26.12.2024 18:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Would love to! Looks great πŸ‘ I’m excited to see where you go with this!

20.12.2024 21:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

You need to definitely show your progress!

19.12.2024 16:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Someone: "So what do you do?"

Me trying to calculate which of my 15 half done projects might impress them the most

02.12.2024 18:40 β€” πŸ‘ 20    πŸ” 3    πŸ’¬ 4    πŸ“Œ 0

Hi there! Currently experimenting with KaPlay.js, Monaco and Server Components from React, and Discord Activities. Had plans to do smth with ElevenLabs Flash2. So many things to do 😭
What you’re up to?

19.12.2024 11:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

In December, I'm going to explore WebContainers.io with microsoft.github.io/monaco-editor/, creating a similar experience from store.steampowered.com/app/2060160/.... Also, going to explore a yjs (for multiplayer editing experience) as well as JS Generators!

#buildinpublic #javascript #frontend

18.12.2024 13:20 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hi everyone! I've seen an increase in followers (not sure why), but nice to meet you! I'm Kacper, frontend dev. I tend to abandon a lot of my hobby projects, so decided that I'll share each journey here, so maybe it will be useful for someone :)

#buildinpublic #frontend #typescript #react

18.12.2024 13:17 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Have you seen TanStack Start? And theirs Router? It brings back the joy of working with React

15.12.2024 14:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Would be awesome if those decorations would have some sort of function

07.12.2024 21:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Same! I recommend TanStack wherever I can!

06.12.2024 10:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Same but with Satisfactory/Factorio

25.11.2024 16:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Congrats!

19.11.2024 13:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Are you planning to make any contributions to the source? 😁

15.11.2024 13:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If I ever finish and release game using your assets, I will split the income between us! You have my word!

13.11.2024 20:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Does this release have any connection / relation / motivation to the Planet Coaster 2 release? 😁

07.11.2024 21:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wishlisted!

07.11.2024 21:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ofc! Can’t convince myself to game engines enough, I have a too strong bond with frontend. Have one idea in the plans that I’m excited to work on!

07.11.2024 17:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What do you mean to be specific? πŸ‘€

07.11.2024 16:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This looks so sick with verified domains!

07.11.2024 12:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Would love to use it, however current company is against using Raycast at all :(((

07.11.2024 12:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Better to hide it behind a paywall /s

04.11.2024 20:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Minecraft, ComputetCraft mod πŸ˜…

03.11.2024 17:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Please share your work!

30.11.2023 15:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Resource was not pre cached for the resource section, bug?

Resource was not pre cached for the resource section, bug?

You know you're going in the right direction when the editor starts asking questions.

#indiedev #gamedev #godot #godotengine

28.11.2023 13:46 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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