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AMD GPUOpen

@gpuopen.bsky.social

We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.

1,434 Followers  |  35 Following  |  61 Posts  |  Joined: 21.10.2024  |  1.7855

Latest posts by gpuopen.bsky.social on Bluesky

Cornell box rendered by ray tracing using the pinhole camera model and the camera model with radial distortion - a comparison.

Cornell box rendered by ray tracing using the pinhole camera model and the camera model with radial distortion - a comparison.

Want to build your own ray tracer or path tracer on AMD GPUs? Our #Raytracing using #HIP paper covers:

🎇 The essential math
🎇 Camera setup, intersections, NEE, BVH
🎇 How to accelerate everything with HIPRT

Find it with our papers: gpuopen.com/learn/public...

30MB PDF: gpuopen.com/download/202...

03.02.2026 15:44 — 👍 30    🔁 5    💬 0    📌 0
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AMD FSR™ Redstone for developers and the neural rendering future - AMD GPUOpen The AMD FSR Redstone SDK enables developers to integrate neural rendering technologies, including ML-powered upscaling, frame generation, denoising, and radiance caching, for next-generation gaming ex...

This holiday season, our radiant Team Redstone engineers have upscaled the AMD FSR SDK by generating some new additions 🟥

Joining AMD FSR Upscaling, meet AMD FSR...

🪟 Frame Generation
🎇 Ray Regeneration
☀️ Radiance Caching

#gamedev unwrap here: gpuopen.com/learn/amd-fs...

10.12.2025 14:30 — 👍 19    🔁 4    💬 0    📌 0
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Training an X-ARM 5 robotic arm with AMD Schola and Unreal Engine - AMD GPUOpen Train a robot arm with reinforcement learning in AMD Schola using Unreal® Engine, progressively increasing task complexity to adapt to changing conditions.

🦾 Watch a robot arm teach itself to work!

We trained a virtual X-ARM 5 in #UnrealEngine using AMD Schola — starting simple (reach one spot) and progressing 🚀 to complex (find any colored target).

🎯 It learns by trial and error, just like we do!

gpuopen.com/learn/traini...

#robotics

04.12.2025 15:25 — 👍 0    🔁 0    💬 0    📌 0
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AMD Schola - AMD GPUOpen AMD Schola is a library for developing reinforcement learning (RL) agents in Unreal Engine and training with your favorite python-based RL Frameworks.

AMD Schola v2 drops today! 🔥

Our #opensource #UnrealEngine 5 plugin makes it easy to create AI that learns by playing your game — just like a human would.

Perfect ✅ for:

🚀 Smarter NPCs
🎯 Realistic opponents
🌍 Dynamic game worlds

gpuopen.com/amd-schola/?...

#GameDev #GameAI

04.12.2025 15:25 — 👍 10    🔁 3    💬 1    📌 0
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AMD Radeon™ Anti-Lag 2 - AMD GPUOpen AMD Radeon™ Anti-Lag 2 reduces the system latency by applying frame alignment between the CPU and GPU jobs.

Using #UnrealEngine 5.7?

Plug in our updated AMD Radeon Anti-Lag 2 UE 5.7 plugin, and you'll quickly see:

🐌❌ - Reduced end-to-end system latency.
🐌❌ - Boosted responsiveness.

📥 Download and easily integrate v2.0.4 today: gpuopen.com/anti-lag-2/?...

25.11.2025 23:21 — 👍 4    🔁 0    💬 0    📌 0
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Introducing AMD GI-1.2 with multibounce indirect real-time rendering - AMD GPUOpen AMD GI-1.2, our real-time Global Illumination solution, is available now as part of the AMD Capsaicin Framework v1.3.

Capsaicin is not just for tacos, it's also our developer rendering framework!

v1.3 is out now:

🌶️ Added heat with GI-1.2, which includes multiple-bounce indirect lighting.
🌶️ HDR support with spicier tone mapping.

And much, much more: gpuopen.com/learn/gi-1-2...

20.11.2025 20:46 — 👍 34    🔁 8    💬 0    📌 1
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AMD FidelityFX Super Resolution 4 plugin updated for Unreal Engine 5.7 - AMD GPUOpen Our AMD FSR 4 plugin has been updated to support Unreal® Engine 5.7, empowering you to build expansive, lifelike, and high-performance worlds.

🔥 Exciting #gamedev news! Our AMD FSR 4 plugin now supports #UnrealEngine 5.7.

🎮 Enables easy #FSR integration and future version updates.
🎮 Empowers you to build expansive, lifelike, and high-performance worlds.

➡️ Upgrade your #UE5 project today: gpuopen.com/learn/amd-fs...

17.11.2025 21:26 — 👍 16    🔁 4    💬 0    📌 0
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Publications - AMD GPUOpen Discover our published publications.

See what our research teams have been up to with our latest papers:

📝 Joint Denoising and Upscaling via Multi-branch Network.
📝 Cardioid Caustics Generation with Diffusion Models.
📝 Geometric Integration for Neural Control Variates.

📥 View here: gpuopen.com/learn/public...

10.11.2025 15:31 — 👍 17    🔁 4    💬 1    📌 0
Image with info about the AMD "Advancing AI Game Development with AMD and GPUOpen" developer session at the 2025 Montreal International Games Summit (MIGS) event on November 12, 2025, 10:30 AM - 11:30 AM, Stage B.

Image with info about the AMD "Advancing AI Game Development with AMD and GPUOpen" developer session at the 2025 Montreal International Games Summit (MIGS) event on November 12, 2025, 10:30 AM - 11:30 AM, Stage B.

Join us next week at the Montreal International Game Summit on Nov 11-12.

🎓 Attend our “Advancing AI Game Development with AMD” developer session.
🛠️ Visit our booth to see some of our latest tech demos.

👉 Register now: migs.biz/en/sessions/...

#MIGS25 #gamedev

06.11.2025 18:03 — 👍 10    🔁 2    💬 1    📌 0
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AMD Radeon Developer Tool Suite updated with new GPU support and significant RGP enhancements - AMD GPUOpen The latest version of the RDTS is designed to empower developers with enhanced capabilities for profiling, analyzing, and optimizing their GPU applications.

The AMD Radeon Developer Tool Suite just got a major upgrade, with support for the newest GPUs, enhanced profiling, crash analysis, and more.

🛠️ Our latest blog explores these brand-new updates for RGP, RGD, RRA, RMV, RGA, and RDP.

➡️ Learn more: gpuopen.com/learn/radeon...

03.11.2025 19:24 — 👍 18    🔁 3    💬 0    📌 0
ONNX and DirectML execution provider guide - part 1 - AMD GPUOpen Learn how to optimize neural network inference on AMD hardware using the ONNX Runtime with the DirectML execution provider and DirectX 12 in the first part of our guide.

🚀 Unlock blazing-fast neural network inference on AMD hardware!

Discover how to maximize #ONNX Runtime + #DirectML with DirectX 12 for seamless GPU pipelines.

🛠️ Dive into practical setup tips and code samples in our latest guide: gpuopen.com/learn/onnx-d...

31.10.2025 20:57 — 👍 8    🔁 1    💬 0    📌 0
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AMD Advanced Media Framework SDK - AMD GPUOpen The AMD Advanced Media Framework SDK provides developers with optimal access to AMD GPUs for multimedia processing.

Our AMD Advanced Media Framework (AMF) SDK that provides access to AMD GPUs for multimedia processing has been updated.

🎬 AMF v1.5 adds 4:4:4/4:2:2 chroma subsampling support for VideoConverter color space conversion and scaling.

📥 Download now: gpuopen.com/advanced-med...

30.10.2025 16:03 — 👍 5    🔁 0    💬 0    📌 0
Topaz Labs brings generative AI video enhancement to AMD Radeon GPUs - AMD GPUOpen Topaz Labs and AMD collaborate to bring generative AI video enhancement to client devices with AMD Radeon™ GPU technologies, enabling real-time performance and significant gains in video processing wo...

Unlock AI-powered video enhancement with @topazlabs and AMD.

🎬 Learn how we collaborated to optimize Topaz Video for RDNA GPU architectures using AMD Optimizer toolchains for real-time performance 🎬

gpuopen.com/learn/topaz-...

23.10.2025 18:45 — 👍 0    🔁 0    💬 0    📌 0
A comparison between AMD Neural Light Sampling and ReSTIR.

A comparison between AMD Neural Light Sampling and ReSTIR.

Get up to speed with our latest advanced graphics research:

📝 GATE (Geometry-Aware Trained Encoding) for neural rendering.
📝 Real-time procedural GPU tree generation.
📝 Neural Visibility Cache for real-time light sampling.

📥 Download the papers: gpuopen.com/learn/public...

16.10.2025 19:56 — 👍 36    🔁 10    💬 0    📌 0
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Sim-to-real in AMD Schola - AMD GPUOpen Replicating a physical line-following device in Unreal® Engine and training it with reinforcement learning using AMD Schola.

Train a reinforcement learning agent in #UnrealEngine with the new AMD Schola v1.3 to control a Raspberry Pi-powered 🤖 robot.

➡️ Learn how to deploy AI models from simulation to real-world #robotics with this tutorial: gpuopen.com/learn/sim-to...

02.10.2025 16:10 — 👍 3    🔁 1    💬 0    📌 1
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Animating geometry with AMD DGF - AMD GPUOpen The AMD DGF SDK has been updated with improvements and new features, including the addition of an animation-aware encoding pipeline.

Exciting news for developers working with our AMD DGF geometry compression technology!

🗜️ The DGF SDK has been updated with a new animation-aware encoding pipeline, bug fixes, and improvements.

👉 Learn more and download: gpuopen.com/learn/animat...

24.09.2025 21:08 — 👍 6    🔁 3    💬 0    📌 0
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HIP Ray Tracing - AMD GPUOpen HIP RT is a ray tracing library for HIP, making it easy to write ray tracing applications in HIP.

HIP RT 3 is here, bringing optimizations that use AMD RDNA 4 #raytracing 🧊 features to boost performance on this architecture.

📥 Download now: gpuopen.com/hiprt/?utm_s...

23.09.2025 21:41 — 👍 7    🔁 3    💬 0    📌 0
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AMD FidelityFX Super Resolution 4 now available on GPUOpen - AMD GPUOpen Discover AMD FSR 4, our cutting-edge ML-based upscaler (with UE5 plugin) which delivers significant image quality improvements over FSR 3.1.

You asked for smarter upscaling, so we taught pixels to think with AMD RDNA 4 architecture 🤔

✨ Introducing AMD #FSR4: our ML-based upscaler for max upscaling quality.

✨ Find it in #FidelityFX SDK 2.0 + our new #UnrealEngine 5 plugin!

➡️ Meet FSR 4: gpuopen.com/learn/amd-fs...

20.08.2025 15:59 — 👍 14    🔁 1    💬 0    📌 0
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AMD FidelityFX SDK 2.0 launches our neural rendering technologies for developers - AMD GPUOpen Learn about the launchpad for our ML-based rendering technologies, inc. AMD FSR 4 and upcoming FSR Redstone features.

You trained us well. We learned you wanted to see AMD #FSR 4 on GPUOpen 🫣

🟥 Introducing AMD #FidelityFX SDK 2.0: the launchpad for our neural rendering tech, including cutting-edge #FSR4 and upcoming Redstone features!

➡️ Meet the FidelityFX SDK 2: gpuopen.com/learn/amd-fi...

20.08.2025 15:59 — 👍 30    🔁 3    💬 3    📌 1
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Organization - SIGGRAPH 2025 Conference Schedule

Join us at #SIGGRAPH2025 to attend our exciting courses and presentations, including:

✨GPU Work Graphs on Sunday, Aug 10
✨Demystifying Noise: Role of Randomness in Generative AI on Wednesday, Aug 13

📅 See our schedule: s2025.conference-schedule.org/organization...

08.08.2025 16:31 — 👍 12    🔁 1    💬 0    📌 0
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Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin - AMD GPUOpen Integrate AMD FSR 3.1.4 to get ready for FSR Redstone, updated Unreal Engine 5.6 plugin now available.

AMD FSR Redstone is our upcoming suite of ML-powered AMD #FidelityFX neural rendering technologies.

🟥 Get your game Redstone ready with #FSR 3.1.4 🟥

We've also updated our #UnrealEngine FSR 3 & Radeon Anti-Lag 2 plugins to support UE 5.6.

Details ➡️ gpuopen.com/learn/amd-fs...

07.08.2025 18:09 — 👍 18    🔁 7    💬 1    📌 0
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AMD releases Vulkan support for Dense Geometry Format - AMD GPUOpen We’ve released a provisional Vulkan® extension for AMD Dense Geometry Format (DGF), our block-based geometry compression technology.

Working with our block-based geometry compression technology, AMD Dense Geometry Format?

🚀 Improve performance and lower memory costs with the new #Vulkan extension for DGF, supported by our latest preview driver and sample.

👉 Learn more and download: gpuopen.com/learn/dense-...

05.08.2025 22:45 — 👍 19    🔁 4    💬 0    📌 1
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AMD TressFX 5.0 for Unreal Engine 5 is now available - AMD GPUOpen AMD TressFX 5.0 has been updated for high-quality simulation and rendering of realistic hair and fur in Unreal Engine 5.

Now you can easily use #TressFX 5.0 🦱 hair or fur in Unreal Engine 5 with our latest #UE5 patch.

🆕 This update adds Lumen software/hardware #raytracing support, deep shadow approximation, and more.

📥 Read the blog and download the patch: gpuopen.com/learn/tressf...

04.08.2025 17:08 — 👍 7    🔁 0    💬 0    📌 0
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AMD Advanced Interactive Streaming SDK - AMD GPUOpen The AMD Interactive Streaming SDK provides developers with a set of building blocks and samples that allow to easily create custom low-latency streaming solutions for cloud gaming, VDI, and embedded a...

Our #opensource AMD Interactive Streaming SDK has been updated to support 🐧 #Linux.

🎮 #FOSS developers can now build custom low-latency streaming solutions for cloud gaming, VDI, and embedded apps on AMD GPUs.

📥 Download the update: gpuopen.com/news/streami...

29.07.2025 16:05 — 👍 12    🔁 2    💬 0    📌 0
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Neural Supersampling and Denoising for Real-time Path Tracing - AMD GPUOpen Read our research for a neural denoising and supersampling technique, with the aim of achieving real-time path tracing.

Our research on Neural Supersampling and Denoising (NSSD) has been updated.

💥 We've added a lightweight multi-branch and multi-scale feature extraction network for superior visual quality.

Our recently expanded blog has all the details 👉 gpuopen.com/learn/neural...

16.07.2025 21:04 — 👍 32    🔁 4    💬 0    📌 0
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Generative AI model for Global Illumination effects - AMD GPUOpen Our generative AI research leverages diffusion-based techniques to generate indirect illumination effects for the new era of neural rendering.

Our research in generative AI is paving the way for a new era of 🧠 neural rendering.

✨We're sharing how you can leverage diffusion-based techniques to generate indirect illumination (GI) effects ✨

Find out more in our latest article on GPUOpen:
gpuopen.com/learn/genai-...

15.07.2025 20:28 — 👍 13    🔁 3    💬 0    📌 1
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Using the Matrix Cores of AMD RDNA 4 architecture GPUs - AMD GPUOpen This article is a quick how-to guide for using the WMMA intrinsics with our new AMD RDNA™ 4 architecture GPUs.

💡 Do you want to learn more about using the matrix cores of AMD RDNA™ 4 architecture GPUs?

Our quick how-to guide shows you how to:

✅ Use WMMA intrinsics on RDNA 4.
✅ Implement a simple MLP.

👉 Read the guide: gpuopen.com/learn/matrix...

11.07.2025 15:59 — 👍 17    🔁 4    💬 0    📌 0
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AMD FidelityFX Super Resolution 3.1.4 Unreal Engine plugin guide Download the AMD FSR 3.1.1 plugin for Unreal Engine, and learn how to install and use it.

We've just released the latest #FSR 3.1.4 in our updated plugin for #UnrealEngine 5, ready to drop into your game! 🎮

🔥 Easily get your game ready for FSR 4
🔥 New upscaler CVars and multiple bug fixes

📥 Download now! gpuopen.com/learn/ue-fsr...

19.06.2025 21:30 — 👍 9    🔁 4    💬 0    📌 0
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🕵🏻 AMD Radeon GPU Detective (RGD), our tool for analysis of GPU crashes ⚠️ adds support for:

🔎 Debug information from the DirectX® Shader Compiler (DXC) ...
🔎 ... that enhances the crash analysis with additional helpful info.

👉 More details: gpuopen.com/learn/enhanc...
(🧵2/2)

18.06.2025 20:40 — 👍 2    🔁 0    💬 0    📌 0
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🛠️ We’re pleased to announce that the AMD Radeon Developer Tool Suite has been updated with:

🆕 Support for additional @AMDRadeon RX 9000 series GPUs.
🆕 Enhanced features and updates to all the tools.

👉 Learn more: gpuopen.com/learn/radeon...
(🧵1/2)

18.06.2025 20:40 — 👍 14    🔁 2    💬 2    📌 0

@gpuopen is following 20 prominent accounts