blehhhh im tired... yawn
24.11.2025 00:43 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0@justcore.bsky.social
Indie game developer based in Moscow. Name is Andrey. 19 yo. Check out my games! -> https://justcore.itch.io
blehhhh im tired... yawn
24.11.2025 00:43 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0lol
18.11.2025 15:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Added sprites to the cube faces
#gamedev #indiedev
Krutoblin, my friend
17.11.2025 15:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0damn thats cool
16.11.2025 12:49 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0I forbid any rollercoaster tycoon jokes in this comment section!!
12.11.2025 13:15 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0I ignored my prof for so long that he got mad and made me study assembly 24/7.
Apparently, that's the reason for my sudden disappearance.
Just letting you know I'm still alive. Will make some games soon.
The stats say I've improved relative to my previous games.
This is very cool >:)
Alright, here are the #LudumDare results of my game "Out of Chalk"! As I've said before, I had no particular expectations, but having the 38th place for Mood is kinda cool - I'm in 5% of the most moody games! :)
26.10.2025 18:04 โ ๐ 6 ๐ 1 ๐ฌ 1 ๐ 0I like how the characters are drawn. They look cool and cute! :)
I'll definitely be following this project
i don't expect much from the game i made this time, but i'm still kinda curious how it'll turn out ๐
24.10.2025 19:10 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0The #LudumDare results are soon!
Didn't notice how the time has passed
fr
18.10.2025 16:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hello there Jhariah!!!!
18.10.2025 16:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Ich kenne ihn. Er ist eigentlich meine Motivation, Deutsch zu lernen.
(took the opportunity to practice, hope you don't mind ๐)
Hello everyone! Recently I released demo of my roguelike Depth of Mind. I will be glad if you play and leave feedback. Thanks!
store.steampowered.com/app/4054730/...
#indiegames #gamedev #indiedev #godot #gameart
ok you can take all the candy, that's real scary
14.10.2025 20:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm still not sure about the font though. I tried a few others, and this one felt the most fitting... but still I don't know, hmm.
13.10.2025 19:20 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Spent the last few days working on a thumbnail for my game "Out of Chalk"! My first try at high-resolution art - turned out surprisingly neat, I think.
The game is available on itch.io:
justcore.itch.io/chalked-out
#gamedev #indiegamedev #art #itchio
Someone posted a walkthrough of my game a few hours ago! It's the first time anyone's ever made a walkthrough of any of my games, so I consider it to be really cool, yeah! :D
www.youtube.com/watch?v=1Fr0...
By the way, I'm currently working on a new thumbnail too. I want it to be drawn in high resolution (not pixel-art), and to be animated with some particles and post-processing effects, so it looks cool and professional. Will post updates soon >:)
09.10.2025 18:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Renamed the game from "Chalked Out" to "Out of Chalk". The new name feels more memorable and seems to spark more curiosity.
Thanks to a certain gamedev friend of mine for helping me decide ;)
Most likely yes, I like this character :)
09.10.2025 12:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Woah, I just got my very first donation tonight!! A whole dollar! :D
09.10.2025 12:39 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Thanks a lot, I really appreciate it! :>
09.10.2025 11:49 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I just realized I managed to complete two Ludum Dare jams in a row for the first time, which is actually really inspiring for me. I often struggle to come up with ideas that excite me enough to push through all the hard work it takes to finish them, but it seems like I'm getting better at it.
08.10.2025 23:59 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0Just released my #LudumDare58 game on @itch.io!
It's a short experimental Sokoban with a touch of narrative about debts and black magic. Push spikes, solve puzzles, chalk pentagrams on the floor. You know, the usual stuff.
Try it if you're curious!
justcore.itch.io/chalked-out
#IndieGamedev #LDJam
The type of pictures I want to post at 4 AM during Ludum Dare. It *is* 4 AM during Ludum Dare.
05.10.2025 01:37 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Let's go!
03.10.2025 22:05 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Not every Metroidvania has contact damage. And Hollow Knight isn't just about touching enemies.
Also, well, I just said what felt unusual to me as a player, so I don't really see why you would take it as an objective claim to disprove