Ian Waters's Avatar

Ian Waters

@ianwaters.bsky.social

Designing design tools. Developer/ creator of Cavalry.app. Rhubarb enthusiast. Cumbrian. Based in Sheffield, UK.

66 Followers  |  153 Following  |  14 Posts  |  Joined: 08.11.2024  |  1.7941

Latest posts by ianwaters.bsky.social on Bluesky

Love it!

10.06.2025 17:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Spent the last few days working on a mesh feature for Cavalry. It's already very fun, and super useful. This will be in the 2.4 beta within the next couple of weeks.

05.02.2025 09:50 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's an SkSL Blender - I can DM or email you an example if you'd like.

27.01.2025 17:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ahh - we’re using Skia as our renderer which specifically supports this workflow.

25.01.2025 16:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Sounds like a fun one to solve! πŸ˜…

24.01.2025 19:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If I’m remembering correctly it was pretty simple, the blend mode got the luminance of the background and then gave us a contrasting light or dark output - the result was a readable text colour for any random background colour.

24.01.2025 19:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

We hit this a couple of years back and had to β€˜invent’ a custom blend mode, mad that it isn’t standard.

24.01.2025 19:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

The Black Friday @cavalry.app sale is live! Get 33% off your first year Cavalry Pro subscription. Add the BLKFRI33 coupon at checkout or hit the link below.
Offer ends 04.12.24 23.59 (GMT)
bit.ly/4g4Y57I
-
#cavalryapp #motiondesign #motiongraphics #animation #design #motion

29.11.2024 08:18 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I use the OED app, it works offline and has a built in thesaurus, and does American English as well via an extra download. It has favourites too which I use constantly. I used to use Dictionary.com - that’s also pretty good but quite noisy these days. I never got on with Merriam-Webster.

24.11.2024 12:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

Spent a bit of time this week adding multiple viewport support to @cavalryapp.bsky.social, it means you can see two compositions at the same time which will reduce the amount of jumping between comps.

22.11.2024 14:02 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image

It's an interesting challenge working out how to represent some of the features like Random, at the moment the bars here represent some sample random numbers, which is useful when using the graph like this to 'bias' the Random numbers (mostly low, with a few very high random numbers).

18.11.2024 16:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

I've slowly been adding live previews to the @cavalryapp.bsky.social Attribute Editor, it'll make editing shaders and effects layered in stacks much easier.

18.11.2024 16:59 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Oh man, those videos were butchered πŸ˜…

15.11.2024 13:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

This one shows the underlying Pre-Comp that's powering it, just a Noise Shader and some blurred text.

15.11.2024 13:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

I spent yesterday afternoon down an isolines rabbit hole. Fun stuff. This may well end up in a @cavalryapp.bsky.social update later in the year.

15.11.2024 13:42 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

@ianwaters is following 19 prominent accounts