Love it!
10.06.2025 17:16 β π 1 π 0 π¬ 1 π 0@ianwaters.bsky.social
Designing design tools. Developer/ creator of Cavalry.app. Rhubarb enthusiast. Cumbrian. Based in Sheffield, UK.
Love it!
10.06.2025 17:16 β π 1 π 0 π¬ 1 π 0Spent the last few days working on a mesh feature for Cavalry. It's already very fun, and super useful. This will be in the 2.4 beta within the next couple of weeks.
05.02.2025 09:50 β π 4 π 0 π¬ 0 π 0It's an SkSL Blender - I can DM or email you an example if you'd like.
27.01.2025 17:26 β π 0 π 0 π¬ 1 π 0Ahh - weβre using Skia as our renderer which specifically supports this workflow.
25.01.2025 16:12 β π 0 π 0 π¬ 1 π 0Sounds like a fun one to solve! π
24.01.2025 19:37 β π 1 π 0 π¬ 0 π 0If Iβm remembering correctly it was pretty simple, the blend mode got the luminance of the background and then gave us a contrasting light or dark output - the result was a readable text colour for any random background colour.
24.01.2025 19:32 β π 1 π 0 π¬ 2 π 0We hit this a couple of years back and had to βinventβ a custom blend mode, mad that it isnβt standard.
24.01.2025 19:22 β π 2 π 0 π¬ 1 π 0The Black Friday @cavalry.app sale is live! Get 33% off your first year Cavalry Pro subscription. Add the BLKFRI33 coupon at checkout or hit the link below.
Offer ends 04.12.24 23.59 (GMT)
bit.ly/4g4Y57I
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#cavalryapp #motiondesign #motiongraphics #animation #design #motion
I use the OED app, it works offline and has a built in thesaurus, and does American English as well via an extra download. It has favourites too which I use constantly. I used to use Dictionary.com - thatβs also pretty good but quite noisy these days. I never got on with Merriam-Webster.
24.11.2024 12:35 β π 1 π 0 π¬ 1 π 0Spent a bit of time this week adding multiple viewport support to @cavalryapp.bsky.social, it means you can see two compositions at the same time which will reduce the amount of jumping between comps.
22.11.2024 14:02 β π 5 π 1 π¬ 0 π 0It's an interesting challenge working out how to represent some of the features like Random, at the moment the bars here represent some sample random numbers, which is useful when using the graph like this to 'bias' the Random numbers (mostly low, with a few very high random numbers).
18.11.2024 16:59 β π 0 π 0 π¬ 0 π 0I've slowly been adding live previews to the @cavalryapp.bsky.social Attribute Editor, it'll make editing shaders and effects layered in stacks much easier.
18.11.2024 16:59 β π 7 π 2 π¬ 1 π 0Oh man, those videos were butchered π
15.11.2024 13:43 β π 0 π 0 π¬ 0 π 0This one shows the underlying Pre-Comp that's powering it, just a Noise Shader and some blurred text.
15.11.2024 13:42 β π 0 π 0 π¬ 1 π 0I spent yesterday afternoon down an isolines rabbit hole. Fun stuff. This may well end up in a @cavalryapp.bsky.social update later in the year.
15.11.2024 13:42 β π 1 π 1 π¬ 2 π 0