Jonas Fischbach's Avatar

Jonas Fischbach

@j0nasf1schbach.bsky.social

166 Followers  |  198 Following  |  5 Posts  |  Joined: 19.04.2024  |  2.0228

Latest posts by j0nasf1schbach.bsky.social on Bluesky

Video thumbnail

There are fishes in Black Castle 2!
#GameBoy #gbstudio #retrogames

07.11.2025 15:49 β€” πŸ‘ 20    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

An obstacle inspired by MegaMan from Black Castle 2.

#GameBoy #gbstudio #retrogames

24.10.2025 14:26 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

What do you think About that bridge effect in Black Castle 2?

#GameBoy #gbstudio #retrogames

17.10.2025 15:02 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Post image

The second level in Black Castle 2 has a water theme.

#GameBoy #gbstudio #retrogames

10.10.2025 13:52 β€” πŸ‘ 23    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

OutRun GB is OUT NOW for your Game Boy Color.🌴
- All the tracks, all the music, all the wind in your hair!
(link in reply)
#pixelart #indiedev #gameboy #retrogaming

01.09.2025 03:46 β€” πŸ‘ 867    πŸ” 371    πŸ’¬ 22    πŸ“Œ 30
End of Compo Checklist (+ compilation cartridge) - Game Boy Competition 2025 community Hey all. The deadline is very close, here’s a quick checklist for your submission: Important note! We added a new form question ~a week ago about a possible compilation multi-cartridge (details in que

Attention, #GBCompo25 participants!

As we approach the final deadline, we’ve put together an "End of Compo" checklist to help you make sure everything is in order in your submission.

itch.io/jam/gbcompo2...

Good luck everyone!

30.08.2025 16:42 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
two panel meme image of Michael Scott character from the office sniffing a glass of wine with the text: INSPECTING THE ROMS. Left panel: (SNIFFING LOUDLY). Right panel: THIS IS A GBDK

two panel meme image of Michael Scott character from the office sniffing a glass of wine with the text: INSPECTING THE ROMS. Left panel: (SNIFFING LOUDLY). Right panel: THIS IS A GBDK

New release of #gbtoolsid: 1.5.3

A command line & web app to id tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, etc)

Changes:
-Detect GBBasic 1.1
-Detect Cross ZGB 2025.0
-Detect Matlab GB Rom Creator

Console: github.com/bbbbbr/gbtoo...
Web: bbbbbr.github.io/gbtoolsid_web/

#gbdev

25.08.2025 09:25 β€” πŸ‘ 22    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

So beautiful. πŸ‘

23.08.2025 10:48 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is literally the first time I've seen my own car in a video game. πŸ˜…

22.08.2025 20:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Been on and off of this since November of 2024. It's an #animated revamp of the overworld from Super #Mario Land 2.

#pixelart #spriteart #pixelartist #artpost #aseprite #Artsky #gameboy #retro #animation #supportartists #fanart

20.08.2025 18:10 β€” πŸ‘ 120    πŸ” 26    πŸ’¬ 4    πŸ“Œ 0
Video thumbnail

Now you can print GB-Wordyl results on Mega Duck Laptops!

New release adds #MegaDuck thermal printer support, prob first homebrew to use the printer hardware.
bbbbbr.itch.io/gb-wordyl/de...

Can print in #SuperJuniorSameDuck emulator too.
github.com/bbbbbr/Super...

#retrogaming #gameboy #wordle

12.08.2025 08:38 β€” πŸ‘ 20    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Post image

This nasty demon is the first boss in Black Castle 2.

#GameBoy #gbstudio #retrogames

01.08.2025 14:06 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Prompted by the paint demo below, taking a lil detour to try hooking a #SNES Mouse directly up to #GameBoy (snes controller protocol over link port).

Commited a few crimes with the latch and clock polarity (signal inverter not here yet), but it still manages to ~work on a DMG.

#gbdk #retrogaming

27.07.2025 09:14 β€” πŸ‘ 94    πŸ” 22    πŸ’¬ 5    πŸ“Œ 3
Post image

In Black Castle 2, you can reach higher areas via hidden platforms.

#GameBoy #gbstudio #retrogames

25.07.2025 14:00 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Post image

There are vertical levels and a lot of hidden items in Black Castle 2

#GameBoy #gbstudio #retrogames

06.06.2025 14:16 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 1    πŸ“Œ 1

#gbcompo25 has now started!

The theme is... There is no theme this year, do whatever you want!

Have a great time everyone!

31.05.2025 23:34 β€” πŸ‘ 20    πŸ” 13    πŸ’¬ 1    πŸ“Œ 2
Preview
Game Boy Competition 2025 A game jam from 2025-05-31 to 2025-09-30 hosted by avivace, bbbbbr & Larold's Retro Gameyard. Stay updated on https://bsky.app/profile/gbdev.io Create original games, demos, homebrews tools and music ...

4 days left until #gbcompo25 kicks off and we still have a few sponsor seats available (starting at $150).

If you publish homebrew games and want to support the retro dev scene while showcasing your products and/or services, that's your perfect chance! Learn more about the event and reach out!

27.05.2025 21:07 β€” πŸ‘ 32    πŸ” 13    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Made a very minimal demo entry for the GB Showdown Jam with some music added in at the last minute courtesy of @beatscribe.bsky.social

bbbbbr.itch.io/rolly-scroll...

#gameboy #gbdk #retrogaming
#gbshowdown2025 #gbshowdown25 #gbshowdown

18.05.2025 21:01 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Post image

This opponent is a must in Black Castle 2.

#GameBoy #gbstudio #retrogames

23.05.2025 15:03 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Post image

These worms in Black Castle 2 can drop from the ceiling.

#GameBoy #gbstudio #retrogames

16.05.2025 15:05 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0
Game Boy Competition 2025 A game jam from 2025-05-31 to 2025-09-30 hosted by avivace, bbbbbr & Larold's Retro Gameyard. Work In Progress! Stay updated on https://bsky.app/profile/gbdev.io Create original games, demos, homebrew...

Save the date, the #GBCompo25 starts next month!

Bring your skills or learn new ones to create a game, a tool, a #demoscene or a music ROM for the #GameBoy and compete for over $5000 (and growing) in prizes!

Details and rules:
itch.io/jam/gbcompo25
gbdev.io/gbcompo25.html

#gbdev #retrogaming

06.05.2025 21:14 β€” πŸ‘ 40    πŸ” 19    πŸ’¬ 0    πŸ“Œ 2
Video thumbnail

Hero GP will be out on MONDAY for your Game Boy Color for the outrageous sum of $1.
πŸ’°+🏍️=πŸ’¨
#pixelart #indiedev #gameboy #gbstudio #retrogaming

11.04.2025 18:09 β€” πŸ‘ 112    πŸ” 39    πŸ’¬ 9    πŸ“Œ 2
Video thumbnail

Sofia the Witch Curse of the Monster Moon is now available. www.bitmapsoft.co.uk/product/sofi...
You can choose from a ROM download, a Physical Copy or one of the best Collector's Editions.
Try the demo here jakemacher.itch.io/sofia-the-wi.... #gameboy #nintendo #gbstudio #solodev #γ‚²γƒΌγƒ γƒœγƒΌγ‚€ #γƒ¬γƒˆγƒ­γ‚²γƒΌγƒ 

25.03.2025 02:27 β€” πŸ‘ 82    πŸ” 18    πŸ’¬ 3    πŸ“Œ 1
Donkey Kong DX - colorization hack (first teaser trailer)
YouTube video by marcmax Donkey Kong DX - colorization hack (first teaser trailer)

We didn't share it in Bluesky back in the day, so today is the perfect moment to recall that a remastered colorized Donkey Kong is coming later this year.
www.youtube.com/watch?v=RPBL...

07.03.2025 18:28 β€” πŸ‘ 101    πŸ” 42    πŸ’¬ 10    πŸ“Œ 2
Post image

Black Castle 2πŸ€”
#GameBoy #gbstudio #retrogames

07.03.2025 15:55 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Preview
GBCbag 2 is available now Hi lovely GameBoy and GameBoy Color developer community, as of today there is GBCbag 2, a tool that allows you to easily distribute your own GameBoy (Color) game as a Windows, macOS and Linux applicat...

Lovely #GBdev and #GBCdev people. It's time to play. GBCbag 2 is available now. Share your amazing games now. πŸ˜πŸ•ΉοΈ

#GameBoy #GameBoyColor #GBC #GBCbag #Gamedev #GBStudio #EASTPIXEL #indiegames #releaseday

05.03.2025 08:54 β€” πŸ‘ 28    πŸ” 15    πŸ’¬ 1    πŸ“Œ 0
Post image

\o/ Lovely review in Retro Gamer \o/ of @j0nasf1schbach.bsky.social latest GB game. !:)

03.03.2025 22:44 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Post image Post image

Huge thanks to @merman1974.bsky.social and @retrogamermag.bsky.social for reviewing my #gameboy game Lunar Lancer in Retro Gamer issue #269!

Get it for FREE: jonas-fischbach.itch.io/lunar-lancer

22.02.2025 12:35 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Preview
Saturday Night Gameboy Talk with EGVroom and PCN | Developments Tips & More YouTube video by Pixel Cherry Ninja

This Saturday @pixelcherryninja.bsky.social and I will be streaming all things Game Boy and talking Game Boy dev.
#pixelart #indiedev #gameboy #gbstudio #RETROGAMING #gbdk2020
youtube.com/live/A7K9xCV...

10.02.2025 20:23 β€” πŸ‘ 17    πŸ” 6    πŸ’¬ 0    πŸ“Œ 2

25%? Then it's very doable. A well-written ASM shmup with gameplay, music and everything else doesn't need more than 50%-60% of the CPU most of the time (even on the slower DMG). So there would be more than enough to work with.

06.02.2025 23:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@j0nasf1schbach is following 19 prominent accounts