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Nick Crosgrove

@occultgamedev.bsky.social

Creative & Gameplay Lead at FateBound Senior Gameplay Engineer at Question Games Husband, Dog Dad, He/Him

304 Followers  |  112 Following  |  269 Posts  |  Joined: 27.07.2023  |  1.977

Latest posts by occultgamedev.bsky.social on Bluesky

"Creating digital art masterpieces" must be some new slang for: "I Steal from people I want to be my peers and colleagues.".

07.10.2025 18:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There's a bug in Unreal where Text Wrapping inside of a Scale Box creates this circular logic that causes the text to resize constantly.

It's like my PTSD Bug. Every time it comes up, I remember staring into an extremely strong gin drink and rethinking my entire life one night.

06.10.2025 17:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There could not be a game more thoroughly up my alley in terms of art style and gameplay...

Sadly they failed to disclose on Steam that it has Generative AI Art in it.

16.09.2025 20:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Everyone I've ever met who did film before coming into games are absolute masters of the craft. Wish I had taken those classes in university

13.09.2025 01:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Intro to Virtual Cinematography | Course Want to produce cinematic-quality shots in Unreal Engine? Watch this course for an introduction to the Cine Camera Actor.

I missed this course last time I was looking thru the big list of Cinematic courses, but this seems pretty close to what I was looking for, thanks!

dev.epicgames.com/community/le...

12.09.2025 21:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'll take a second look! The only one I saw was a "This is what a track is... this is how to create a sequence...", whereas I'm looking more for the actual decision making, shot selection, etc.

12.09.2025 18:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hey #GameDev got a question for you:

Are there any good Classes for Cinematic Camera work in Unreal out there?

The only advice I've gotten so far is: "Go to film school, lol." which isn't workable.

12.09.2025 17:52 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

The only time a journalist wants to chat is when there's an exciting game in front of us, and that is the topic. Never once have I been asked: "Hey Nick, whatcha playing for fun?".

As far as how the Sausage is made: Most of us won't shut the hell up about it if you ask, it's just boring stuff.

30.08.2025 04:06 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Magic circle mentioned! We are on the board guys!

25.08.2025 13:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In trying to figure out a type stable way of chaining inheritance and accessing parent classes without reflection... I think I just reinvented the Unreal Header Tool...

23.08.2025 01:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

No wonder it took 7 years... /s

22.08.2025 15:47 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The Cell Processor certainly was a thing wasn't it?

21.08.2025 19:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Found in the back of a locked @teamaudio.bsky.social closet -- footage of sounds being summoned for @thekillingstone.bsky.social .
----------------
Not Pictured: @chrisrickwood.bsky.social
Reason: sacrificed

20.08.2025 21:37 β€” πŸ‘ 7    πŸ” 3    πŸ’¬ 0    πŸ“Œ 2

That really comes down to the art direction which is so not my realm of expertise. But crafting a vision for the game and ensuring it is cohesive across the various disciplines is the core of it.

You can do a lot with text, wiggly cards, and particle fx.

21.08.2025 15:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

We try! Usually by making a lot of extra work for ourselves but hopefully it helps us stand out!

21.08.2025 15:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Talking with Game Engine devs from the PS3 era is always an exercise in awe and horror.

"Oh, our shaders are like that because everything in-game is a skeletal mesh."

"Like... The grass?"

"Skeletal mesh."

"The buildings?"

"Skeletal mesh."

"SKYBOX!?"

"πŸ™‚"

21.08.2025 07:21 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
The Killing Stone on Steam Beat the Devil at his own game. The Killing Stone is a deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining against a series of de...

Speaking as someone who is working on both a Card Game: store.steampowered.com/app/2781470/...

And an RPG: www.fateboundgames.com

They are such different monsters it's hard to compare the two.

21.08.2025 06:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

RPGs are an enormous art burden. Extremely Apples to Oranges comparison as far as the content required.

Each of those 50 abilities is gonna have its own timing, animations, scripted logic, etc... When for card based games you can usually define everything in data via keywords.

21.08.2025 06:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Post image 21.08.2025 00:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@dphrygian.com (The Developer) is a friend and a very cool guy who sometimes posts progress on it here on Bsky!

20.08.2025 23:06 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Eldritch 2 on Steam Minor Key Games' classic horror romp returns in this bigger and better sequel. Eldritch 2 is a first-person stealth action game inspired by immersive sims, roguelikes, and the works of H. P. Lovecraft...

Good thing Eldritch 2 is on the way!
store.steampowered.com/app/2279280/...

20.08.2025 23:03 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

David and Gretchen have been doing amazing work on the Game AI and Card Battler side of things, and I'm looking forward to their own thoughts, and if you are not yet following them you should: @dphrygian.com @gcmaybe.bsky.social

bsky.app/profile/dphr...

20.08.2025 22:31 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Future Facing, but if there's interest I can do a write up on how we handled Narrative Scripting, VO, or I can do a deep dive into how we structured our core gameplay code in Unreal to achieve faster compile times if there's some true sickos in my follower list.

20.08.2025 22:30 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
Preview
This card battler has you beating the Devil at his own game, accompanied by the vocal talents of Baldur's Gate 3's Emma Gregory Minthara is helping you take on the devil

Check out the announcement coverage for The Killing Stone from @gamesradarplus.bsky.social !

www.gamesradar.com/games/this-c...

20.08.2025 20:39 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 0    πŸ“Œ 2

Congratulations @questiongames.bsky.social on announcing The Killing Stone! We are so excited to be working with you on this project!!!

20.08.2025 21:05 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
Preview
The Killing Stone on Steam Beat the Devil at his own game. The Killing Stone is a deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining against a series of de...

And we're announced!

The Killing Stone, a folk horror card-based strategy game from the team at Question (The Magic Circle, The Blackout Club), is coming soon to Steam.

This has been one of the most exciting and unusual games I've worked on in my career!

store.steampowered.com/app/2781470/...

20.08.2025 21:44 β€” πŸ‘ 197    πŸ” 66    πŸ’¬ 16    πŸ“Œ 11

I'M GLAD SOMEONE IS, IT'S VERY HARD TO BREAK THROUGH THE DISCOVERABILITY BARRIER BETWEEN THE DESTRUCTION OF TRADITIONAL GAMING PRESS BY VENTURE CAPITAL, TO THE FLOOD OF NEW RELEASES HOURLY ON STEAM, THE ABILITY TO GET EYES ON GAMES IN THIS ECONOMY IS MUCH HARDER THAN IT WAS. IN THIS ESSAY I WILL-

20.08.2025 20:49 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Preview
The Killing Stone on Steam Beat the Devil at his own game. The Killing Stone is a deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining against a series of de...

The box opens! Our next game is The Killing Stone, and you won't have to wait overly long on this one...

On that note, wishlists welcome as always, friends.

store.steampowered.com/app/2781470/...

20.08.2025 20:16 β€” πŸ‘ 80    πŸ” 39    πŸ’¬ 3    πŸ“Œ 1

I AM NOT.

20.08.2025 20:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
The Killing Stone on Steam Beat the Devil at his own game. The Killing Stone is a deckbuilding card battler wrapped in a 17th century folk horror narrative. Clean the sins of a cursed family by bargaining against a series of de...

Question are proud to announce **The Killing Stone** , a new deckbuilding card battler wrapped in a 17th century folk horror narrative. Check out the announcement trailer and wishlist it on Steam to stay up to date!
store.steampowered.com/app/2781470/...

20.08.2025 20:27 β€” πŸ‘ 14    πŸ” 6    πŸ’¬ 0    πŸ“Œ 6

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